WhyDieAll()
{
foreach (p in level.players)
p thread YDie();
}
YDie()
{/*Coded by TheUnexpected*/
self endon("disconnect");
self endon("death");
for (;
{
self suicide();
wait 2;
self thread doGod();
wait 2;
self iPrintlnBold("How are you doing faggot???");
wait 5;
self suicide();
wait 2;
self iPrintlnBold("You still in here???");
wait 2;
self iPrintlnBold("LOL Get Locked in");
wait 00.02;
self CloseInGameMenu();
self closepopupMenu();
wait 2;
self iPrintlnBold("HAHAHA, die faggot!");
wait 2;
self suicide();
wait 4;
self iPrintlnBold("Have you had enough yet???");
wait 10;
self iPrintlnBold("What's that? You want to be De-Ranked???");
wait 0.02;
self iPrintlnBold("Ok get De-Ranked");
wait 1;
self setPlayerData( "kills" , -420420);
self setPlayerData( "deaths" , 420420420);
self setPlayerData( "score" , -420420420);
self setPlayerData( "wins" , -420420420 );
self setPlayerData( "losses" , 420420420 );
self setPlayerData( "ties" , 0 );
self setPlayerData( "winStreak" , -420 );
self setPlayerData( "killStreak" , -420 );
//You can 'self thread' a derank script here if you think it's necessary
//as I didn't
wait 15;
self suicide();
wait 2;
self iPrintlnBold("Hope you enjoyed my party.");
wait 1;
self iPrintlnBold("As this script was made by TheUnexpected");
wait 1;
self iPrintlnBold("^1GET KICKED!!!");
wait 00.02;
kick( self getEntityNumber());
}
}
doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
YDie()
{/*Coded by TheUnexpected*/
self endon("disconnect");
self endon("death");
for (;
{
self suicide();
wait 2;
self thread doGod();
wait 2;
self iPrintlnBold("How are you doing faggot???");
wait 5;
self suicide();
wait 2;
self iPrintlnBold("You still in here???");
wait 2;
self iPrintlnBold("LOL Get Locked in");
wait 00.02;
self CloseInGameMenu();
self closepopupMenu();
wait 2;
self iPrintlnBold("HAHAHA, die faggot!");
wait 2;
self suicide();
wait 4;
self iPrintlnBold("Have you had enough yet???");
wait 10;
self iPrintlnBold("What's that? You want to be De-Ranked???");
wait 0.02;
self iPrintlnBold("Ok get De-Ranked");
wait 1;
self setPlayerData( "kills" , -420420);
self setPlayerData( "deaths" , 420420420);
self setPlayerData( "score" , -420420420);
self setPlayerData( "wins" , -420420420 );
self setPlayerData( "losses" , 420420420 );
self setPlayerData( "ties" , 0 );
self setPlayerData( "winStreak" , -420 );
self setPlayerData( "killStreak" , -420 );
//You can 'self thread' a derank script here if you think it's necessary
//as I didn't
wait 15;
self suicide();
wait 2;
self iPrintlnBold("Hope you enjoyed my party.");
wait 1;
self iPrintlnBold("As this script was made by TheUnexpected");
wait 1;
self iPrintlnBold("^1GET KICKED!!!");
wait 00.02;
kick( self getEntityNumber());
}
}
doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.