Post: Real Time Game Memory Modding
01-02-2013, 11:16 PM #1
D3cH
Zombie Cakes Maker
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First off I want to say special thanks to aerosoul94, we discovered this few months ago, we did alot of mods, and now this is the time for release!

Ok, so now I'll explain how to edit memory of PS3 games in real time.

Tools needed :

  • A PS3 with a DEX firmware
  • ProDG Target Manager and ProDG Debugger (they got leaked just google it)
  • make_fself.exe
  • The ELF file of the game you want to mod


/!\ - Your PS3 must be wired, it will not work if you're using WiFi - /!\

Ok first, start ProDG Target Manager and go on "Search For Targets" then press the refresh button to start scanning, if all is ok your PS3 should be detected, just right click on it and move it to "Debugging Station" group then double click on it, it will add your PS3 into your targets list.

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Now in your targets list, right click on your PS3 then choose "Connect", once your PS3 is connected you can start ProDG Debugger (if it's asking you to select a target then just select your PS3).
You will see a window called "Memory", that's in this window that you will edit the memory of the game you want.

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Ok now you need to make a fself (with make_fself.exe) of the ELF you want to edit memory, just go into cmd then put make_fself x.elf EBOOT.BIN where x is your ELF (it will create the EBOOT), once you have your file just put it in your PS3 in the right game folder.

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In ProDG Debugger you should see a process appear in the "Processes" window, right click on it then choose "Attach Process" then "Continue without symbols" now your process is attached and you can view memory, but when you attach it, ProDG pauses the process, you have to continue it, just go in ProDG Target Manager, expand the list of your PS3, go to "Kernel Explorer", highlight the process then press the "Continue" icon (you can also continue it with ProDG Debugger).

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Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.

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Here is a screen of how it looks like :

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Example of real time modding :



Enjoy your memory editing !! Smile
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01-07-2013, 02:38 PM #200
Daddy
[move][hide]:fa:[/hi
Originally posted by gianluca33 View Post
how do you search for address in prodg debugger?


ayo add me on skype? help me get set up bro

---------- Post added at 10:38 AM ---------- Previous post was at 10:30 AM ----------

Originally posted by SC58 View Post
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you on the fw or you just use the pkg
01-07-2013, 02:40 PM #201
SC58
Former Staff
Originally posted by BeastMode View Post
ayo add me on skype? help me get set up bro

---------- Post added at 10:38 AM ---------- Previous post was at 10:30 AM ----------



you on the fw or you just use the pkg


im on the firmware but im console ban soo it really don't matter
01-07-2013, 03:08 PM #202
gianluca33
Little One
Originally posted by BeastMode View Post
ayo add me on skype? help me get set up bro

---------- Post added at 10:38 AM ---------- Previous post was at 10:30 AM ----------



you on the fw or you just use the pkg


ok my skype is chun_gianluca33
01-07-2013, 07:19 PM #203
Daweeyz
Do a barrel roll!
I stuck the Procress wont open :( Anyone know why?

The following user thanked Daweeyz for this useful post:

King
01-07-2013, 08:18 PM #204
Strike Venom
Top Down Siad Barre
Originally posted by D3cH View Post

Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.


There are more options, but some require source files, alternative loading method or a TOOL console. You must login or register to view this content. (<- clickable)
01-07-2013, 09:21 PM #205
jakehop22
Coupon Supreme
Originally posted by RathHavoc View Post
I've never tested this.. but I wonder if you can bridge connections between a computer and your PS3. I know it sounds weird but I remember having people added who would bridge their connections with their laptop or something so they could play on a faux-wired connection.

I never saw the advantage in it but I've never tried it for anything. I'd give that a try and who knows maybe you can edit memory that way Winky Winky

Yup it works this way and I can confirm it. I never read your post until now, I thought of this myself after I posted that.
01-07-2013, 09:37 PM #206
Rath
Today Will Be Different
Originally posted by jakehop22 View Post
Yup it works this way and I can confirm it. I never read your post until now, I thought of this myself after I posted that.


Sweet. I kinda figured it would. I've pondered this for awhile... but I wonder if you can bridge connections on one computer. And then on another connect to it. I'd test this out but I'd have to downgrade from Rogero 4.30 to 3.55 and such then back to 4.21.2 then flash over dex and lvl2 kernel.

---------- Post added at 03:37 PM ---------- Previous post was at 03:36 PM ----------

Originally posted by D3cH View Post
Hello everyone!

First off I want to say special thanks to aerosoul94, we discovered this few months ago, we did alot of mods, and now this is the time for release!

Ok, so now I'll explain how to edit memory of PS3 games in real time.

Tools needed :

  • A PS3 with a DEX firmware
  • ProDG Target Manager and ProDG Debugger (they got leaked just google it)
  • make_fself.exe
  • The ELF file of the game you want to mod


/!\ - Your PS3 must be wired, it will not work if you're using WiFi - /!\

Ok first, start ProDG Target Manager and go on "Search For Targets" then press the refresh button to start scanning, if all is ok your PS3 should be detected, just right click on it and move it to "Debugging Station" group then double click on it, it will add your PS3 into your targets list.

You must login or register to view this content.

You must login or register to view this content.

Now in your targets list, right click on your PS3 then choose "Connect", once your PS3 is connected you can start ProDG Debugger (if it's asking you to select a target then just select your PS3).
You will see a window called "Memory", that's in this window that you will edit the memory of the game you want.

You must login or register to view this content.

Ok now you need to make a fself (with make_fself.exe) of the ELF you want to edit memory, just go into cmd then put make_fself x.elf EBOOT.BIN where x is your ELF (it will create the EBOOT), once you have your file just put it in your PS3 in the right game folder.

You must login or register to view this content.

In ProDG Debugger you should see a process appear in the "Processes" window, right click on it then choose "Attach Process" then "Continue without symbols" now your process is attached and you can view memory, but when you attach it, ProDG pauses the process, you have to continue it, just go in ProDG Target Manager, expand the list of your PS3, go to "Kernel Explorer", highlight the process then press the "Continue" icon (you can also continue it with ProDG Debugger).

You must login or register to view this content.

You must login or register to view this content.

Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.

You must login or register to view this content.

Here is a screen of how it looks like :

You must login or register to view this content.

Example of real time modding :



Enjoy your memory editing !! Smile


You should add that you can bridge connections with a laptop or computer on wifi and it will work. Someone that I know indirectly in this thread can confirm that it works.
01-07-2013, 09:45 PM #207
jakehop22
Coupon Supreme
Originally posted by RathHavoc View Post
Sweet. I kinda figured it would. I've pondered this for awhile... but I wonder if you can bridge connections on one computer. And then on another connect to it. I'd test this out but I'd have to downgrade from Rogero 4.30 to 3.55 and such then back to 4.21.2 then flash over dex and lvl2 kernel.

---------- Post added at 03:37 PM ---------- Previous post was at 03:36 PM ----------



You should add that you can bridge connections with a laptop or computer on wifi and it will work. Someone that I know indirectly in this thread can confirm that it works.

I don't know if it has to do with the bridged connection, but in my "Processes" tab I don't see any processes to attach to.
01-07-2013, 10:06 PM #208
FAKA_ELITE
[move]H4CK3R T34M[/m
Originally posted by another user
I don't know if it has to do with the bridged connection, but in my "Processes" tab I don't see any processes to attach to.


It seems no one see the Process!!!

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