Originally posted by scythemage
I can't find this netalyser .jar thing you're talking about.
Edit: Nvm, I think I found it. Is it the NetalyzrCLI.jar?
Yes it is, run it then it will literally give you a report on various aspects of your connection afterwards the one that I am talking about is the upstream latency. Min was 4447ms o.O it said games and things like skype would perform poorly lol.
---------- Post added at 07:38 AM ---------- Previous post was at 07:18 AM ----------
Originally posted by spudeeelad
If you honestly believe that you will never ever lag again on a game of COD because of this then you are complete tool.
I never said anything like that, in fact I even said at the end sorry if this doesn't help it just happened to help me and everyone I have shown it to.
Originally posted by spudeeelad
There are literally 100s of circumstances and scenarios that can create lag, including but not exclusive to everything from time of the day, the weather and temperature, to the type of game you're trying to join, with how many people, and their connection.
I don't disagree and this is the most helpful thing you said but the reason people LAG at different time of the day IS due to either buffer bloat as the internet is busier and the packets are being buffered more (exactly what I said) or as in the case of some ISP's including your own some kind of traffic management is taking place. Why do ISP's slow you down at peak times? Maybe you can help my opinion is to try to avoid buffer bloating on the network.
When you talk about how many people, their connection etc this all can be explained by the buffer bloat theory more people= more packets = bloated router memory? no?
Originally posted by spudeeelad
Personally, I have no lag whatsoever.... until I get matched up with Americans, then I always lag. But it's circumstancial - i.e. if I had packet problems then I would suffer random spurts of lag all the time, regardless of who else is in the party etc.
So you admit that packet problems would cause random spurts of LAG ok good. A lot of people including me were experiencing random spurts of LAG which in my particular circumstance I diagnosed to be excessive upstream buffering (buffer bloat) and a non optimised MTU value.
Can you explain how me sharing that information is shite? I mean it worked for me and it literally changed my whole experience of Black Ops 2 and it look like its helped some others too.
Originally posted by spudeeelad
Lastly, most ISPs have a line profile specifically designed to counter-act this very thing for gamers. If you're like me and are on a gaming profile, you will not need to do this 'fix'.
This theory may seem like it works, but I can 100% guarantee you that it will NOT ensure that you will never ever lag again. This 'fix' is doing what the gamer profile is designed to do and the easier way to do this fix.... ring your ISP and ask them to switch you to a gaming profile....
So you just totally admitted that this problem exists and could be affecting anyone on a non gaming optimised package from their ISP. You then also said that this is one way to fix the problem that you now admit exists, you even told us ISP's are aware of the problem and have a fix in place, gaming lines.
I am not technically minded so everything I have done has been guesswork and research and I shared it to help. It has helped me and if you need more proof that I am not just wasting my time making up stories on the internet.
Originally posted by nanoviera
This literally changed my COD expierience thankyou you are amazing!!!
So can I get an apology and an acknowledgement that even though it may not be written in technical language the problem does exist and that my fix 'may' help some suffering with it?