Post: Fallout New Vegas: How to install .esp Mods
01-24-2011, 10:02 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Sine no one has a in-dept tutorial, here is the one I made for my website and I will glady share it to the NGU community.

Requirements:
1. You must login or register to view this content.
2. You must login or register to view this content.
3. You must login or register to view this content. or You must login or register to view this content.
4. You must login or register to view this content.
5. Some Fallout .esp Mod files, you can locate them at You must login or register to view this content.

Instructions:
1. Install Multi Man onto your CFW PS3 to the CFW you have. Then run Multi Man and back-up your Fallout New Vegas to your HDD.
2. When you are finished, install black b0x FTP Server to your PS3 and then run it.
3. When you have the FTP server up and running it will give you a IP Address (For Example "192.168.1.1"). Copy that down and go to your computer.
4. Install FileZilla to your computer and go to the "Host" bar at the top of your screen and type in your IP Address, and put the port number as "21".
4. Go to "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR"
5. Open the FALLOUT.INI I gave to you in the beginning of this thread and open it in Note Pad.
6. Minimize FALLOUT.INI and Assuming you downloaded some .esp files from You must login or register to view this content., rename them all in capital letters (For Example, if the file name was cheatterminal.esp, rename it to CHEATTERMINAL.ESP).
7. Go back to the FALLOUT.INI you opened in Note Pad and you will see something like this,
    STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=
STestFile1=FalloutNV.esm

Add your renamed .esp files there like so,
    STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=CHEATTERMINAL.ESP
STestFile1=FalloutNV.esm


8. When you are finished with putting the .esp file names in the STestFile spots, hit CTRL+F and search for this,
    sEssentialFileCacheListE=


9. When you locate the "sEssentialFileCacheListE=", you want to also add the .esp names there. You will do this by putting "DATA/" and then the name of your .esp file in all caps. If done correctly it should go from looking like this
    sEssentialFileCacheListE=DATA/FALLOUT - MISC.BSA,

to this,
    
sEssentialFileCacheListE=DATA/CHEATTERMINAL.ESP,
DATA/FALLOUT - MISC.BSA,


Just a reminder, when you are adding to the sEssebtialFileCacheListE, Make sure you write "DATA/NAMEOFFILE.ESP, " You need a space after each "," or it won't work.

Make sure you put the .esp files before "DATA/FALLOUT - MISC.BSA" or the mods WILL NOT work.

9. Save the edited FALLOUT.INI and drag and drop it into the "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR" folder so it copies over the original FALLOUT.INI
10. Go to "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR/DATA" and add all the renamed .esp files into the "DATA" folder.
11. When you dragged and dropped the modded FALLOUT.INI to replace the old one and added the .esp's to the "DATA" folder, you can close FileZilla and black b0x. Then go to Multi Man and press (X) to load Fallout New Vegas. When it says ":::Call Of Duty Modern Warfare::: Do you want to load the game now, without exiting to the XMB Warning: Some Games do not support such launch mode." Hit No and it will bring you to the XMB menu. Go to where you would launch the Blu-ray disk and you will notice instead of the game you have in the Blu-ray drive its Fallout New Vegas, Hit (X) and the game will boot up with the mods.

You can use ANY BLU-RAY DISK to boot the game, I was just using Call Of Duty 4 as an example!

Some .esp files made on that site WON'T work on the PS3 so trial and error is your best friend until I make a .esp archive.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 9 users say thank you to Wescyd3 for this useful post:

capo617, D3V, dolby1, fatboyfry, ibombo, j0nny, kuruptaz, Sup Im BirDy, ThwiX
01-24-2011, 11:34 PM #11
Originally posted by Wescyd3 View Post
terminal is the computer homie, and when u added the cheat terminal did you do
    sEssentialFileCacheListE=DATA/CHEATTERMINAL.ESP, DATA/WEIGHT.ESP, DATA/AP.ESP, DATA/FALLOUT - MISC.BSA



Yeah, the one computer in his house aint even turned on still. But still the weight nor AP worked. Here's a copy from the edited .ini

Originally posted by another user
sEssentialFileCacheListE=DATA/AP.ESP, DATA/CHEATTERMINAL.ESP, DATA/WEIGHT.ESP, DATA/FALLOUT - MISC.BSA,


Originally posted by another user
STestFile4=WEIGHT.ESP
STestFile3=CHEATTERMINAL.ESP
STestFile2=AP.ESP
STestFile1=FalloutNV.esm


And of course the .esp files them selves have been renamed to the same thing in caps. It's weird.
01-24-2011, 11:38 PM #12
Originally posted by capo617 View Post
Yeah, the one computer in his house aint even turned on still. But still the weight nor AP worked. Here's a copy from the edited .ini





And of course the .esp files them selves have been renamed to the same thing in caps. It's weird.

When you put the .esp files in the "DATA" folder make sure the names are CHEATTERMINAL.ESP not CHEATTERMINAL.ESP.ESP because people have done that. also try putting the files in order from the posts on the sTestFile. If it doesnt work ill make the ini and make the .esp files for you
01-24-2011, 11:40 PM #13
I'll check for the double .esp now. I actually put them in alphabetical order both times so that's not the issue.

Edit: Nope. All 3 just have the single .ESP this is crazy lol.
01-24-2011, 11:47 PM #14
Originally posted by capo617 View Post
I'll check for the double .esp now. I actually put them in alphabetical order both times so that's not the issue.

Edit: Nope. All 3 just have the single .ESP this is crazy lol.

okay send me the file names for the .esp's ill make you the ini, ok
01-24-2011, 11:49 PM #15
angel_of_deth
Climbing up the ladder
Originally posted by Wescyd3 View Post
Sine no one has a in-dept tutorial, here is the one I made for my website and I will glady share it to the NGU community.

Requirements:
1. You must login or register to view this content.
2. You must login or register to view this content.
3. You must login or register to view this content. or You must login or register to view this content.
4. You must login or register to view this content.
5. Some Fallout .esp Mod files, you can locate them at You must login or register to view this content.

Instructions:
1. Install Multi Man onto your CFW PS3 to the CFW you have. Then run Multi Man and back-up your Fallout New Vegas to your HDD.
2. When you are finished, install black b0x FTP Server to your PS3 and then run it.
3. When you have the FTP server up and running it will give you a IP Address (For Example "192.168.1.1"). Copy that down and go to your computer.
4. Install FileZilla to your computer and go to the "Host" bar at the top of your screen and type in your IP Address, and put the port number as "21".
4. Go to "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR"
5. Open the FALLOUT.INI I gave to you in the beginning of this thread and open it in Note Pad.
6. Minimize FALLOUT.INI and Assuming you downloaded some .esp files from You must login or register to view this content., rename them all in capital letters (For Example, if the file name was cheatterminal.esp, rename it to CHEATTERMINAL.ESP).
7. Go back to the FALLOUT.INI you opened in Note Pad and you will see something like this,
    STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=
STestFile1=FalloutNV.esm

Add your renamed .esp files there like so,
    STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=CHEATTERMINAL.ESP
STestFile1=FalloutNV.esm


8. When you are finished with putting the .esp file names in the STestFile spots, hit CTRL+F and search for this,
    sEssentialFileCacheListE=


9. When you locate the "sEssentialFileCacheListE=", you want to also add the .esp names there. You will do this by putting "DATA/" and then the name of your .esp file in all caps. If done correctly it should go from looking like this
    sEssentialFileCacheListE=DATA/FALLOUT - MISC.BSA,

to this,
    
sEssentialFileCacheListE=DATA/CHEATTERMINAL.ESP,
DATA/FALLOUT - MISC.BSA,


Just a reminder, when you are adding to the sEssebtialFileCacheListE, Make sure you write "DATA/NAMEOFFILE.ESP, " You need a space after each "," or it won't work.

Make sure you put the .esp files before "DATA/FALLOUT - MISC.BSA" or the mods WILL NOT work.

9. Save the edited FALLOUT.INI and drag and drop it into the "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR" folder so it copies over the original FALLOUT.INI
10. Go to "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR/DATA" and add all the renamed .esp files into the "DATA" folder.
11. When you dragged and dropped the modded FALLOUT.INI to replace the old one and added the .esp's to the "DATA" folder, you can close FileZilla and black b0x. Then go to Multi Man and press (X) to load Fallout New Vegas. When it says ":::Call Of Duty Modern Warfare::: Do you want to load the game now, without exiting to the XMB Warning: Some Games do not support such launch mode." Hit No and it will bring you to the XMB menu. Go to where you would launch the Blu-ray disk and you will notice instead of the game you have in the Blu-ray drive its Fallout New Vegas, Hit (X) and the game will boot up with the mods.

Some .esp files made on that site WON'T work on the PS3 so trial and error is your best friend until I make a .esp archive.


sEssentialFileCacheListE=DATA/CHEATTERMINAL.ESP,
DATA/FALLOUT - MISC.BSA, this isnt needed the game will do this its self on the order that the esp files are put so if you dont put it in order at top i can mess it up and they may not run... oh and the port number isnt needed either
01-24-2011, 11:51 PM #16
I always put the mods after the misc.bsa.. my mods work. I have Cheat Terminal, 50000 Weight, Fallout Heroes, No Fall Damage and a couple others.
01-24-2011, 11:52 PM #17
Originally posted by deth View Post
sEssentialFileCacheListE=DATA/CHEATTERMINAL.ESP,
DATA/FALLOUT - MISC.BSA, this isnt needed the game will do this its self on the order that the esp files are put so if you dont put it in order at top i can mess it up and they may not run... oh and the port number isnt needed either

I do it in order so i wouldnt know and its actually faster on 21. BTW the .esp before the "FALLOUT - MISC.BSA" is needed because if you dont do it, some mods wont load.
01-24-2011, 11:53 PM #18
Originally posted by Wescyd3 View Post
okay send me the file names for the .esp's ill make you the ini, ok




AP.ESP
CHEATTERMINAL.ESP
WEIGHT.ESP

I put them on the testfile list in that order, the cache in that order and I add the esp to data in the same order.
01-24-2011, 11:57 PM #19
angel_of_deth
Climbing up the ladder
Originally posted by Wescyd3 View Post
I do it in order so i wouldnt know and its actually faster on 21. BTW the .esp before the "FALLOUT - MISC.BSA" is needed because if you dont do it, some mods wont load.


no it really isnt you havent played or modded this on pc have you the game is made to load the esp or what ever file in order of how you put it the game will do it its self and going through a port makes it easier to see what your doing fallout mod manger was made on pc to help stop confilicting files that the game would load at once thats what the bottom is for and if a mod doesnt load its because it was set to a new game save hint thats the way the maker wanted it i talk with some ppl on falloutnexus used to play it on pc

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo