Post: |Beta Release Hawkin's| Wizards and Werewolves v0.2
07-23-2011, 03:45 AM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); OK here it is a the first release of my Wizards and Werewolves patch. Lets call this v0.2

This is the best most stable, version of the 30+ versions of the patch I have made. This patch does not have map edits. I have already changed many things about this game. There are still bugs, (unless you are amazingly precise, and find a strange rare bug, don't report bugs to me about this patch, because I am already 5 versions ahead of this patch)

WARNING THIS VERSION HAS BEEN KNOW TO INDUCE RAGE QUITTING FROM ALL THAT PLAY.

For those that have played with me this is the version that I was playing with a few days ago.
My first Official Release (v1.0) of this game will be sometime before or on August 11. It will be very different then this release. I am really just releasing this so you can have a small taste of what is to come.

I could write down instructions but no one would read them anyway. (Good thing I've included them in the game.) Ghosts need 7 kills to become alive again. (I may of forgotten to mention that in the patch)

Here is a video from LJJP:


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The following 23 users say thank you to Hawkin for this useful post:

CrEaTiiOn_BuRn, Devil, Diddles2Fresshh, Dreamcather, GodDrinksPepsi, hydro_122499, INSAN3LY_D34TH, iReset Nigga, JamesSwagger, Jeremy, Karoolus, killa skillz, ljjp, lovebros, mattyjkilledme, Mr__Shalemari, Resumer, shawry, Solid Snake, trilispy, xxshredgnarxx, YouRecognizeMe, User2340034u
07-24-2011, 02:06 AM #20
Fox243
[b]Elite Founder[/b]
it does in demo mode
07-24-2011, 02:44 AM #21
xxshredgnarxx
Treasure hunter
this is so ****ing beast
07-24-2011, 06:01 AM #22
Hawkin
Lord of the Undead
Originally posted by ljjp View Post
lol.................. Smile


Sorry I quoted the wrong person.

---------- Post added at 02:01 AM ---------- Previous post was at 01:58 AM ----------

Originally posted by Sonic2010 View Post
One question: I'm stuck on my own until I can get online or get a few controllers but will this version have bots in it?

actually u can go online in Ffa only.
tdm will not work.
07-24-2011, 11:07 AM #23
Rainbow Dash
Now 20% Cooler
Originally posted by Hawkin View Post

actually u can go online in Ffa only.
tdm will not work.

I went into TDM earlier today with force host and it worked like a charm.
07-24-2011, 11:10 AM #24
JaMbO
In Need Of Money
Can't wait to play this it looks amazing I'll be looking forward to you next release
07-24-2011, 06:13 PM #25
Hawkin
Lord of the Undead
Originally posted by Skyl1n3 View Post
Might seem a bit ignorant but I don't mean to be.

1. I cba to data transfer.

2. It doesn't really look that good imo.

3. I'm not really into modding anymore.


Well then thanks for your useful and constructive post.

---------- Post added at 02:13 PM ---------- Previous post was at 02:10 PM ----------

Originally posted by Rainbow
I went into TDM earlier today with force host and it worked like a charm.

That's weird for me it freezes for 2 secs then plays for 2 seconds, in a loop over and over whenever I join an online TDM. Has anyone else been successful in playing in TDM online?
07-24-2011, 11:57 PM #26
Kane500
< ^ > < ^ >
Originally posted by Hawkin View Post
Well then thanks for your useful and constructive post.

---------- Post added at 02:13 PM ---------- Previous post was at 02:10 PM ----------


That's weird for me it freezes for 2 secs then plays for 2 seconds, in a loop over and over whenever I join an online TDM. Has anyone else been successful in playing in TDM online?


That is called lag.
07-25-2011, 01:27 AM #27
ljjp
LJJP I GOT SWAG
Love this hawkins
07-25-2011, 01:53 AM #28
XDev
Banned
Originally posted by Hawkin View Post
OK here it is a the first release of my Wizards and Werewolves patch. Lets call this v0.2

This is the best most stable, version of the 30+ versions of the patch I have made. This patch does not have map edits. I have already changed many things about this game. There are still bugs, (unless you are amazingly precise, and find a strange rare bug, don't report bugs to me about this patch, because I am already 5 versions ahead of this patch)

WARNING THIS VERSION HAS BEEN KNOW TO INDUCE RAGE QUITTING FROM ALL THAT PLAY.

For those that have played with me this is the version that I was playing with a few days ago.
My first Official Release (v1.0) of this game will be sometime before or on August 11. It will be very different then this release. I am really just releasing this so you can have a small taste of what is to come.

I could write down instructions but no one would read them anyway. (Good thing I've included them in the game.) Ghosts need 7 kills to become alive again. (I may of forgotten to mention that in the patch)

Here is a video from LJJP:


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NICE< GREATE PATCH I WILL NEVER USE IT THOUGH,

---------- Post added at 08:53 PM ---------- Previous post was at 08:50 PM ----------

Originally posted by nay View Post
to everyone who plays this:
you may not know whats going off at the start but believe me its really fun especially launching people into the air, you will be thinking "launching in the air wtf?" play it and find out.

oh btw nice job hawkin.

, Read this
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