First off I want to say special thanks to aerosoul94, we discovered this few months ago, we did alot of mods, and now this is the time for release!
Ok, so now I'll explain how to edit memory of PS3 games in real time.
Tools needed :
A PS3 with a DEX firmware
ProDG Target Manager and ProDG Debugger (they got leaked just google it)
make_fself.exe
The ELF file of the game you want to mod
/!\ - Your PS3 must be wired, it will not work if you're using WiFi - /!\
Ok first, start ProDG Target Manager and go on "Search For Targets" then press the refresh button to start scanning, if all is ok your PS3 should be detected, just right click on it and move it to "Debugging Station" group then double click on it, it will add your PS3 into your targets list.
Now in your targets list, right click on your PS3 then choose "Connect", once your PS3 is connected you can start ProDG Debugger (if it's asking you to select a target then just select your PS3).
You will see a window called "Memory", that's in this window that you will edit the memory of the game you want.
Ok now you need to make a fself (with make_fself.exe) of the ELF you want to edit memory, just go into cmd then put make_fself x.elf EBOOT.BIN where x is your ELF (it will create the EBOOT), once you have your file just put it in your PS3 in the right game folder.
In ProDG Debugger you should see a process appear in the "Processes" window, right click on it then choose "Attach Process" then "Continue without symbols" now your process is attached and you can view memory, but when you attach it, ProDG pauses the process, you have to continue it, just go in ProDG Target Manager, expand the list of your PS3, go to "Kernel Explorer", highlight the process then press the "Continue" icon (you can also continue it with ProDG Debugger).
Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.
From the last update if you want to go online, then in the update folder replace the original with the one you created.
So if i want to use this for MW3 1.23, i take the default_mp.self from 1.23 decrypt it to default_mp.elf then i use make_fself to make an eboot.bin and put it game/mygameversion/usrdir/ ?
I did that but the process still doesn't appear, can you upload "your" make_fself ?
probrably not cuz he is using a modified eboot, which is most likely a default_mp.self or a default_zombies.self file converted for dex and renamed as eboot.bin. pretty much leaving it as the only game mode to choose and would have to switch if you want to play mp
Haha i thought that zombies and multiplayer ran off the same eboot....considering with the eboot tool choco released for BO2 the mods worked for multiplayer and zombies
Haha i thought that zombies and multiplayer ran off the same eboot....considering with the eboot tool choco released for BO2 the mods worked for multiplayer and zombies
i just might but i never looked into any mods for black ops 2 since i play it legit for a few months until i get bored of it.
i just might but i never looked into any mods for black ops 2 since i play it legit for a few months until i get bored of it.
Yeh well they use the same engine so same eboot you just need to switch the default. sadly my pc broke down, and I have to get some money to buy windows for boot camp
probably a dumb question, but oh well. since my ps3 is banned (i can play online via ps_unban v0.2), can i switch to DEX and still access online capability and play online? any help is appreciated. i have rebug firmware 4.21.2 REX