Post: [PREVIEW] FF Viewer
06-12-2012, 08:27 PM #1
aerosoul94
smooth like butter
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Hello I wanted to show you guys what I've been working on recently. I'm not 100% on the name but that is pretty much what my project does. I'm creating an application that opens any fastfile for PS3, XBOX, PC, and Wii. This isn't an ordinary .ff viewer. This application completely decompiles a fastfile and allows you to edit almost any data within.

At the moment it can read through these assets: menufiles, menus, localize, materials, images, sounds, rawfiles, stringtables, structureddatadefs, leaderboarddefs, xmodels, xanims, tracers, fonts, vehicles, snddriversglobals, sndcurves, physpresets, fx, impactfx, and weapons for COD4, MW2, W@W, and Black Ops.

If I ever do end up finishing this, I plan on making it decompile assets and compile all(or most)assets into fastfiles. The gui isn't so great so I plan on improving that also. I think I may have to rewrite it in C++ but I'm not sure about that yet. Really my goal is to learn more programming languages(especially C++). If this is ever finished I plan on making it open source.

Here are a few images of the application and some of the things it can do:
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Last edited by aerosoul94 ; 06-08-2013 at 12:09 AM. Reason: updated images... and no i'm not working on this anymore.

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06-13-2012, 05:34 PM #20
Originally posted by aerosoul94 View Post
This isn't an ordinary .ff viewer.


This is an m&s ff viewer.

sorry i had to say it lol

looks sick though, but will it be able to open the common or will it get the invalid stored block lengths error that craigs and just about all other tools except packzip/offzip get? the menufiles are the bit im interested in though Smile
Last edited by FuntCase ; 06-13-2012 at 05:38 PM.
06-13-2012, 10:54 PM #21
no im not... i mod also, i was told by Red-EyeX23 to make this account so stop talking **it when you know nothing
06-13-2012, 11:21 PM #22
aerosoul94
smooth like butter
Originally posted by XtensionModz View Post
This is an m&s ff viewer.

sorry i had to say it lol

looks sick though, but will it be able to open the common or will it get the invalid stored block lengths error that craigs and just about all other tools except packzip/offzip get? the menufiles are the bit im interested in though Smile

well idk what m&s is but ok.

you get that error usually when you try to decompress something that isn't zlib data. The problem with craig's zonehandler was it didn't read past a certain part in the common_mp to get to where the zone starts. All fastfiles don't have the zone at the same offset. All offzip does is search for zlib data. It doesn't always decompress correctly though. But to answer your question yes it does. It can extract the zone from any fastfile as I had already said in the thread.
06-14-2012, 12:27 AM #23
aerosoul94
smooth like butter
Originally posted by XtensionModz View Post
This is an m&s ff viewer.

sorry i had to say it lol

looks sick though, but will it be able to open the common or will it get the invalid stored block lengths error that craigs and just about all other tools except packzip/offzip get? the menufiles are the bit im interested in though Smile

well idk what m&s is but ok.

you get that error usually when you try to decompress something that isn't zlib data. The problem with craig's zonehandler was it didn't read past a certain part in the common_mp to get to where the zone starts. All fastfiles don't have the zone at the same offset. All offzip does is search for zlib data. It doesn't always decompress correctly though. But to answer your question yes it does. It can extract the zone from any fastfile as I had already said in the thread.
06-14-2012, 12:31 AM #24
Xx--AIDAN--xX
One Man Army
this is a great piece of work aerosoul94 im grateful that you still do work on tool,patches and other things and good luck finishing it Smile
06-14-2012, 04:47 AM #25
Inspiration
Trustworthy Level 2
I want to buy you a 3.55 PS3.
06-14-2012, 04:51 AM #26
Cmd-X
It's been awhile.
Originally posted by Inspiration View Post
I want to buy you a 3.55 PS3.


I want to buy your face.
06-14-2012, 11:24 AM #27
TheJaRniBoi
Why So Serious?
i have one more question could this enable hidden options?

i.e. the dead mans hand slot in deathstreak, gold & prestige camo etc, casue that would be awesome.
06-14-2012, 11:51 AM #28
aerosoul94
smooth like butter
Originally posted by CODGlitcha
i have one more question could this enable hidden options?

i.e. the dead mans hand slot in deathstreak, gold & prestige camo etc, casue that would be awesome.
It will be able to compile .menu files. All you'd have to do is build those options into the menu files. You can think of my application as COD Mod Tools for PC except I'm bringing all that to consoles.

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