Post: What Perk Would You Create?
04-12-2010, 12:02 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I was just thinking as this game is so heavily reliant on perks, what perk would you create, and which slot would it go in?

My personal opinion is:

Perk 2

Name: Decoy

Description: Shows a fake red dot on the enemies radar

I've got a few ideas, but lets see what interesting ones we can make up Smile
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06-03-2010, 03:26 PM #110
GORX74
Save Point
A perk called n0000000000b



It would let shoot you and all your teammates. Your primary weapon would be C4 stuck to yourself and
your secondary would be an RPG.
06-03-2010, 03:59 PM #111
DSx
Climbing up the ladder
I think they just need a new perk slot that could be used as a wildcard / you can use any perk you haven't already used.
06-03-2010, 09:48 PM #112
Alex
Balls of Steel
plant bombs faster(dexterity), heal faster (elixier), and immune to stuns/flash (gasmask)

DELETE : COMMANDO & OMA

btw OVERKILL > BLING

---------- Post added at 05:48 PM ---------- Previous post was at 05:39 PM ----------

Originally posted by itzbigant91 View Post
Hard-Headed- Reduces the chance of taking a headshot by 50%
Pro- Increases your odds of scoring a headshot by 25% (requirement: survive 100 would-be headshot instakills)

Robin Hood- Increased weapon range
Pro- Increased weapon accuracy when ADS (requirement: 150 longshots)

Toolbox- Hold two equipment (rotate with d-pad)
Pro- Extra special grenade (requirement: use both equipment in one life 50 times)

Tough Hide- Reduced to minimal health when meleed
Pro- Reduced to minimal health when hit with throwing knife or tactical knife (requirement: survive 45 knife attempts)

Router- Detect enemies who have not moved from a certain radius for more than 60 seconds, unless armed with a sniper rifle
Pro- Larger radius enemy must move from (requirement: kill 100 tactically waiting enemies)

Elite- Faster bomb planting, hq capturing, etc.
Pro- Care package location not revealed to enemy (complete 150 objectives)

Decoy- Extra red dot near your own on enemy HBS, UAV, and minimap
Pro- Extra flare set for killstreaks (added to normal helicopter, also) (requirement: kill 150 enemies with HBS or active UAV)

Vampire- Enemies you damage recover health more slowly (from immediate wound, not until death)
Pro- Recover health slightly faster after being damaged (must have already caused damage to an enemy that life) (Requirement: kill 75 enemies before they return to full health)


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i like robin hood and toolbox
06-03-2010, 09:59 PM #113
My perk would be "No Noobs" It would rule out Painkiller/Comando.
06-03-2010, 10:08 PM #114
Default Avatar
ABC 123
Guest
a perk that lets you have 2 perks in slot 3. ( e.g. bling and sleight of hand or cold blooded and stopping power ) Pro: add one more perk ( SOH & bling & scavenger ) Requirement: 800 kills with bling im on PSN add: chilloutNot Happy or Saddude or Cr4zy_Sh0ot3r_01 theyre both me
06-04-2010, 04:46 AM #115
Originally posted by omfgwtflolmfao View Post
Perk that would make you able to have 2 primary weapons


Great idea
06-04-2010, 08:23 AM #116
Siimply Dank
iCantQuickscope
An anti scavenger perk, so you don't drop a scavenger pack when you die. Kind of useless but would help in some situations. And explosive resistance (doesn't protect from killstreaks) that perk would make my day.
06-04-2010, 10:19 AM #117
a perk which makes commando not work on you
06-04-2010, 05:11 PM #118
TheGamerBurton
Climbing up the ladder
perk 3: Extra protection on your air support! such as 2 stinger shots to knock it down

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