Well...That I know ID and disc_hash_key are the algoritm key needed for it, something about MD5, maybe compiled in SQL.., anyway usually the other games using just the ID, in fact without the ID we cannot decrypt a game in Bruteforce(ID is extracted by one of Flatz Tools and so I 'd like someone could "try" to obtain the hash_key with maybe the other Flat's tool PS3 Disc Dumper Key..), for Gran Turismo and few other games, have a double protection. In fact if we have both codes, we can actually Open the save in Hex Editor trough brute force decryption and build the Editor later..(maybe someone won't that I tell these info, but I think many people can give a contribute for it, more faster we get to the same goal, guess we are here for it and that is the reason why we are here..as a community..)however hope someone could work for it too and find these few info usefull. Keep Sharing info Guys! Sharing is caring!:p