Post: Fallout New Vegas: How to install .esp Mods
01-24-2011, 10:02 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Sine no one has a in-dept tutorial, here is the one I made for my website and I will glady share it to the NGU community.

Requirements:
1. You must login or register to view this content.
2. You must login or register to view this content.
3. You must login or register to view this content. or You must login or register to view this content.
4. You must login or register to view this content.
5. Some Fallout .esp Mod files, you can locate them at You must login or register to view this content.

Instructions:
1. Install Multi Man onto your CFW PS3 to the CFW you have. Then run Multi Man and back-up your Fallout New Vegas to your HDD.
2. When you are finished, install black b0x FTP Server to your PS3 and then run it.
3. When you have the FTP server up and running it will give you a IP Address (For Example "192.168.1.1"). Copy that down and go to your computer.
4. Install FileZilla to your computer and go to the "Host" bar at the top of your screen and type in your IP Address, and put the port number as "21".
4. Go to "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR"
5. Open the FALLOUT.INI I gave to you in the beginning of this thread and open it in Note Pad.
6. Minimize FALLOUT.INI and Assuming you downloaded some .esp files from You must login or register to view this content., rename them all in capital letters (For Example, if the file name was cheatterminal.esp, rename it to CHEATTERMINAL.ESP).
7. Go back to the FALLOUT.INI you opened in Note Pad and you will see something like this,
    STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=
STestFile1=FalloutNV.esm

Add your renamed .esp files there like so,
    STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=CHEATTERMINAL.ESP
STestFile1=FalloutNV.esm


8. When you are finished with putting the .esp file names in the STestFile spots, hit CTRL+F and search for this,
    sEssentialFileCacheListE=


9. When you locate the "sEssentialFileCacheListE=", you want to also add the .esp names there. You will do this by putting "DATA/" and then the name of your .esp file in all caps. If done correctly it should go from looking like this
    sEssentialFileCacheListE=DATA/FALLOUT - MISC.BSA,

to this,
    
sEssentialFileCacheListE=DATA/CHEATTERMINAL.ESP,
DATA/FALLOUT - MISC.BSA,


Just a reminder, when you are adding to the sEssebtialFileCacheListE, Make sure you write "DATA/NAMEOFFILE.ESP, " You need a space after each "," or it won't work.

Make sure you put the .esp files before "DATA/FALLOUT - MISC.BSA" or the mods WILL NOT work.

9. Save the edited FALLOUT.INI and drag and drop it into the "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR" folder so it copies over the original FALLOUT.INI
10. Go to "dev_hdd0/GAMES/BLUS30500/PS3_GAME/USRDIR/DATA" and add all the renamed .esp files into the "DATA" folder.
11. When you dragged and dropped the modded FALLOUT.INI to replace the old one and added the .esp's to the "DATA" folder, you can close FileZilla and black b0x. Then go to Multi Man and press (X) to load Fallout New Vegas. When it says ":::Call Of Duty Modern Warfare::: Do you want to load the game now, without exiting to the XMB Warning: Some Games do not support such launch mode." Hit No and it will bring you to the XMB menu. Go to where you would launch the Blu-ray disk and you will notice instead of the game you have in the Blu-ray drive its Fallout New Vegas, Hit (X) and the game will boot up with the mods.

You can use ANY BLU-RAY DISK to boot the game, I was just using Call Of Duty 4 as an example!

Some .esp files made on that site WON'T work on the PS3 so trial and error is your best friend until I make a .esp archive.
Last edited by Wescyd3 ; 01-25-2011 at 12:44 PM.

The following 9 users say thank you to Wescyd3 for this useful post:

capo617, D3V, dolby1, fatboyfry, ibombo, j0nny, kuruptaz, Sup Im BirDy, ThwiX
01-25-2011, 12:00 AM #20
Originally posted by capo617 View Post
AP.ESP
CHEATTERMINAL.ESP
WEIGHT.ESP

I put them on the testfile list in that order, the cache in that order and I add the esp to data in the same order.

Here try this file You must login or register to view this content., and make sure you have all those .esp's in the DATA folder and you have the FALLOUT.INI file with the eboot.bin in the USRDIR folder

Originally posted by deth View Post
no it really isnt you havent played or modded this on pc have you the game is made to load the esp or what ever file in order of how you put it the game will do it its self and going through a port makes it easier to see what your doing fallout mod manger was made on pc to help stop confilicting files that the game would load at once thats what the bottom is for and if a mod doesnt load its because it was set to a new game save hint thats the way the maker wanted it i talk with some ppl on falloutnexus used to play it on pc

PC and PS3 are different and as a matter of fact I do mod it on PC and I have Fallout 3 and FNV for PC. My mods wouldnt work with the .esp files after the FALLOUT - MISC.BSA and i had already beaten the game.
Last edited by Wescyd3 ; 01-25-2011 at 12:05 AM.
01-25-2011, 12:04 AM #21
No luck again lol. Don't even worry about it I'll just play without any mods.
01-25-2011, 12:05 AM #22
Originally posted by capo617 View Post
No luck again lol. Don't even worry about it I'll just play without any mods.

i edited my post look at it
01-25-2011, 12:07 AM #23
angel_of_deth
Climbing up the ladder
Originally posted by Wescyd3 View Post
Here try this file You must login or register to view this content., and make sure you have all those .esp's in the DATA folder and you have the FALLOUT.INI file with the eboot.bin in the USRDIR folder


PC and PS3 are different and as a matter of fact I do mod it on PC and I have Fallout 3 and FNV for PC. My mods wouldnt work with the .esp files after the FALLOUT - MISC.BSA and i had already beaten the game.


they run for me and i was doing this in October like i said do a freash game sometimes they wont load up .. reason why i dont play pc its hard as hells to shoot ninjas man god damn lol
01-25-2011, 12:08 AM #24
Originally posted by Wescyd3 View Post
i edited my post look at it


Yeah i seen. And that's exactly how it looks. eboot.bin and fallout.ini. Data I have the 3 .ESP files. Shall I start a new game and see cause I've just been clicking continue.
Wasn't sure if it made a difference and didnt wanna lose the little bit I've played for no reason.
01-25-2011, 12:09 AM #25
Originally posted by deth View Post
they run for me and i was doing this in October like i said do a freash game sometimes they wont load up .. reason why i dont play pc its hard as hells to shoot ninjas man god damn lol

Yeah I was going to say I dont want to scirmish on this because who knows it could be diff for people. I could do it with the save and I was doing it for that long as well =P, I also know a few secrets about this game Winky Winky

---------- Post added at 07:09 PM ---------- Previous post was at 07:09 PM ----------

Originally posted by capo617 View Post
Yeah i seen. And that's exactly how it looks. eboot.bin and fallout.ini. Data I have the 3 .ESP files. Shall I start a new game and see cause I've just been clicking continue.
Wasn't sure if it made a difference and didnt wanna lose the little bit I've played for no reason.

just do a new game, then add the files again and see what happens like angel said
01-25-2011, 12:13 AM #26
Just started a new game going to see if they'll work after I create my guy and all that. If no luck I'll try to FTP the files again.
01-25-2011, 12:18 AM #27
Originally posted by capo617 View Post
Just started a new game going to see if they'll work after I create my guy and all that. If no luck I'll try to FTP the files again.

alright man just update me on what happens
01-25-2011, 12:20 AM #28
Originally posted by Wescyd3 View Post
alright man just update me on what happens


Another fail. It's cool. Thanks for all the help fellas.

Copyright © 2025, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo