Post: S-Shot [No-Scoping][Proof of Concept]
05-30-2009, 04:50 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); The “S-Shot” Proof of Concept

The S-Shot stands for Satchel Shot, as Satchel Charges are involved in this technique.

Call it luck, really, I don’t care. The results that were produced led me to believe that this actually increases your chance of hitting your target. Now sure, I doubt this will work 100% of the time in a multiplayer game with people running around, but I’ve been doing better while no scoping with this method on core Team Deathmatch. Results may vary, but this is what my study shows. Feel free to repeat the tests by yourself and post your own results here. This study was done by myself at 2 in the morning on Dome with me blowing myself up with satchel charges every five minutes. Enjoy.

In the following Proof of Concept, you’ll find numerous tables to represent data collected while testing. To ensure there is no confusion, the following legend has been created:
    
* denotes a direct hit
- denotes that the result was a diagonal line (noticed this a few times)

In my testing, I will be using a Springfield with Satchel Charges, Stopping Power, and Steady Aim. My sidearm is the Tokarev TT-33, I have a frag grenade as my primary grenade, and I have Tabun gas as my special grenade. So, I was fooling around this evening and discovered a very cool trick that may be a great way to no scope successfully. The answer is simply Satchel Charges. The method is very easy to explain and to do: all you do is fire and then immediately switch to your satchel charges. In my tests, I did a total of five test runs, each being consistent with each other, giving me a total success rate of 80 percent. While doing a normal shot from the same distance (without the method), I received a success rate of 48 percent. This has proven my hypothesis that switching to a satchel charge does make a significant difference (a +%32 chance of a hit).

Each shot was taken again a flat wall aimed directly forward from about 10 yards away. In the following image, you can see how hits were determined and how misses were determined (key included):
You must login or register to view this content.

The following are tables in which data was collected. All shots were taken from the SAME distance with the SAME perks.

Tests (WITH S-SHOT):

You must login or register to view this content.

Tests (WITHOUT S-SHOT):
You must login or register to view this content.


Anything you need, post it here.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 8 users say thank you to Jesseeee for this useful post:

crick_head, dustin.kirk, EJ94c, Hazel, HeadHunterM7, NanuGama, NP Carling26, ShAdoW_RiDa
05-31-2009, 03:16 AM #11
Originally posted by Gametitan88 View Post
I don't see how switching "After" you shoot could make a difference...


It's simultaneous, really. Shoot and then immediately switch to a satchel charge. R1 -> Left.
05-31-2009, 04:45 AM #12
EJ94c
Poke Smot
nice, a whole scientific experiment on it, great work
05-31-2009, 06:31 AM #13
Valimen
Who’s Jim Erased?
this is fake and i will tell you why:

First of all if you change to your satchels right after you shoot, even if it is just a mili second after you shoot changing to your satchels will not affect the direction of the shot because the bullet was already fired before you changed to your satchels.
05-31-2009, 06:35 AM #14
TRchamp12
I iz pro drupshut?
Originally posted by valimen View Post
this is fake and i will tell you why:

First of all if you change to your satchels right after you shoot, even if it is just a mili second after you shoot changing to your satchels will not affect the direction of the shot because the bullet was already fired before you changed to your satchels.


Lol you say First of all but only mention one thing
05-31-2009, 06:37 AM #15
Valimen
Who’s Jim Erased?
Originally posted by TRchamp12 View Post
Lol you say First of all but only mention one thing


At least my post is related to the topic and not about a mistake someone did.
05-31-2009, 06:41 AM #16
TRchamp12
I iz pro drupshut?
Originally posted by valimen View Post
At least my post is related to the topic and not about a mistake someone did.


Jeeze...calm down buckaroo..anyway how do you know that the shot doesnt work? Have you actually TRIED it?
05-31-2009, 06:45 AM #17
Thats what I was implying in my earlier post, Valimen. And, Trchamp, I did try it. And I found that if any thing, It made accuracy worse. But we all know thats not true. The bullets hit range doesn't change for good or bad.
05-31-2009, 06:47 AM #18
Valimen
Who’s Jim Erased?
Originally posted by TRchamp12 View Post
Jeeze...calm down buckaroo..anyway how do you know that the shot doesnt work? Have you actually TRIED it?


YES i actually tried it before posting my first post and no it does not make any difference in the accuracy of the riffle.
05-31-2009, 06:54 AM #19
TRchamp12
I iz pro drupshut?
Originally posted by valimen View Post
YES i actually tried it before posting my first post and no it does not make any difference in the accuracy of the riffle.


Ok holy shnikies no need to use so much force

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo