Post: [Release]Mw2 Model Offset + Values + C# Source
04-25-2014, 12:28 PM #1
Mango_Knife
In my man cave
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Today i release a new stuff that i found to mw2. Winky Winky
Set models offset, its really fun to play with, and it looking really great so yeah! Happy

So here it is:

    
public static class Models
{
//Here's the offset
public static UInt32 Model = 0x01319968;
public static byte[]
Default_Vehicle = new byte[] { 0x00, 0x02 },
FakeCarePackage = new byte[] { 0x00, 0x03 },
S_And_D_Bomb = new byte[] { 0x00,0x04 },
S_And_D_Bomb_Ruind = new byte[] { 0x00,0x05 },
Netrual_Flag = new byte[] { 0x00,0x07 },
Box = new byte[] { 0x00,0x08 },
Laptop = new byte[] { 0x00,0x09 },
Mig29 = new byte[] { 0x00,0x0B },
Missile = new byte[] { 0x00,0x0C },
ShieldGuy = new byte[] { 0x00,0x1B },
C4 = new byte[] { 0x01,0x4A },
Claymore = new byte[] { 0x01,0x4D },
Scavenger = new byte[] { 0x01,0x4F },
One_Man_Army = new byte[] { 0x01,0x58 },
Bomb_Close = new byte[] { 0x01,0x66 },
Bomb_Open = new byte[] { 0x01,0x6D },
Intel = new byte[] { 0x01,0x67 },
AC130_Coop = new byte[] { 0x01,0x68 },
BlackBall = new byte[] { 0x01,0x6B },
UAV = new byte[] { 0x01,0x6C },
Harriar_White = new byte[] { 0x01,0x6E },
Harriar_Black = new byte[] { 0x01,0x6F },
Minigun = new byte[] { 0x01,0x70 },
Sealth_Bomber = new byte[] { 0x01,0x71 },
CarePackage_Friendly = new byte[] { 0x01,0x73 },
CarePackage_Enemy = new byte[] { 0x01,0x74 },
LittleBird = new byte[] { 0x01,0x75 },
AC130 = new byte[] { 0x01,0x76 },
AttackHelicopter = new byte[] { 0x01,0x7A },
AttachHelicopter_2 = new byte[] { 0x01,0x7B },
AttachHelicopter_3 = new byte[] { 0x01,0x7C },
AttachHelicopter_4 = new byte[] { 0x01,0x7D },
Pavelow_White = new byte[] { 0x01,0x7E },
Pavelow_Black = new byte[] { 0x01,0x7F },
SentryGun = new byte[] { 0x01,0x80 },
SentryGun_Gold = new byte[] { 0x01,0x81 },
SentryGun_Red = new byte[] { 0x01,0x82 },
SentryGun_Broken = new byte[] { 0x01,0x83 },
Shield = new byte[] { 0x01,0x84 },
Invisible = new byte[] { 0x00,0x00 };
}


You can play with the values to change for other models, most of the models are weapons by the way.

here is my function that im using to change the model:

    
public static void SetModel(uint client,byte[] Bytes)
{
PS3.SetMemory(Model + (client * 0x280), Bytes);
}
public static void TestSpawn(uint client)
{
SetModel(client, CarePackage_Friendly);
}//you will changed to Green care package.


well that's all for now, see you guys until next time Tiphat
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The following 18 users say thank you to Mango_Knife for this useful post:

/SneakerStreet/, FusionIsDaName, gοd, Geo, ImPiffHD, itsAziouxHD, Lovednsui2, Mx444, NotALegitPlayer, Notorious, RaGE_LoLo69, SC58, Silent Assassin, SnaY, UnknownNightmare, xHostModer, xSlinkeyy
08-05-2014, 04:38 AM #20
-JM-
Space Ninja
Originally posted by Taylor View Post
There was legit no point in quoting Mango considering he is banned. :p


when this sprx is coming out for mw2 ?
08-05-2014, 08:48 AM #21
Originally posted by Taylor View Post
There was legit no point in quoting Mango considering he is banned. :p


.yolo
08-05-2014, 11:11 AM #22
A Friend
League Champion
Originally posted by JM
when this sprx is coming out for mw2 ?

It didn't come out for anything yet :p
08-05-2014, 03:52 PM #23
-JM-
Space Ninja
Originally posted by A
It didn't come out for anything yet :p


I seen GTA5 sprx menu
08-05-2014, 04:45 PM #24
A Friend
League Champion
Originally posted by JM
I seen GTA5 sprx menu

released or show off?

The following user thanked A Friend for this useful post:

08-05-2014, 04:56 PM #25
-JM-
Space Ninja
Originally posted by A
released or show off?

a guy in my clan soo show off lolz

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