First off I want to say special thanks to aerosoul94, we discovered this few months ago, we did alot of mods, and now this is the time for release!
Ok, so now I'll explain how to edit memory of PS3 games in real time.
Tools needed :
A PS3 with a DEX firmware
ProDG Target Manager and ProDG Debugger (they got leaked just google it)
make_fself.exe
The ELF file of the game you want to mod
/!\ - Your PS3 must be wired, it will not work if you're using WiFi - /!\
Ok first, start ProDG Target Manager and go on "Search For Targets" then press the refresh button to start scanning, if all is ok your PS3 should be detected, just right click on it and move it to "Debugging Station" group then double click on it, it will add your PS3 into your targets list.
Now in your targets list, right click on your PS3 then choose "Connect", once your PS3 is connected you can start ProDG Debugger (if it's asking you to select a target then just select your PS3).
You will see a window called "Memory", that's in this window that you will edit the memory of the game you want.
Ok now you need to make a fself (with make_fself.exe) of the ELF you want to edit memory, just go into cmd then put make_fself x.elf EBOOT.BIN where x is your ELF (it will create the EBOOT), once you have your file just put it in your PS3 in the right game folder.
In ProDG Debugger you should see a process appear in the "Processes" window, right click on it then choose "Attach Process" then "Continue without symbols" now your process is attached and you can view memory, but when you attach it, ProDG pauses the process, you have to continue it, just go in ProDG Target Manager, expand the list of your PS3, go to "Kernel Explorer", highlight the process then press the "Continue" icon (you can also continue it with ProDG Debugger).
Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.
see I don't kno someone just needs to make a video on how to set up everthing not like step by step on how to mod the game and where to do it just a set up?
alright i have it running on mw3, lol its not easy to modify this. its just like taking that elf to a IDA pro and hxd and you have to know where shit is at. or is there a easier way of doing something here? also must have address set to 0x010000. offsets just like ida pro, its a 1000 off from where the file is in HxD. pretty much just letting you customize it while it plays instead of redoing the whole thing over and over. oh if any ones wondering its the new rex rebug 4.21 switched to dex using MR. Trotter's way of cex to dex, and to get online after on dex you use the toolbox and switch to cex eid05
The following 2 users say thank you to alchybear for this useful post:
Couldnt you ust boot up into multiplayer then change the startup screen to zombies under options and boom?
probrably not cuz he is using a modified eboot, which is most likely a default_mp.self or a default_zombies.self file converted for dex and renamed as eboot.bin. pretty much leaving it as the only game mode to choose and would have to switch if you want to play mp
alright i have it running on mw3, lol its not easy to modify this. its just like taking that elf to a IDA pro and hxd and you have to know where shit is at. or is there a easier way of doing something here? also must have address set to 0x010000. offsets just like ida pro, its a 1000 off from where the file is in HxD. pretty much just letting you customize it while it plays instead of redoing the whole thing over and over. oh if any ones wondering its the new rex rebug 4.21 switched to dex using MR. Trotter's way of cex to dex, and to get online after on dex you use the toolbox and switch to cex eid05
I think it will be better if you already have a modded EBOOT.BIN and Replace it
You wouldn't have to go and find the offset in HxD and IDA pro. And if a moderator post it will be more easier to us "if you look close at the end he just auto update it ?
I think it will be better if you already have a modded EBOOT.BIN and Replace it
You wouldn't have to go and find the offset in HxD and IDA pro. And if a moderator post it will be more easier to us "if you look close at the end he just auto update it ?
doing it this way it will never show you have a modified the eboot online. i didnt check but i think it doesnt save changes to keep it original.. but i could be wrong, all you would have to do is write down the offset's to the side and just get it set to easily change it your self with copy and paste
doing it this way it will never show you have a modified the eboot online. i didnt check but i think it doesnt save changes to keep it original.. but i could be wrong, all you would have to do is write down the offset's to the side and just get it set to easily change it your self with copy and paste
I'm new to this , I don't know a lot about modding but if you take offsets of a modded EBOOT and paste to yours and I don't know if it will work " I'm just saying make more sense to do it that way "