Originally posted by Justice
MW2 had way more weapon balance but the worst thing in MW2 can't compare to BO. AR are far more versatile weapons in general is what I meant. According to the COD community everybody camps so AR would be better just because you ca n pick people off. And honestly MW2 had less SMG variety than BO does. The UMP, P90 were the two most used just like 74u and MPK5 are used in BO now. SMG outclass most AR at close-medium range like they are design to do.
I haven't played too much BFBC2 but those spawns and maps put you so far away from action that I doubt SMG would ne more useful.
People who use Ghost to hide are pussies/smart just like people who call in Spy Planes all game are in my opinion. BO features 10x the amount of Spy Plane usage that MW2 had so of course people use Ghost to counter the constant streams of Spy Planes. But the COD community exaggerates too. Let us tell it EVERY person that kills us was hiding behind a claymore with Ghost. I NEVER use Spy Planes since any noob can get one and its a waste of a 1st KS since every team has 3 Spy Plane users. Napalm, Care Package or Blackbird as 1st KS yield me way more kills anyway. In MW2 a UAV was rare so I got use to finding people and killing them. Besides a team of 2-3 Blackbird users rape way more than easy Spy Planes could.
Ghost isn't overpowered it's just overused since Spy Planes are overused. They both are at times Nooby imo. 2 kill Spy Planesz 2 kills should never result in a reward. Plus like I said play MW2 and you'll se BO is too balanced, SMG not withstanding. Even though players won't handicap themselves to try and be versatile or for some arbitrary internet rule. After MW2 and OMA Danger Close I learned players will do ANYTHING with no shame. It's up to us as gamers to stop it.
Ello.......did you say what i think you did
I understand what you mean about ARs being more versatile , they are far easier to get good scores because you can rush or keep your distance without thinking. That been the case from COD4 upwards which i think should change so the SMG class rises to counter. It time for variety in weapon types and use.
MW2 i did see a wide range of SMGs the two top you listed where the most used but i did see uzis and vectors far more. Right now ARs killed by and knife get more kills then SMGs total. Hell even one AR has killed me more then SMGs total. Maybe not one SMG.
Even with BC2 spawns SMGs was useful , mid range them things would hold against a AR and close range destroy it. I taken out 3 people in one spray with a SMG. I even been able to counter snipe (wasted ammo but did it)
Maybe that due the class system with class important you see the weapon type rise up against each other.
People who call in spyplane are smart..........wait
They are i don't know about you but BOPs almost all my senses are useless , i can't hear people coming behind me often it hard to see people at distance etc etc
The art style trey done it much harder to pick people out and use your senses in this game. That part of the reason why spy plane so used it also helpful to get your higher KSs. Unless your good and know the spawns very well. Even then it pretty hard in a non constant game to get a blackbird.
Think that removing KSs from adding up was a mistake and half. If you had them adding up i guess that ghost would be used less. Would also make the game faster.
Am willing to say that 2 deaths come from ghost users hiding each game.
Tbh with you the reason in MW2 UAV was rare is down to a couple of factors first it was not very good.
Ghost is not OP but overused due to the fact there is no better perk in that slot that people want to use.
After MW2 i did learn one thing good players won't handicap themselves....and i seen it so many times.
Don't blame them but where is that variety none.
Soo if they make COD more constant less connection based , less random how the hell did i die. I think it would improve the game bops has done that but still not enough.