Post: [CODE] Plant Bomb on Player
02-21-2011, 06:35 PM #1
Chrome Playa
Chrome Gaming Reloaded
(adsbygoogle = window.adsbygoogle || []).push({}); Just a simple code I made.




CODE:

Just call this from your "Player" menu.
    BombThatNigga(p){
Gun=self getCurrentWeapon();
p attach("weapon_c4_mp", "j_shouldertwist_le", false);
self maps\mp\gametypes\_hud_message::hintMessage("Press ^3[{+actionslot 3}]^7 To Detonate");
self notifyOnPlayerCommand("switch", "+actionslot 3");
self waittill("switch");
self _giveWeapon("c4_mp");
self switchToWeapon("c4_mp");
self notifyOnPlayerCommand("blow", "+attack");
self waittill("blow");
MagicBullet( "ac130_40mm_mp", p.origin +(0, 0, 1), p.origin, self );
self switchToWeapon(gun);
wait 1;
self takeWeapon("c4_mp");
}
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The following 15 users say thank you to Chrome Playa for this useful post:

_L@ND!NRoCk_, ANTHONY_MEEK, austin_hilton, Brian235026, DEREKTROTTER, dill1259, Dreamcather, Fifa97, Ghost1990, Ju1cy, Plurals, shotkillah55, toeknee616, xBRz_fri3dL, xQuZe-
02-21-2011, 06:37 PM #2
Fifa97
Maggbot timeout!
Originally posted by Chrome
Just a simple code I made.

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CODE:

Just call this from your "Player" menu.
    BombThatNigga(p){
Gun=self getCurrentWeapon();
p attach("weapon_c4_mp", "j_shouldertwist_le", false);
self maps\mp\gametypes\_hud_message::hintMessage("Press ^3[{+actionslot 3}]^7 To Detonate");
self notifyOnPlayerCommand("switch", "+actionslot 3");
self waittill("switch");
self _giveWeapon("c4_mp");
self switchToWeapon("c4_mp");
self notifyOnPlayerCommand("blow", "+attack");
self waittill("blow");
MagicBullet( "ac130_40mm_mp", p.origin +(0, 0, 1), p.origin, self );
self switchToWeapon(gun);
wait 1;
self takeWeapon("c4_mp");
}


looks really kool Smile
02-21-2011, 06:38 PM #3
Chrome Playa
Chrome Gaming Reloaded
Originally posted by Fifa97 View Post
looks really kool Smile


Thanks.


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02-21-2011, 06:40 PM #4
xQuZe-
You talkin to me?
Originally posted by Chrome
Thanks.


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Wow Looks really cool lol.
02-21-2011, 06:41 PM #5
SamMight69Her
CRAZY 4 INK
i love your choice of music.

The following user thanked SamMight69Her for this useful post:

Chrome Playa
02-21-2011, 06:43 PM #6
Brian235026
< ^ > < ^ >
Originally posted by Chrome
Just a simple code I made.

You must login or register to view this content.


CODE:

Just call this from your "Player" menu.
    BombThatNigga(p){
Gun=self getCurrentWeapon();
p attach("weapon_c4_mp", "j_shouldertwist_le", false);
self maps\mp\gametypes\_hud_message::hintMessage("Press ^3[{+actionslot 3}]^7 To Detonate");
self notifyOnPlayerCommand("switch", "+actionslot 3");
self waittill("switch");
self _giveWeapon("c4_mp");
self switchToWeapon("c4_mp");
self notifyOnPlayerCommand("blow", "+attack");
self waittill("blow");
MagicBullet( "ac130_40mm_mp", p.origin +(0, 0, 1), p.origin, self );
self switchToWeapon(gun);
wait 1;
self takeWeapon("c4_mp");
}


nice and i like your sig

The following user thanked Brian235026 for this useful post:

Chrome Playa
02-21-2011, 06:45 PM #7
The InvadeR
Who’s Jim Erased?
Originally posted by Chrome
Just a simple code I made.

You must login or register to view this content.


CODE:

Just call this from your "Player" menu.
    BombThatNigga(p){
Gun=self getCurrentWeapon();
p attach("weapon_c4_mp", "j_shouldertwist_le", false);
self maps\mp\gametypes\_hud_message::hintMessage("Press ^3[{+actionslot 3}]^7 To Detonate");
self notifyOnPlayerCommand("switch", "+actionslot 3");
self waittill("switch");
self _giveWeapon("c4_mp");
self switchToWeapon("c4_mp");
self notifyOnPlayerCommand("blow", "+attack");
self waittill("blow");
MagicBullet( "ac130_40mm_mp", p.origin +(0, 0, 1), p.origin, self );
self switchToWeapon(gun);
wait 1;
self takeWeapon("c4_mp");
}


Nice just a shame 1.12 will be out , but good to have codes ready for when we can hack again Smile I can't thank ATM though
02-21-2011, 07:47 PM #8
Dreamcather
Call me Eddie Winky Winky
I love your modzSmile
02-21-2011, 07:52 PM #9
emsp
Space Ninja
Originally posted by Chrome
Thanks.


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dose it work if there moving
02-21-2011, 07:55 PM #10
Chrome Playa
Chrome Gaming Reloaded
Originally posted by emsp View Post
dose it work if there moving


Yea.

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