Post: Real Time Game Memory Modding
01-02-2013, 11:16 PM #1
D3cH
Zombie Cakes Maker
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First off I want to say special thanks to aerosoul94, we discovered this few months ago, we did alot of mods, and now this is the time for release!

Ok, so now I'll explain how to edit memory of PS3 games in real time.

Tools needed :

  • A PS3 with a DEX firmware
  • ProDG Target Manager and ProDG Debugger (they got leaked just google it)
  • make_fself.exe
  • The ELF file of the game you want to mod


/!\ - Your PS3 must be wired, it will not work if you're using WiFi - /!\

Ok first, start ProDG Target Manager and go on "Search For Targets" then press the refresh button to start scanning, if all is ok your PS3 should be detected, just right click on it and move it to "Debugging Station" group then double click on it, it will add your PS3 into your targets list.

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Now in your targets list, right click on your PS3 then choose "Connect", once your PS3 is connected you can start ProDG Debugger (if it's asking you to select a target then just select your PS3).
You will see a window called "Memory", that's in this window that you will edit the memory of the game you want.

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Ok now you need to make a fself (with make_fself.exe) of the ELF you want to edit memory, just go into cmd then put make_fself x.elf EBOOT.BIN where x is your ELF (it will create the EBOOT), once you have your file just put it in your PS3 in the right game folder.

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In ProDG Debugger you should see a process appear in the "Processes" window, right click on it then choose "Attach Process" then "Continue without symbols" now your process is attached and you can view memory, but when you attach it, ProDG pauses the process, you have to continue it, just go in ProDG Target Manager, expand the list of your PS3, go to "Kernel Explorer", highlight the process then press the "Continue" icon (you can also continue it with ProDG Debugger).

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Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.

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Here is a screen of how it looks like :

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Example of real time modding :



Enjoy your memory editing !! Smile
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01-13-2013, 07:58 AM #236
SC58
Former Staff
Originally posted by ServicesHD View Post
Have switched to 4.21.1 Rebug DEX, no Processes manage to show up, but when I force upload a self and it gives me a black screen it seems to show up.

It seems to be that it depends on the file you are using, you see I am using a Bridged connection between my Laptop and PS3.

If you have skype, feel free to add me, piayer98.

---------- Post added at 07:45 AM ---------- Previous post was at 07:42 AM ----------



Rebug 3.55.1 on normal mode will still have Red PSN Icons..

Strange..



yes I know when the procsser shows up the game stay at black screen until you go back to target manger whatever it called and click kernel and start or go and it will start the game and go to the ps3 dugger and open memory and edit whatever it is,follow the thread read it 2 or 3 time to understand if that may be the problem
01-13-2013, 09:09 AM #237
Originally posted by SC58 View Post
yes I know when the procsser shows up the game stay at black screen until you go back to target manger whatever it called and click kernel and start or go and it will start the game and go to the ps3 dugger and open memory and edit whatever it is,follow the thread read it 2 or 3 time to understand if that may be the problem



Do you mind adding me on skype? I just switched to 4.21.2 Rebug DEX like you suggested, but do you mind helping me out?
01-13-2013, 09:19 AM #238
SC58
Former Staff
Originally posted by ServicesHD View Post
Do you mind adding me on skype? I just switched to 4.21.2 Rebug DEX like you suggested, but do you mind helping me out?


would but don't have Skype,let put it this way if you don't know how to edit elf files then it kinda waste of time doing this,plus if you console ban its waste of time cause the unban tool don't work on dex

The following user groaned SC58 for this awful post:

HamburgerElite
01-13-2013, 09:26 AM #239
Originally posted by SC58 View Post
would but don't have Skype,let put it this way if you don't know how to edit elf files then it kinda waste of time doing this,plus if you console ban its waste of time cause the unban tool don't work on dex



Oh I do know how to make edit elf files LOL, I made my some of my own mods for black ops 2, also, I'm working on getting the PS-Unban tool to work DEX, all I have to do is spoof the IDPS and the Console ID in one APP. (Isn't hard will work on it once I get this working) Also, go on the shoutbox and PM me from there.
01-13-2013, 02:27 PM #240
gianluca33
Little One
Originally posted by ServicesHD View Post
Oh I do know how to make edit elf files LOL, I made my some of my own mods for black ops 2, also, I'm working on getting the PS-Unban tool to work DEX, all I have to do is spoof the IDPS and the Console ID in one APP. (Isn't hard will work on it once I get this working) Also, go on the shoutbox and PM me from there.


can you add me on skype "chun_gianluca33" for help me to find the value?
01-13-2013, 03:21 PM #241
Tustin
Balls of Steel
Originally posted by ServicesHD View Post
I would like you to answer a few questions;

Why is it, in two different pictures you have provided, you have different versions of the ProDG Target Manager Application, which when I google, doesn't even show up. "420.1.14.7, 420.1.15.3"

Now, why did you not provide on what Firmware/Debug we should be looking at on using.

I am trying to figure out what Dex/Firmware you are using, I can tell you are on 3.55 due too there not being the PSP Game Data Utility Under your Game Data Utility, but I am now trying to figure the CFW/Dex you are on, due to the fact that you have BLUE PSN Icons, but when you click options on Game Data you have a "Check" Option.

If you answer these, that would be greatly appreciated. :kiss:

I know for a fact iMCSx has an official PS3 debugging station so that's probably what he is using.
01-13-2013, 11:11 PM #242
Originally posted by Tustin View Post
I know for a fact iMCSx has an official PS3 debugging station so that's probably what he is using.


Yes, I would of thought so. I wonder how people get there hands on those PS3s.. I'm wondering but, if I were to go to PS3ITA 4.21, is that for official debugging stations or not? Just curious, if one can simply go from 3.55 to PS3ITA

---------- Post added at 11:11 PM ---------- Previous post was at 11:07 PM ----------

Originally posted by gianluca33 View Post
can you add me on skype "chun_gianluca33" for help me to find the value?


Sure man, I'll send you one now.
01-14-2013, 03:12 AM #243
BadChoicesZ
I defeated!
Originally posted by kulatong View Post
i'm not exactly sure how i made it to show up on the process list but here is the stuff i did before i got it to work.

For the eboot i use darkebootfixerv5.5:
Option 7 then 1.

On the ps3 xmb
debug settings>release check mode>development mode
debug settings>boot mode>system software mode
debug settings>network settings for debug>single setting
reboot ps3

on the pc
after getting connected on the target manager i reset it to system software mode.
Check on the console output if it booted to system software mode.
Open debugger.

Then mount the game and launch it.
After that i refresh the process window or toggle auto update on.
Did this successfully with three games: Fight night champion, anarchy reigns and legasista.
Tried it with ni no kuni demo, it booted but it brought me back to xmb.
The eboot patched with darkebootfixerv5.5 is probably the problem.

I'm on rebug 4.21 rex edition-dex mode by the way.


this guys a legend he is exactly correct
01-14-2013, 07:41 AM #244
SC58
Former Staff
i got it to work but the eboot is not showing up in memory for me to edit,what am I doing wrong? everthing else it working right

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