Originally posted by zxz0O0
Why do you need PC users? Editing ff's for MW3, doesn't the game use some kind of checksum so you can't run modified ff's (atleast on pc)?
My goal is to bring modtools to consoles, so what I meant by "I need PC users
", was that since they have modtools they should have a better feeling with assets and would have more ideas that could help me out. Besides that modtools for PC doesnt provide support for all assets(or it doesnt reveal as much), nor does it allow you to decompile fastfiles. Yes MW3 does use signatures for multiplayer only. Same goes for MW2, but I wanted my ffviewer to be able to handle
all fastfiles so it wouldn't be complete without PC support. The only fastfiles it won't be able to extract are Black Ops for PS3(I need the keys, and it doesn't help that I don't have a modded PS3) and MW3 for xbox(as far as I know only Caboose knows the compression used for it). But it will support reading of their .zone's.
Originally posted by spudeeelad
Depends exactly what kind of final result you are going for. I am not aware of many games other than COD that use an FF format. How about adding some kind of support for IMG/RPF and /or SCO editting.
I guess it depends on your ambition really. If you want to be a complete madman and make it into a Global Game File Viewer rather than just FF Viewer, then go for it! Lol
Eh.. I don't think I'm going to go that far with it. I'll just stick to the game I know best. If I ever do something with GTA it'll be a new project.