Originally posted by EyeX32
The disc_hash_key doesn't have anything to do with decryption of the 2nd layer of encryption.
Fully signed. The disc hash key won't lead anywhere to what the OFW folks are calling for.
Personally, I'm still not convinced you've managed to re-build the files into a state that the game would accept them. But that's just my humble opinion

And I'm not desperate about decrypting/encrypting the savegame. Been there, done that..
Originally posted by zibibz
Nope.. it's just a suggestion
like "compiled SQL scripts"?
Dude, you really don't know what you're talking about. Face it. The only thing you're going to achieve with this is, confusing people that are aware of one or two buzzwords in your postings. A lot of other guys will just laugh their asses off. Some friendlier guys will tell you that you're posting utter crap with your "suggestions" (which has already happend in this thread).
As I am a friendly person, I'll just give you the advice to stop "suggesting" things about a topic, where you obviously don't know enough about of.
Originally posted by jordanhumphries
Take your time red eye. This is the sh it that made q-k quit developing his tool
I think you don't have a clue about how time consuming coding a full fledged garage editor really is.
I'd be pissed, too.. if I had to deal with all that complaints.
I'm just glad I've never intended any public release about GT6 research stuff.. My old GT5 savegame parser is reading one of the GT6 files still perfectly