Post: How To Create Sky Text!
01-27-2012, 10:14 PM #1
Correy
I'm the Original
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How to create Sky Writing!

Here's a voice tutorial I Created lol.


i get shy when talking to a mic, but i'll get better :p



First of all you will need MW2 BMP2 Tool, thanks to TheUnkn0wn.
    
https://www.mediafire.com/?fg6fpziha9n97sj


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Step 1:
Open up paint and create your image size about 25x5

Step 2:
Write your name backwards, here's an example of mine.
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Step 3:
After you're happy with it save it as '24-bit Bitmap (*.bmp;*.dib)'

Step 4:
Load up TheUnkn0wns BMP2 tool and it should automatically come up with a open file dialog.
Locate the Image.bmp you just created.

Step 5:
It will then come up with a save file dialog, thats the .txt file for the code to be saved into, so create a file.

Step 6:
After saving the tool will then ask for the 'Width'/ 'Hight' or the file, thats this part here.
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Located at the bottom, in this case mine is 5.

Step 7:
You will need this code also.
    
WP(X,Y,Z)
{
B=spawn("script_model",self.origin+(0,0,999)+(X,Y,Z));
B.angles=(90,0,0);
B setModel("com_plasticcase_beige_big");
B Solid();
}

Put that somewhere in the .gsc you are using.

Step 6:
i would create a function like this, in the same .gsc as your code above.
    
SkyText()
{

}


Import your code which was created, in the file which was saved between the braces. { & }.
this is an example of mine.
    
SkyText()
{
Z=5;
WP(0,0,Z);WP(25,0,Z);WP(50,0,Z);WP(75,0,Z);WP(125, 0,Z);WP(150,0,Z);WP(175,0,Z);WP(200,0,Z);WP(325,0, Z);WP(375,0,Z);WP(400,0,Z);WP(425,0,Z);WP(450,0,Z) ;WP(500,0,Z);WP(525,0,Z);WP(550,0,Z);WP(575,0,Z);W P(0,25,Z);WP(200,25,Z);WP(325,25,Z);WP(375,25,Z);W P(450,25,Z);WP(575,25,Z);WP(0,50,Z);WP(25,50,Z);WP (50,50,Z);WP(75,50,Z);WP(150,50,Z);WP(175,50,Z);WP (200,50,Z);WP(325,50,Z);WP(375,50,Z);WP(450,50,Z); WP(575,50,Z);WP(0,75,Z);WP(75,75,Z);WP(200,75,Z);W P(325,75,Z);WP(375,75,Z);WP(450,75,Z);WP(575,75,Z) ;WP(0,100,Z);WP(75,100,Z);WP(125,100,Z);WP(150,100 ,Z);WP(175,100,Z);WP(200,100,Z);WP(250,100,Z);WP(2 75,100,Z);WP(300,100,Z);WP(325,100,Z);WP(375,100,Z );WP(400,100,Z);WP(425,100,Z);WP(450,100,Z);WP(500 ,100,Z);WP(525,100,Z);WP(550,100,Z);WP(575,100,Z);
}


Now to make this visible you need to thread it so just do self thread SkyText(); where ever you want it.
and there you have it, your own sky text.

for version two of the BMP tool, which allows you to create bunkers then go to:
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- thanks to TheUnkn0wn for the function and the BMP tool.
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The following 17 users say thank you to Correy for this useful post:

/RunDos/, aerosoul94, alpatch649, DlBSY993, HosterModz_, Beats, IELIITEMODZX, iPROFamily, IVI40A3Fusionz, Jacob-And-Britt, KCxFTW, Cmd-X, Taylor, Uk_ViiPeR, xMrCheatVisionx, xMrSuperMoDzZ--, User2340034u
01-28-2012, 12:03 AM #11
xRaW
xI2aW-
Originally posted by seb5594 View Post
Thanks for the TuT.... (i press the button if it works for me Winky Winky)

I try it and get this Error if i select the Sky Text in my menü

"G_Spawn:nofree entities"

I hope you can help me Winky Winky


thats because the amount of models spawning is limited, if you spawn too many e.g. the text is big the amount of models used will exceed that limit. Keep the text about 52x7 or something. Any larger the amount of models spawning will be endless

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01-28-2012, 12:03 AM #12
Correy
I'm the Original
Originally posted by legz View Post
Almost ****ing died at the beginning of the video with the scraping lol didn't half shit me up, Nice tut but you need to open your mouth more and speak a little louder into your mic Smile


lmao, yeah i admit i suck but when my confidence improves and i dont feel dumb talking to myself it will be better :p
01-28-2012, 12:13 AM #13
seb5594
Proud Former Admin
Originally posted by xRaW View Post
thats because the amount of models spawning is limited, if you spawn too many e.g. the text is big the amount of models used will exceed that limit. Keep the text about 52x7 or something. Any larger the amount of models spawning will be endless

Thanks for your answer Winky Winky
Here is a screenshot from the Sky Text. Itz looks really ugly

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And my Created file from Paint

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Can you add me on skype and help me please? Smile

Skype: seb5594
01-28-2012, 12:25 AM #14
Correy
I'm the Original
Originally posted by seb5594 View Post
Thanks for your answer Winky Winky
Here is a screenshot from the Sky Text. Itz looks really ugly

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And my Created file from Paint

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Can you add me on skype and help me please? Smile

Skype: seb5594


mess about with the file size, there is no explanation of why it does this.. as of yet :lol:
01-28-2012, 12:36 AM #15
seb5594
Proud Former Admin
Originally posted by Correy View Post
mess about with the file size, there is no explanation of why it does this.. as of yet :lol:


Have you a idea what i can do? File Size: 434 kb and 25x5 :(
01-28-2012, 12:39 AM #16
Originally posted by Correy View Post
yeah, he created another one which does it.. but i got told thats pretty dodgy, you can try it Smile
yeah he released that one like a day later Happy its good to use for mw2 but cod4 pointless because the models are not fully solid :(
01-28-2012, 12:41 AM #17
Correy
I'm the Original
Originally posted by seb5594 View Post
Have you a idea what i can do? File Size: 434 kb and 25x5 :(


what ive experience, is when you do diagonal lines it cocks up.. but i dont know, just have to mess about with it mate
01-28-2012, 02:50 PM #18
xRaW
xI2aW-
Originally posted by seb5594 View Post
Have you a idea what i can do? File Size: 434 kb and 25x5 :(


52x7 is what i use, 25x5 is too small tbh

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01-28-2012, 02:53 PM #19
seb5594
Proud Former Admin
Originally posted by xRaW View Post
52x7 is what i use, 25x5 is too small tbh

Thanks i try it Winky Winky

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