Post: A tip that helped my LAG a lot, and a myth busted
12-01-2012, 04:33 PM #1
sonofpops
Are you high?
(adsbygoogle = window.adsbygoogle || []).push({}); Ok well I always research things in a lot of depth and I published lots of ways to beat lag comp in MW3 and someone was so pleased with my help once he paid me $60 via my website. Im not promoting the site so I wont link to it I am a NGU faithful and I'm just sharing something that helped me.

The matchmaking and best connection thing is the best its ever been in any cod. The fact that players are experiencing varying degrees of LAG is almost certainly down to their own connection. I was raging about LAG as I got the best internet etc paid for fibre optic, ethernet cable etc and I thought I was being punished by LAG comp.

Not the case at all if it wasn't for LAG comp I would not be able to even play cod. Basically as memory has become cheaper router manufacturers have added more and more memory (cheap ass memory). Great right? ... well not exactly.

In order to maintain network integrity while everyone in the world is sending packets at the same time some packets have to be momentarily delayed to avoid being fragmented. This happens both on your router and of course on a larger scale your isp's exchange routers.

I ran a network diagnostic tool on my own connection and I am not talking about pingtest.net or speedtest.net I am talking about a professional scientific network analysis tool called netalyser (google it use the downloadable .jar not the online version). To my utter amazement my top spec fibre optic low latency internet had a 4447ms buffer delay while playing Black ops 2.

Imagine being in a lobby where you had a 'real' ping of 4447ms and no LAG comp? People would drop you before you had even seen them.

The problem is that your (or your ISP's) router can become bloated completely unpredictably and be great one second and awful the next. As your router has to 'hang on' to more and more packets in the memory it becomes full and responds slowly while 'bloated'. So even though you have an amazing upstream that upstream is being delayed by in my case 4.5 seconds by your own router.

It is for that reason that being host sucks in MW3 and most of the time in BO2 a little lag comp (too much in MW3) but mostly host=more packets more packets=more bloat.

They are working on a solution to buffer bloat with routers with better memory management but they wont hit the stores till 2015.

There are a few things you can try optimising your MTU to stop packets being fragmented because they are too large for example most ADSL lines this number is 1472. There are plenty of tuts on here and YT to help with this.

Also you can avoid host by closing ports to make your NAT moderate.

But what worked best for me and is a real game changer was this. Download virtual router manager (google it) on a windows 7 Laptop and share your windows 7 laptops connection wirelessly. Then connect your console to your virtual wireless network through your windows 7 Laptop. Im not sure why using your laptop as a router works but I think this works because the laptop has better memory management and more memory than my cheap ISP router.

If it doesn't work for you I am sorry, It PROPERLY worked for me and my clan but I cant speak for your individual problems. I hope you at least enjoyed the information.

I am now very much enjoying the LAG and now I am better informed about my own connection I am glad of LAG comp =]

---------- Post added at 10:41 AM ---------- Previous post was at 10:38 AM ----------

Just a quick note about MTU my default MTU was 1500 and 3 out of 4 packets that I sent to google.com via command prompt were being fragmented. At 1472 4 out of 4 were complete.

---------- Post added at 11:33 AM ---------- Previous post was at 10:41 AM ----------

If enough people want I will make a Vid tut on diagnosing if the LAG is from your own network.
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12-02-2012, 12:38 PM #20
sonofpops
Are you high?
Originally posted by scythemage View Post
I can't find this netalyser .jar thing you're talking about.

Edit: Nvm, I think I found it. Is it the NetalyzrCLI.jar?


Yes it is, run it then it will literally give you a report on various aspects of your connection afterwards the one that I am talking about is the upstream latency. Min was 4447ms o.O it said games and things like skype would perform poorly lol.

---------- Post added at 07:38 AM ---------- Previous post was at 07:18 AM ----------

Originally posted by spudeeelad View Post


If you honestly believe that you will never ever lag again on a game of COD because of this then you are complete tool.


I never said anything like that, in fact I even said at the end sorry if this doesn't help it just happened to help me and everyone I have shown it to.

Originally posted by spudeeelad View Post


There are literally 100s of circumstances and scenarios that can create lag, including but not exclusive to everything from time of the day, the weather and temperature, to the type of game you're trying to join, with how many people, and their connection.



I don't disagree and this is the most helpful thing you said but the reason people LAG at different time of the day IS due to either buffer bloat as the internet is busier and the packets are being buffered more (exactly what I said) or as in the case of some ISP's including your own some kind of traffic management is taking place. Why do ISP's slow you down at peak times? Maybe you can help my opinion is to try to avoid buffer bloating on the network.

When you talk about how many people, their connection etc this all can be explained by the buffer bloat theory more people= more packets = bloated router memory? no?

Originally posted by spudeeelad View Post


Personally, I have no lag whatsoever.... until I get matched up with Americans, then I always lag. But it's circumstancial - i.e. if I had packet problems then I would suffer random spurts of lag all the time, regardless of who else is in the party etc.



So you admit that packet problems would cause random spurts of LAG ok good. A lot of people including me were experiencing random spurts of LAG which in my particular circumstance I diagnosed to be excessive upstream buffering (buffer bloat) and a non optimised MTU value.

Can you explain how me sharing that information is shite? I mean it worked for me and it literally changed my whole experience of Black Ops 2 and it look like its helped some others too.

Originally posted by spudeeelad View Post


Lastly, most ISPs have a line profile specifically designed to counter-act this very thing for gamers. If you're like me and are on a gaming profile, you will not need to do this 'fix'.

This theory may seem like it works, but I can 100% guarantee you that it will NOT ensure that you will never ever lag again. This 'fix' is doing what the gamer profile is designed to do and the easier way to do this fix.... ring your ISP and ask them to switch you to a gaming profile....


So you just totally admitted that this problem exists and could be affecting anyone on a non gaming optimised package from their ISP. You then also said that this is one way to fix the problem that you now admit exists, you even told us ISP's are aware of the problem and have a fix in place, gaming lines.

I am not technically minded so everything I have done has been guesswork and research and I shared it to help. It has helped me and if you need more proof that I am not just wasting my time making up stories on the internet.

Originally posted by nanoviera View Post
This literally changed my COD expierience thankyou you are amazing!!!


So can I get an apology and an acknowledgement that even though it may not be written in technical language the problem does exist and that my fix 'may' help some suffering with it?
12-02-2012, 01:12 PM #21
spudeeelad
I defeated!
Originally posted by sonofpops View Post
Alot


You said alot so i'll try cover it all but probably won't. Firstly, no, altering your own personal packet management in your router/own individual home network will not change anything relating to when the internet is busier. ISPs can just override it, but the 2 are unrelated anyway.

Only certain ISPs will slow you down. At TalkTalk, we NEVER slow anyone down unless they have exceeded their monthly download allowance. If you have unlimited allowance, you will not get slowed down.

Traffic management is slightly different and usually gaming is exempt from this. This is because most games aren't too data intensive, despite their overall consumption being large. What this means is that, for example, when you're downloading or streaming something, you suddenly put a large demand on the network. Taking Virgin for example, since your internet and your TV come through the same cables, if everyone in your street starts downloading and streaming shit on the internet, you'd be unable to watch your TV because the other people are hogging it all. Therefore, traffic management ensures that doesn't happen.

However, with gaming, your overall download is large, but it's quite spreadout. For example, if you play COD for 10 minutes, your download would be pittance, but given that generally when gaming it's for hours on end, you're just putting a constant pittance on the network.

In a way yes, but at the same time no. By being on a gaming profile, you are ensuring that you're exempt from traffic management. If you're not on a gaming profile, then it can cause lag because your traffic is treated the same as everyone elses and you will be restricted as though you're draining the network when really you're not using that much.

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12-02-2012, 01:30 PM #22
sonofpops
Are you high?
Well i appreciate your input but from what i have read around buffer bloat and the results i have seen by trying the things i have i have to disagree. It seems to be helping people and for some reason since i did it my lag has been amazing. So lets not argue if it helps people great if it doesn't the the thread wont be around long anyway.
12-02-2012, 02:16 PM #23
Curtyy
Pokemon Trainer
Originally posted by spudeeelad View Post
At TalkTalk, we NEVER slow anyone down unless they have exceeded their monthly download allowance. If you have unlimited allowance, you will not get slowed down.


"Unlimited Broadband TalkTalk slows down non-time critical peer to peer file sharing at peak times, to ensure the best internet experience for all of our customers."

That's something I just copied and pasted from the TalkTalk website. I don't know if I'm interpreting that wrong or something...
12-02-2012, 02:58 PM #24
sonofpops
Are you high?
Originally posted by nanoviera View Post
This literally changed my COD expierience thankyou you are amazing!!!


Me too! Im happy it worked for you the difference is really noticeable huh?
12-03-2012, 09:28 AM #25
spudeeelad
I defeated!
Originally posted by Curtyy View Post
"Unlimited Broadband TalkTalk slows down non-time critical peer to peer file sharing at peak times, to ensure the best internet experience for all of our customers."

That's something I just copied and pasted from the TalkTalk website. I don't know if I'm interpreting that wrong or something...

Yep. That's just traffic management like I said. If someone is being a nob and download bare shit, then why should other customers suffer because someone is trying to hog it all? What I meant though was that you'll never be capped at a certain speed. Some ISPs operate a strike policy where if you start being a leech, then your speed is restricted to like 100kb/s for the rest of your billing month.
12-03-2012, 09:36 AM #26
Originally posted by sonofpops View Post
But what worked best for me and is a real game changer was this. Download virtual router manager (google it) on a windows 7 Laptop and share your windows 7 laptops connection wirelessly. Then connect your console to your virtual wireless network through your windows 7 Laptop. Im not sure why using your laptop as a router works but I think this works because the laptop has better memory management and more memory than my cheap ISP router.


I used to do that trick. It really works, but I did it with my iPhone. BO connectivity information went from 829kbps to 9000kbps... Smile
12-03-2012, 04:58 PM #27
ONEster
I’m too L33T
I wish there was a different way of doing this as I don't want to use my laptop as a router and have people at my house connected to the internet keep switching connection from the router and the laptop every time I play video games.

I have my PS3 on DMZ mode and works great (mostly) when I'm connected directly with an Ethernet cable. But not so great on wifi.

Also I have You must login or register to view this content. on You must login or register to view this content. and has helped A LOT. But again it's not completely lag free as Activision's sh!tty way of having us connect to other people instead of dedicated servers will never be perfect (EVER)

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sonofpops
12-03-2012, 07:36 PM #28
sonofpops
Are you high?
Originally posted by Drou View Post
I used to do that trick. It really works, but I did it with my iPhone. BO connectivity information went from 829kbps to 9000kbps... Smile


See look I'm not the only one that finds using an alternative router beats cod LAG. Spudeelad You sure you cant concede at least using alternative routing equipment might help some people?

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