ITEM EFFECT TUTORIAL
Alright, so how do we use these effect ID codes? Well... we add them to weapons, armor, accessories, and even yokai soul cores.
First, find an item you want to edit. I'll use an accessory in this example.
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The effects are what you want to pay attention to. You have:
Other Realm Resistance +4.0
Gold Earned +2.9
Untouched Onmyo Magic +3.0
and four blank slots...
The values, in order, for those effects are: 4.0, 2.9, 3.0. However, Nioh 2 actually considers this 40, 29, and 30. We need to convert those numbers to hexidecimal.
40 in hex is '28'
29 => 1D
30 => 1E
These values are important because it will help us use verify we are modifying the correct weapon or item.
So, save and exit the game and open up your character save in Advanced Mode. I prefer to export my files and use HxD for hex editing, but use whatever hex editor you want.
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Currently, we do not have a full list of item IDs, but the Nioh 2 sheet I posted above has a few. Anyway, I'm going to reference the hex sheet and look for "Other Realm Resistance." In the sheet there are two values listed: 62CF and 01C8
The "Other Realm Resistance" value is 4.0, or 40, which is '28' in Hex.
So we'll search for: 62CF000028000000
That's a bust. This effect ID for "Other Realm Resistance" isn't 62CF for this accessory! It can be 62CF for OTHER accessories, but for whatever reason it isn't the same for all items. This is an important note - EFFECTS WILL HAVE MULTIPLE IDs, and not all of them are discovered yet. So, let's try 01C8.
Search for: 01C8000028000000
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Bingo! It works.
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Now we see our effects listed here. Blue are the IDs You see 01C8 is Other Realm Resistance, 465E is Gold Earned, and 1225 is Untouched Magic. And the values in green correspond correctly... 28 is 40 or 4.0, 1D is 29 or 2.9, and 1E is 3.0. This confirms we are on the correct item. (Note the orange footer data is mostly unimportant, but the underlined red areas are icon data. You can mostly neglect the orange footer data.)
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So let's just get stupid. How about 65,535 life, ki, and ninjutsu power.
Referencing the Sheet we have the following Effect IDs:
Life - D8BF
Ki - 3C90
Ninjutsu Power - 73B1
So let's add those effects in, and change the value to 65k. The code will now look like this:
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But we ain't done yet. Let's add an entirely new effect. How about 65,205% bare handed attack damage? The next effect starts where it says "FFFFFFFF 00000000 00000000" We'll simply make it say:
55340000 FFFF0000 AC1C200
The "AC1C" I simply stole from the effect ID above it. Now our code looks like this:
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Once we're ready, save your file, do your Save Wizard magic, and upload it to the PS4 for testing. (If you're "Apply" button is not functional, then simply over write a 0 in the file with another 0. This might throw an error, which you can over ride, and then the "Apply" button will work.)
The end result:
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