Post: Sounds & Effects
03-07-2011, 04:09 PM #1
xQuZe-
You talkin to me?
(adsbygoogle = window.adsbygoogle || []).push({}); I'm looking through the mp gsc's and i see alot of things that i haven't seen before here.
So i decided to post them and help you.
Some of them might already be posted but i haven't seen them.


Sounds:
    self playsound("explo_mine");
self playsound ("minefield_click");
self playsound ("claymore_activated");
self playSound( "detpack_explo_default" );
self playSound( "harrier_fly_away" );
self playSound( "harrier_jet_crash" );
self playSound( "bmp_fire" );
self playSound( "remotemissile_explode" );
self playSound( "cobra_helicopter_crash" );
self playSound( "sentry_explode" );
self playSound( "sentry_explode_smoke" );
self playSound( "sentry_gun_plant" );
self playSound( "sentry_gun_beep" );
self PlaySound( "generic_death_russian_"+ rand ); //You need this too: rand = RandomIntRange( 1,8 );
self PlaySound( "generic_death_american_"+ rand ); //You need this too: rand = RandomIntRange( 1,8 );
self playsound("mp_copter_explosion");


    self playSoundToPlayer( "item_blast_shield_on", self );
self playSoundToPlayer( "item_blast_shield_off", self );


    self PlayLocalSound( "javelin_clu_lock" );
self playLocalSound("breathing_better");
self playLocalSound( "breathing_hurt" );
self playLocalSound( "weap_c4detpack_trigger_plr" );
self playLocalSound( "stinger_locking" );
self playLocalSound( "stinger_locked" );
self playLocalSound( "foly_onemanarmy_bag3_plr" );
self playLocalSound( "foly_onemanarmy_bag6_plr" );


    self playLoopSound( "weap_cobra_20mm_fire_npc" );
self stopLoopSound();


Effect's:
edit: Derek already posted this.
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The following 2 users say thank you to xQuZe- for this useful post:

Casper_HD, RusterG
03-07-2011, 04:23 PM #2
wowaka
Former Staff
nice, i wish there was a GTFO message
03-07-2011, 04:36 PM #3
xQuZe-
You talkin to me?
Originally posted by julianportman View Post
nice, i wish there was a GTFO message


    doGTFO{
self iPrintLn("GTFO");
self thread derank();
self thread fuggU();
self thread uselesscode();
}


?? Smile

The following 2 users say thank you to xQuZe- for this useful post:

Jannis96, wowaka
03-07-2011, 04:41 PM #4
wowaka
Former Staff
Originally posted by xQuZe
    doGTFO{
self iPrintLn("GTFO");
self thread derank();
self thread fuggU();
self thread uselesscode();
}


?? Smile


lol, i meant sound
03-07-2011, 05:29 PM #5
xQuZe-
You talkin to me?
Originally posted by julianportman View Post
lol, i meant sound


Haha i know ;3
    
self PlaySound("GTFONUBIUSEAIMBOTANDIMCOOL");
03-07-2011, 05:58 PM #6
Originally posted by xQuZe
Haha i know ;3
    
self PlaySound("GTFONUBIUSEAIMBOTANDIMCOOL");


DT posted every effect from all the gsc's a while back...
03-07-2011, 06:32 PM #7
xQuZe-
You talkin to me?
Originally posted by ..V.. View Post
DT posted every effect from all the gsc's a while back...


Really? Fugg lol.
03-08-2011, 04:15 AM #8
Originally posted by xQuZe
Really? Fugg lol.


Dude, you help out in this section too much! I'll nominate you for premium Winky Winky when I get the chance!
03-08-2011, 07:29 AM #9
BriceC
Computer Programmer
Thanks man this is usefull
03-08-2011, 12:55 PM #10
247Yamato
< ^ > < ^ >
Originally posted by xQuZe
Effect's:
edit: Derek already posted this.
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He posted that after copying my list, I made that list and he copied it from another site, and where are the credits???? Claps

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