Originally posted by another user
What you’ll notice is that there’s two things we’ve been focusing on with DLC, and a lot of it all boils down to variety and, like, maps like [Liberation, Piazza and Overwatch] are all about variety of gameplay. But then, moving forward, we’re also looking at variety of just location – just places that you’ve never seen before in Call of Duty that are just meant to be beautiful, awesome places to play in. Some of the content drops we have coming up that we haven’t announced yet are places like that.
Originally posted by another user
there’s some stuff we’re talking about that I think is going to be refreshing – different styles of maps that are not meant to be that “everybody” map. We’re looking at some map designs that have very specific purposes.
Originally posted by another user
If you’re going to do throwback maps – if you’re going to do classic maps, keep it outside the DLC model. For DLC, if you’re paying for stuff – if it’s included in your subscription, it should all be new content. If we’re going to do a throwback map, let that be outside the DLC model, let it be free, let it for everyone. Don’t let it be restricted by contracts, partnerships, and all that ****ing money stuff. Let it just be there.