Post: Default_mp.self and Default_mp.xex files
08-30-2010, 02:40 AM #1
Rath
Today Will Be Different
(adsbygoogle = window.adsbygoogle || []).push({}); If anyone has been looking around the 360's and how they had to patch/mod the default_mp.xex to get modded patches to run well the same most likely will have to apply to the PS3.

If anyone read my thread about ISO modding well, when I discovered details about the ISOs I came across the default_mp.xex in my 360 MW2 ISO. And Well here is a picture.

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***And here is another.***
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***In the above picture you will find the default_mp.xex file. Which on the PS3 is the .self***

The reason why most people can't run modded patches is because the default_mp acts as a secondary fail safe system. It
1) Checks to see if the patch hasn't been edited. Then runs it.
Or
2)It checks it if its an incorrect/modded patch it will give a syntax error.


Before anyone post anything please read other threads, and don't flame. And this is not a theory, since the .xex had to be patched/modded on the 360.

This is a link for .self file structure--->You must login or register to view this content.

We are on the brink of getting these hacks. If we work hard enough we will eventually get it.

***Copy and Paste***
This is from Xbox-Scene and credits go to Provenance.

"This tool will patch your default_mp.xex to remove security checks, allowing you to play modifications of the multiplayer .ff files. This tool is written to work with the initial version of the title from the disk, and WILL NOT connect to Xbox Live nor is it meant to."


The above clarifies further more of what the default_mp does. Even though the file extension is xex it still applies to .self

***More Info***
I just discovered that the default_mp.self tells the EBOOT.BIN what to execute. Every game has a default.self and a default_mp.self. So basically the file is telling the EBOOT to give us a syntax error. If you find out more please post a reply.

***Default_mp.xex download***
Here is the link
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I will post a .self file. Non modded/patched for you guys to look at also. After awhile of course.

***Default_mp.self download***
Here is the link (Special Thanks to MacDaddy4sure)
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Last edited by Rath ; 09-05-2010 at 09:51 PM.

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09-05-2010, 08:58 PM #200
Rath
Today Will Be Different
Originally posted by JDP
from what i just learned if u were to hav a jtag xbox and ripped or download a game to your pc u get some files, 2 of these files are default.xex and if it has multiplayer daefault_mp.xex which r the things tht were made to prevent hacks by checking to see if they've been moddified in this case being mw2 its checking the ff files

How Do We Prevent Those Checks?

Thats all up to you bcuz if u think about it and research it first in .xex since evry1 has alredy got .xex on lockdown then u can figur it out w/ the .self file


Basically... probably is after 3.5-4 months of research and working I got to here. People need to quit working on making modded patches and go full blast and research system exploits from the past three years... from there you should be able to find something. But this only puts me half way done in the quest for such a glorious end result.

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DiJiTaLNiCk, GNDOOOR_KILLER
09-05-2010, 11:59 PM #201
thanks for the info
09-06-2010, 02:48 AM #202
Originally posted by gcr3b View Post
Basically... probably is after 3.5-4 months of research and working I got to here. People need to quit working on making modded patches and go full blast and research system exploits from the past three years... from there you should be able to find something. But this only puts me half way done in the quest for such a glorious end result.



spoken like a true modder
09-06-2010, 06:06 PM #203
I think i have an idea what if we were 2 make a .self patcher or if the .self is the same enough use a xex patcher to remove rsa checks (after about hafl a year of knowing people with jtag i no of this program) and then when we got that out the way inject the modded patch and the default_mp.self (dont no how but im sure we can figure out) and run lobbies i highly doubt this will work but hey who knows i mite b on 2 somthing ClapsClaps
09-06-2010, 11:12 PM #204
Originally posted by EleMeNt View Post
thanks for the info


No Problem
09-06-2010, 11:56 PM #205
Ok i found this program and... well PM me it'll help ALOT!!:bro:

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