Post: 5727cc paint GT5 help.
06-06-2013, 07:17 PM #1
nnumber1psn
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); I was Wondering if anyone can send the 5727cc paint cip that changes color's everytime you use the car.
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JeepXJFreak98
06-10-2013, 01:21 AM #38
nnumber1psn
Pokemon Trainer
i still dont see how its easy to find.

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slim355
06-10-2013, 04:41 AM #39
SnoopDenver
Do a barrel roll!
Originally posted by nnumber1psn View Post
i still dont see how its easy to find.


It's not as hard as you assume. Being a hidden paint that PD likely used for testing. I likely meant that the paint code was most likely
A.) at the low end of the color codes
or
B.) at the high end of the color codes

I started on the high end based on experience with the wheel color sample and car color sample body codes that I shared a while back. Which were found on the high end of the body code spectrum just before the X1 and the DLC cars.
Then using that same kind of assumption I figured the DLC paints were the highest since they were likely produced last by the production team. And if you check the DLC paints thread you notice they are in the 01 90 0F FF range.

So this paint was either going to be just before this range or just after this range. I started going upwards with 01 A0 0F FF and testing up from there finding more paints. So you jump up higher to 01 B0 0F FF and you find paint chips labeled 5727cc but don't really do anything but change the car to black. Since I have now found paint chips with the label 5727cc I figured I'm in the correct area.

So this leads me to believe it is between 01 A0 0F FF and 01 B0 0F FF. That narrows the search immensely. Trial and error leads me to 01 AA 0F FF (which paints the car with this special paint.) So now I've found it and then use the Rim code equation of taking the decimal ammount of 01 AA 0 and dividing that in half and switching back to Hexadecimal code which is D50. So the full paint code for car and rims is 01 AA 0D 50.

So was it simple? no. But if you know your way around bruteforce and HxD and then use reasoning. Not overly difficult to discover.

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06-10-2013, 05:14 AM #40
nnumber1psn
Pokemon Trainer
im not that good with Hxd how do add this paint as a chip?

---------- Post added at 05:14 AM ---------- Previous post was at 05:03 AM ----------

Originally posted by SnoopDenver View Post
It's not as hard as you assume. Being a hidden paint that PD likely used for testing. I likely meant that the paint code was most likely
A.) at the low end of the color codes
or
B.) at the high end of the color codes

I started on the high end based on experience with the wheel color sample and car color sample body codes that I shared a while back. Which were found on the high end of the body code spectrum just before the X1 and the DLC cars.
Then using that same kind of assumption I figured the DLC paints were the highest since they were likely produced last by the production team. And if you check the DLC paints thread you notice they are in the 01 90 0F FF range.

So this paint was either going to be just before this range or just after this range. I started going upwards with 01 A0 0F FF and testing up from there finding more paints. So you jump up higher to 01 B0 0F FF and you find paint chips labeled 5727cc but don't really do anything but change the car to black. Since I have now found paint chips with the label 5727cc I figured I'm in the correct area.

So this leads me to believe it is between 01 A0 0F FF and 01 B0 0F FF. That narrows the search immensely. Trial and error leads me to 01 AA 0F FF (which paints the car with this special paint.) So now I've found it and then use the Rim code equation of taking the decimal ammount of 01 AA 0 and dividing that in half and switching back to Hexadecimal code which is D50. So the full paint code for car and rims is 01 AA 0D 50.

So was it simple? no. But if you know your way around bruteforce and HxD and then use reasoning. Not overly difficult to discover.


how do add this as a paint chip on gt5
06-10-2013, 05:27 AM #41
Ramanujan
Bounty hunter
Actualy it is easier.

D50 is this one. And D4F and D4E are the last listed corvette stingray colors.
So it is the paintchip in GT5 with the highest number+1.

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Cotilleo Puro
06-10-2013, 05:57 AM #42
slim355
You talkin to me?
Originally posted by nnumber1psn View Post
i still dont see how its easy to find.


It is easy to find, think of it like this.

After 6 months of PS3 savegames being decrypted ~3 individuals had already found it...

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q-k
06-10-2013, 08:26 AM #43
jvr
Keeper
Thanks SnoopDenver and Ramanujan for the detailed explanations, now I feel much better :y:
06-10-2013, 06:49 PM #44
WyldAnimal
Save Point
Originally posted by Ramanujan View Post
Actualy it is easier.

D50 is this one. And D49 and D48 are the last listed corvette stingray colors.
So it is the paintchip in GT5 with the highest number+1.


He guys,
I'm familiar with this thread about Paint chips..
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But I was wondering if there is a database of Chips with the 3 digit Hex codes for all of the colors.

On GTPlanet we have this catalog
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But I can't find any catalog or database that lists the Hex Codes along with the colors.
I'm working on one myself, but only at the beginning of it with about 250 chips done..
And if Someone else already has done it, then I shouldn't continue my own..

Thanks in advance,

Wyld
06-11-2013, 05:17 PM #45
What line in hex would I want to look for paint codes around?
06-11-2013, 07:31 PM #46
PounDJo0DoGz0r
Level 1 Trustworthy
Originally posted by 86 View Post
What line in hex would I want to look for paint codes around?

I believe it's right around E830

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