Post: Nioh 2 Advanced Mode
03-18-2020, 10:33 PM #1
syizm
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Hey guys. Been messing around with the Nioh 2 save in advanced mode and have discoverd most of the values for the equipment modifiers (ie Item Drop Rate vs. Yokai, Imbue Fire, Unlimited Ninjutsu, etc.) I've posted a link to a Google sheet below with most of my research. There is a step by step tutorial below. I'll try to make it more clear as time goes on, but for now, this is it.


Here is what a basic effect looks like in Advanced moe:

GENERAL FORMAT OF ITEM EFFECTS[/u]
aa aa aa aa bb bb bb bb xx xx cc xx

LIFE +44 EXAMPLE:
D8 BF 00 00 2C 00 00 00 2F 73 02 00

EMPTY EFFECTS SLOT SET:
FF FF FF FF 00 00 00 00 00 00 00 00

UNLIMITED NINJUTSU 100%:
28 02 00 00 E8 03 00 00 2F 73 02 00




For example, if you have a piece of armor that has Life +44, you would see the following in the code:
D8 BF 00 00 2C 00 00 00 2F 73 02 00

The aa part is [D8BF0000] which is "Life"
The bb part is [2C000000] which is 44 in decimal. You can set this to ridiculously high values.
The xc part is [2F730200] which doesn't seem to matter except the '02' digit controls icon.

So what you would do is try to find that in your hex editor of choice, then edit the effect type to what you want, and change the value to something appropriate. With these codes you can easily give yourself so much life, ki, and toughness that you're essentially invincible. You can also have unlimited bullets, ninjutsu, and onmyo magic. You can even add effects to the blank slots by replacing the empty data set with the code. The footer section [xx xx cc xx] is mostly irrelevant, but be sure to make cc=02.

Also note that some item effects are percentages with a single decimal point, so 100% is 100.0% in the game, and this is '1000' as far as the data is concerned, and 1000 in hex is 03E8, and in Little Endian for our purposes its E803. So to make a percentage based effect (ulimited magic, unlimited projectiles, etc.) always trigger, you make it 1000... 100.0%, or E803. I hope that makes sense.

If you've any experience at all in hex editing this sheet should be plenty to get you started. As a bonus, it seems the armor, weapon, and yokai effect IDs work on any type of equipment, although it would be useless to imbue some gloves with fire.


Here is a link to the Google Sheet listing what I've found so far:

LINK: You must login or register to view this content.



Cheers,
S.T.
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Charles Manson
04-07-2020, 04:49 PM #137
Originally posted by MrEightEyes View Post
Originally posted by Gardesion View Post
Automatic downloads turned off failed me, so I'm back to v1.00, my first edit went fine. However now, re-editing, the stats show on the item, but they don't take effect. Example I have +4135 Lightning, but only do 50 lightning damage or so.
Also tried running speed, luck, yokai shift duration: they are visibly overpowered on the item but it is not accounted for during gameplay or in my stats menu.
Anyone know whats wrong?


Regarding Luck. it seems to be bugged in v1.00. I tried the same thing and no matter how high you set it, only white rarity items will drop.
Not too sure about the other stats, but it may just be that v1.00 being v1.00 was the buggiest release, so a couple of item stats may just not work unless you update.


I got it to work again to some extend.
Were you doing a twilight mission at the time? I noticed my attack is halved when playing them and my (lightning) damage I talked about earlier is normal.
When playing main- or submissions however, I OHKO anything with max damage! Very weird and quite buggy overall.

It is not possible to get my game to v1.05 in any way right?
04-07-2020, 06:05 PM #138
Nope, was doing a regular story mission at the time, may try playing a twilight mission to see if the reverse happens.

Unforunately for us, it's either v1.00 or the current update, no option to select which patch version manually (unless you're on a modded console). I tried to mess with PSX Downloader to see if I could force it download a v1.03 patch I managed to dig up, but no luck (figures).

Something I have just found is that ridiculously high levels of luck (999999) increases the number of items dropped, but due to whatever bug exists in v1.00, will not up the rarity of the items.
04-08-2020, 12:06 AM #139
Originally posted by Garret View Post
guessing this is for 1.05 or below, i thought you cant do the item effect change now, is this not what they patched in 1.07?

I am on Version 1.07.

What is the highest % that can be assigned to untouched ninjutsu as a new line for all armor pieces. I am currently at 50.5%, as i was able to get one of my omamori accessory to set requirements -1. I know yasakani will never temper to untouched ninjustsu.
Can anyone do a tutorial to add a new line to an armor (Kato). Shiruken damanged, ninjtsu power or untouched ninjustsu or anything.
04-08-2020, 03:50 AM #140
On the add new line to armor, you need to get items that has the 'orange' inheritable, those are attributes that will add another line to any weapon or armor, then later you can temper to whatever that is available.
04-08-2020, 11:25 AM #141
Some have probably already figured this out, but just in case:

Editing soul core values, for whatever reason, seems to work...on v1.07.
I have been able to max luck, equipment drop rate, soul core drop rate and item drop rate all on my Mezuki soul core, in addition to basic things like attack, life etc.

During editing, I found duplicate values in the save, editing both values seems to make the change stick when loading a save, but I'm unsure if this is 100% the case for all people.

The following user thanked MrEightEyes for this useful post:

darkhamer
04-08-2020, 02:37 PM #142
zedochh
Save Point
Originally posted by MrEightEyes View Post
Some have probably already figured this out, but just in case:

Editing soul core values, for whatever reason, seems to work...on v1.07.
I have been able to max luck, equipment drop rate, soul core drop rate and item drop rate all on my Mezuki soul core, in addition to basic things like attack, life etc.

During editing, I found duplicate values in the save, editing both values seems to make the change stick when loading a save, but I'm unsure if this is 100% the case for all people.

please how Sad Awesome
04-08-2020, 08:19 PM #143
Originally posted by MrEightEyes View Post
Some have probably already figured this out, but just in case:

Editing soul core values, for whatever reason, seems to work...on v1.07.
I have been able to max luck, equipment drop rate, soul core drop rate and item drop rate all on my Mezuki soul core, in addition to basic things like attack, life etc.

During editing, I found duplicate values in the save, editing both values seems to make the change stick when loading a save, but I'm unsure if this is 100% the case for all people.

I can confirm that it probably is different for everyone. Perhaps I'm doing something wrong. I made sure that I only had one of the core I was trying to edit but I wasn't able to find the 'duplicate' values of the modifier I was putting on it so it didn't stick. No duplicate core either.

Care to share what you did?

Was a Mujina core with luck.
04-09-2020, 02:45 AM #144
Originally posted by CatalystFlare View Post
Originally posted by MrEightEyes View Post
Some have probably already figured this out, but just in case:

Editing soul core values, for whatever reason, seems to work...on v1.07.
I have been able to max luck, equipment drop rate, soul core drop rate and item drop rate all on my Mezuki soul core, in addition to basic things like attack, life etc.

During editing, I found duplicate values in the save, editing both values seems to make the change stick when loading a save, but I'm unsure if this is 100% the case for all people.

I can confirm that it probably is different for everyone. Perhaps I'm doing something wrong. I made sure that I only had one of the core I was trying to edit but I wasn't able to find the 'duplicate' values of the modifier I was putting on it so it didn't stick. No duplicate core either.

Care to share what you did?

Was a Mujina core with luck.

It doesn't work, i tried on gozuko, and upped the attack by 1% from +2 to +3 and that didn't work either. I then added the footer for the effect. No luck. I played around with other effects and that didn't work either. I did nto see duplicate either for that one core i had.
04-09-2020, 04:09 AM #145
M
Originally posted by MrEightEyes View Post
Some have probably already figured this out, but just in case:

Editing soul core values, for whatever reason, seems to work...on v1.07.
I have been able to max luck, equipment drop rate, soul core drop rate and item drop rate all on my Mezuki soul core, in addition to basic things like attack, life etc.

During editing, I found duplicate values in the save, editing both values seems to make the change stick when loading a save, but I'm unsure if this is 100% the case for all people.


Mind sharing your save? Mostly want the item drop rate and luck.

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