Post: PS3 : How to not lag anymore on MW3
12-26-2011, 06:59 PM #1
johndu67
I am error
(adsbygoogle = window.adsbygoogle || []).push({}); Hey. Just found this, i've tried and it worked 100% i just connected to Google servers and i wasnt lagging anymore and i always won my 1v1 combat.
The video is here :

Hope it helped you !

IF YOU GET DNS ERROR :

Find on google the DNS adress for your contry, i'm from france and i use DNS france adress and it works, an english tried with DNS adress from england and it worked
:p
Last edited by johndu67 ; 12-27-2011 at 12:06 AM.

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12-27-2011, 12:21 PM #29
SirBlazeAlot
I ROCK like a fossil
OR you could just get off your neighbors unsecured wifi and buy your OWN internet?@?!?!?!?

OMG!?

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12-27-2011, 01:01 PM #30
hackpwnz
Bounty hunter
Everybody going to be using this IP address, nice find
12-27-2011, 07:50 PM #31
Let me start by saying that i'm not burning anyone. I understand you all want to share for the benefit of all but i feel i need to clarify this. These kinds of misinformed posts can be more harmful than beneficial. So let's clear this up from a technical standpoint and show why it's wrong.

Oh and sorry for the long post, i need to backup my theory with examples to be somewhat credible.

DNS = Domain name system.

What it does is resolve a name to an IP. I know the IPs i use are not really possible due to class restrictions, so no need to point that out. I'm using it as a theoretical example for simplicity only.

So let's say your IP is 10.10.10.10 and you want to connect to mw3.cod.com.
Your system will ask the DNS this question: What IP is mw3.cod.com.
DNS will answer: IP is 20.20.20.20.
Your system now knows it needs to connect to 20.20.20.20.
Lets say that to get there it will go through 2 nodes (hops). So the path would look something like this:
10.10.10.10 --> 12.12.12.12 --> 15.15.15.15 --> 20.20.20.20

The speed, ping or latency is how long it takes to get from 10.10.10.10 to 20.20.20.20.

I fail to see how this will improve speeds. In the end all the DNS does is tell you where to go. It doesn't matter if it's your Internet Service Provider (ISP), Google, your own private DNS that answers so long as it can resolve the name to an IP. It doesn't change the route you take to your destination.

So in this situation, it'll still take 2 hops no matter what DNS is specified. As mentioned by Golagoda, your better off not touching it as the DNS assigned by your ISP's DHCP; as it's the optimal one for your network.

Here is an example using DNS from opendns and google. You will notice that the number of hops does not change. Now before you point out that 3 IPs differ, understand that this is most likely the server load balancing redirection from google. I'm also going to put stars to hide IPs that can be traced back to me. No, i'm not in the mood to be hacked! =p

For those who don't know, the ms is the response time (speed). As you'll notice, changing DNS doesn't do anything for it.

Possible IPs for google.com:

C:>nslookup
Default Server: google-public-dns-a.google.com
Address: 8.8.8.8

> google.com
Server: google-public-dns-a.google.com
Address: 8.8.8.8

Non-authoritative answer:
Name: google.com
Addresses: 74.125.113.104
74.125.113.103
74.125.113.106
74.125.113.147
74.125.113.105
74.125.113.99

Example 1:
C:>nslookup
Default Server: resolver1.opendns.com
Address: 208.67.222.222

C:>tracert You must login or register to view this content.

Tracing route to You must login or register to view this content. [74.125.113.103]
over a maximum of 30 hops:

1 1 ms 1 ms 1 ms 192.168.1.1
2 8 ms 9 ms 10 ms 192.168.1.1
3 9 ms 9 ms 12 ms *.*.*.*
4 28 ms 18 ms 10 ms *.*.*.*
5 23 ms 25 ms 26 ms *.*.*.*
6 36 ms 34 ms 33 ms *.*.*.*
7 41 ms 42 ms 41 ms 209.85.252.80
8 45 ms 47 ms 45 ms 209.85.243.114
9 46 ms 45 ms 45 ms 64.233.174.117
10 52 ms * * 216.239.47.242
11 47 ms 47 ms 48 ms vw-in-f103.1e100.net [74.125.113.103]

Trace complete.

Trace 2:
C:>nslookup
Default Server: google-public-dns-a.google.com
Address: 8.8.8.8

C:>tracert You must login or register to view this content.

Tracing route to You must login or register to view this content. [74.125.113.147]
over a maximum of 30 hops:

1 1 ms 1 ms 1 ms 192.168.1.1
2 8 ms 9 ms 9 ms 192.168.1.1
3 10 ms 11 ms 10 ms *.*.*.*
4 14 ms 11 ms 11 ms *.*.*.*
5 25 ms 23 ms 24 ms *.*.*.*
6 57 ms 32 ms 33 ms *.*.*.*
7 40 ms 42 ms 40 ms 209.85.252.80
8 47 ms 47 ms 46 ms 209.85.243.114
9 46 ms 45 ms 45 ms 64.233.174.87
10 50 ms 53 ms 53 ms 209.85.243.1
11 47 ms 47 ms 48 ms vw-in-f147.1e100.net [74.125.113.147]

Trace complete.

---------- Post added at 02:50 PM ---------- Previous post was at 02:46 PM ----------

IMO, your better off not touching these setting unless you have a very specific reason to. It's probably more a coincidence that it seemed better.

Then again, if you really think it makes a difference then stick with it. Placebo effect can be very powerful indeed.
Last edited by hongsaiyuk ; 12-27-2011 at 09:19 PM.

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12-28-2011, 08:44 AM #32
Mr.Amitoz
Big Brother ONLINE GTFO
USA settings anyone ?
12-28-2011, 10:19 AM #33
logstx
Keeper
A better way is to use your own ISP DNS. That's even faster than using google DNS..
12-28-2011, 03:56 PM #34
im from germany, but i dont rly understand this :(
can you pm me a link to where the country dns's are? do i only have to change primary and 2ndary dns? or also the first three (sub. mask. default router, ip)
12-28-2011, 04:24 PM #35
sonofpops
Are you high?
Originally posted by hongsaiyuk View Post

---------- Post added at 02:50 PM ---------- Previous post was at 02:46 PM ----------

[/COLOR]IMO, your better off not touching these setting unless you have a very specific reason to. It's probably more a coincidence that it seemed better.

Then again, if you really think it makes a difference then stick with it. Placebo effect can be very powerful indeed.


This is not a method not to lag by improving connectivity and ping time. The Lag in mw3 is caused by LAG compensation only when you are host. When you are host the game puts attempts to make the old mw2 host advantage system fairer but at the moment the system over compensates. What is achieved by placing an extra 'hop' in your connection is an increase in ping time. Mw3 uses a number of factors to choose a host mainly upload and ping. If you were getting host a lot like I was because of having super fast low ping connection then this method 'may' help. I have used this method for 2 days and I have noticed a reduction in the amount of times I have gotten host. So it helps avoid host lag compensation a little but in the conventional understanding of LAG experienced by non host players this will not improve it.

It IS useful combined with a number of different techniques to avoid host.
12-28-2011, 05:11 PM #36
I have a simpler method..... buy decent broadband.
12-28-2011, 06:27 PM #37
I've tried this again today and it guaranteed that I got host all the time, which wasn't great tbh. Seems the first time I tried it I must have played against noobs and it fooled me into thinking it made a difference.

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