Post: [RELEASE]Unlock all challenges script
11-11-2010, 03:48 PM #1
XeDa
Banned
(adsbygoogle = window.adsbygoogle || []).push({}); Ok so this is NOT every single challenge. I will be releasing that sometime this week, but this is a still alot of them and its a good script for now.
So there is a few things that need edited. When a player gets killed, the challenges start. So if they are killt while doing challenges what will happen? The challenges will overlap eachother causing some problems obviously. But anyways, were still learning! were still hacking/modding! letz go black cops!
    						if ( level.teamBased )
if ( player.getKilled ) //failed -- thanks xeda
public void processChallenges() { //oi thanks xeda
repeat(at, line[80], 80m); //thanks xeda
yellAll( "" + playername + " Has begun the unlocking process" ); //oi. thanks xeda
yellAll( " This is 00724352's challenge lobby! " ); //failed anti-ban LOL -- thanks xeda lmfao
player processChallenge( "ch_" + challengeClassName + "_" + level.tbl_weaponIDs[ weaponNum ][ "reference" ] + "_", 1, weaponNum, challengeClassName );
player processChallenge( "ch_extremecruelty" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_slowbutsure" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_gasmask" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_blindfire" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_shades" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_fearless" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_thebrink" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_tangodown" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_extremecruelty" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_rival" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_cruelty" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_turrethunter_" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_expert_gunner_" ); //thanks xeda
wait(0.5)
player processChallenge( "ch_expert_turret_flame_" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_behemouth_" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_gotem" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_desperado" ); //thanks xeda
wait (0.5);
player processChallenge( "ch_marksman_pistol_" ); //thanks xeda
wait (0.5);
player processChallenge( "ch_silencer_" ); //thanks xeda
wait (0.5);
player processChallenge( "ch_bartender_" ); //thanks xeda
wait (0.5);
player processChallenge( "ch_martyrdom_" ); //thanks xeda
wait (0.5);
player processChallenge( "ch_launchspecialist_" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_multifrag" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_specialdelivery" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_grenadekill_" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_hotpotato_" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_stickykill_" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_masterchef_" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_miserylovescompany_" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_satchel_" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_multimine" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_returntosender" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_countersatchel_" ); //thanks xeda
wait(0.5);
player processChallenge( "ch_howthe" ); //thanks xeda
wait(0.5);
yellAll( "" + playerName +" Has just finished there challenges" ); //thanks xeda
wait(0.5);
yellAll( "" + playerName +" Can, now be kicked for challenges to lock" ); //thanks xeda
wait(0.15);
CH_LOCK(); //thanks xeda
}
}
}
There fixed the script, and fixed the spacing. 100% leechable.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 27 users say thank you to XeDa for this useful post:

cgs18, club-bomb-shizl, Corey209, e0tL Mods, freddys, iMonssta, Kakashii, lK U S lH, LstByz940, Mr. Aimbot, Nazam, oHai My Name Is, oSoSwavey, ProjectH4x, qwerty360, Reay, remi06, SALOOTME, Slay No More, Stejzz, Suxh4rd2bu, thepr0, ThereThatGuy, TiagoPTUGA, tkoelker1, zifam, zPeRFeKTx
11-11-2010, 06:59 PM #11
Originally posted by XeDa View Post
I can decompress/recompress the patch mate.


you guys realize hacking or modding your challenges now will mean boredom for a year right? the game just came out for gosh sakes but its your call m just saying?
11-11-2010, 06:59 PM #12
so, with my m8s 3.41 ps3 and his JB we could get all challenges?
11-11-2010, 07:02 PM #13
juddylovespizza
I'VE GOT JUNGLE FEVER
Originally posted by XeDa View Post
I can decompress/recompress the patch mate.


Your RSA will be wrong though and it won't work

The following 2 users say thank you to juddylovespizza for this useful post:

Blackstorm, XxprokillahxX
11-11-2010, 07:05 PM #14
XeDa
Banned
My RSA? lol... everything works.
11-11-2010, 07:24 PM #15
th3joker
Pokemon Trainer
Is the recompressed patch available?
11-11-2010, 07:29 PM #16
i dont understand how to get these ive got a ps3 JB but where do i put script please help i will pay Happy PM me
11-11-2010, 07:37 PM #17
how do you get your patch_mp.ff file on filezilla. how do u bypass the cd based update on jailbroken ps3? ive tired different things. tried save all files with open manager and tried to edit it that way. but basically once i get it on filezilla im know their really isnt going to be any limits to what a person can do. so yeah when u can please explain..?
11-11-2010, 07:41 PM #18
th3joker
Pokemon Trainer
you can't use it unless it's a recompressed patch file, basically it won't work until then
11-11-2010, 07:46 PM #19
XeDa
Banned
Look, i can recompress the patch. This code does work if you can recompress it. This is here for when people learn how to recompress/decompress the patch thereselfs. So when they do they have a shit ton of scripts supplied for them to mod.

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo