Post: How to properly edit .ff files
09-16-2010, 04:02 AM #1
Gendjisan
A.k.a. Bushigan
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Open up "cmd" and drag offzip.exe into the command window.
Originally posted by another user
Click Start, Run and type "cmd" or "command".


Now you need to put in the commands that you want to run. If you press "Enter" you will get a help screen with different commands, use as a reference.

Command :
Originally posted by another user
-a -1 -z -15 Spacebar patch_mp.ff Spacebar empty folder Spacebar 0


  1. Hit "Spacebar" and drag the patch_mp.ff file into the cmd window.
  2. Hit "Spacebar" again then drag an empty folder into the window.
  3. Hit "Spacebar" again and type the number 0 then press enter.


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Go to your empty folder and open up the 00000027.dat file with HxD (hexadecimal editor).

Now press Ctrl + F into HxD and type in ".gsc" and click Ok.

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When you have click Ok, HxD will find the first compressed file maps/mp/mp_afghan.gsc

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Here is the offsets for all compressed files into 00000027.dat :
    
Fichier : \"maps/mp/mp_afghan.gsc\"
Début : 0x00068C3B (offset héxadécimal)
Fin : 0x00068D93 (offset héxadécimal)

Fichier : \"maps/mp/mp_rust.gsc\"
Début : 0x00068DB3 (offset héxadécimal)
Fin : 0x00068EBA (offset héxadécimal)

Fichier : \"maps/mp/mp_derail.gsc\"
Début : 0x00068EDC (offset héxadécimal)
Fin : 0x0006901D (offset héxadécimal)

Fichier : \"maps/mp/_utility.gsc\"
Début : 0x0006903F (offset héxadécimal)
Fin : 0x0006C31E (offset héxadécimal)

Fichier : \"maps/mp/_events.gsc\"
Début : 0x0006C31E (offset héxadécimal)
Fin : 0x0006D3E9 (offset héxadécimal)

Fichier : \"maps/mp/_animatedmodels.gsc\"
Début : 0x0006D411 (offset héxadécimal)
Fin : 0x0006D7A5 (offset héxadécimal)

Fichier : \"maps/mp/gametypes/_missions.gsc\"
Début : 0x0006D7D1 (offset héxadécimal)
Fin : 0x0007061C (offset héxadécimal)

Fichier : \"maps/mp/gametypes/_rank.gsc\"
Début : 0x00070644 (offset héxadécimal)
Fin : 0x00071623 (offset héxadécimal)

Fichier : \"maps/mp/gametypes/_class.gsc\"
Début : 0x0007164C (offset héxadécimal)
Fin : 0x00073040 (offset héxadécimal)

Fichier : \"maps/mp/gametypes/_music_and_dialog.gsc\"
Début : 0x00073074 (offset héxadécimal)
Fin : 0x00073B3D (offset héxadécimal)

Fichier : \"maps/mp/gametypes/dd.gsc\"
Début : 0x00073B62 (offset héxadécimal)
Fin : 0x000754BC (offset héxadécimal)

Fichier : \"maps/mp/gametypes/koth.gsc\"
Début : 0x000754E3 (offset héxadécimal)
Fin : 0x00076E55 (offset héxadécimal)

Fichier : \"maps/mp/killstreaks/_ac130.gsc\"
Début : 0x00076E80 (offset héxadécimal)
Fin : 0x00079C4C (offset héxadécimal)

Fichier : \"maps/mp/killstreaks/_airstrike.gsc\"
Début : 0x00079C7B (offset héxadécimal)
Fin : 0x0007BA47 (offset héxadécimal)

Fichier : \"maps/mp/killstreaks/_helicopter.gsc\"
Début : 0x0007BA77 (offset héxadécimal)
Fin : 0x0007EC67 (offset héxadécimal)

Fichier : \"maps/mp/killstreaks/_killstrikes.gsc\"
Début : 0x0007EC98 (offset héxadécimal)
Fin : 0x0007FCEA (offset héxadécimal)

Fichier : \"maps/mp/killstreaks/_airdrop.gsc\"
Début : 0x0007FD17 (offset héxadécimal)
Fin : 0x00081F45 (offset héxadécimal)

Fichier : \"maps/mp/perks/_perkfunctions.gsc\"
Début : 0x00081F72 (offset héxadécimal)
Fin : 0x00083431 (offset héxadécimal)

Fichier : \"maps/mp/_destructible_dlc.gsc\"
Début : 0x0008345B (offset héxadécimal)
Fin : 0x000834E0 (offset héxadécimal)

Fichier : \"common_scripts/_destructible_types_dlc.gsc\"
Début : 0x00083CC4 (offset héxadécimal)
Fin : 0x00083FD4 (offset héxadécimal)

Fichier : \"animtrees/_destructibles.atr\"
Début : 0x00083FFC (offset héxadécimal)
Fin : 0x0008412F (offset héxadécimal)

Fichier : \"animtrees/_destructibles_dlc.atr\"
Début : 0x0008415B (offset héxadécimal)
Fin : 0x0008418F (offset héxadécimal)

Fichier : \"maps/mp/_destructible_dlc2.gsc\"
Début : 0x000841BA (offset héxadécimal)
Fin : 0x00084240 (offset héxadécimal)

Fichier : \"common_scripts/_destructible_dlc2.gsc\"
Début : 0x00084272 (offset héxadécimal)
Fin : 0x000849EE (offset héxadécimal)

Fichier : \"common_scripts/_destructible_types_dlc2.gsc\"
Début : 0x00084A26 (offset héxadécimal)
Fin : 0x0008524E (offset héxadécimal)

Fichier : \"animtrees/_destructibles_dlc2.atr\"
Début : 0x0008527B (offset héxadécimal)
Fin : 0x000852D7 (offset héxadécimal)

Fichier : \"mp/basemaps.arena\"
Début : 0x000852F5 (offset héxadécimal)
Fin : 0x000856B3 (offset héxadécimal)

Fichier : \"vision/mp_vacant.vision\"
Début : 0x000856D7 (offset héxadécimal)
Fin : 0x000857ED (offset héxadécimal)

Fichier : \"vision/mp_overgrown.vision\"
Début : 0x00085814 (offset héxadécimal)
Fin : 0x0008592B (offset héxadécimal)

Fichier : \"vision/mp_backlot.vision\"
Début : 0x00085950 (offset héxadécimal)
Fin : 0x00085A1C (offset héxadécimal)

Fichier : \"vision/mp_pipeline.vision\"
Début : 0x00085A42 (offset héxadécimal)
Fin : 0x00085B23 (offset héxadécimal)

Fichier : \"vision/mp_strike.vision\"
Début : 0x00085B47 (offset héxadécimal)
Fin : 0x00085C76 (offset héxadécimal)

Fichier : \"vision/mp_crash.vision\"
Début : 0x00085C99 (offset héxadécimal)
Fin : 0x00085D96 (offset héxadécimal)


Exemple of extracting .gsc file :

Press Ctrl + E into HxD and type the starting and ending offset in the box then click Ok.

Here an exemple for extracting the _utility.gsc file :

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Copy all selected octets, make new file into HxD then paste all selected octets into the new file and save as _utility_compressed.gsc

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Re-open the "cmd" window and do the same thing on the _utility_compressed.gsc file.

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Open up the 00000002.dat (_utility_compressed.gsc) file with Notepad++.

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Edit the file, here an exemple of Dvar you can add :

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Next tutorial coming soon...

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The following 16 users say thank you to Gendjisan for this useful post:

$oulja, Blackstorm, boombrshot, Carbon0x, Durk, FourzerotwoFAILS, IDontbreak, Kidd Cold, leukotic, Nice1der, NOTANOOB, PHgua, Swifter, The End, Tupac17, xD3VHΛX
09-19-2010, 12:29 AM #47
ZoneTw0
You talkin to me?
Originally posted by PS3LUV3R View Post
It won't let me. Using brendan's tut, I use packzip, command: -o 0x00000002 -w -15, and it says error: permission denied.

Any help would be appreciated.


You're doing it wrong... /facepalm

It's supposed to be like this:
    
packzip.exe -o 0x00000002 -w 15
09-19-2010, 12:34 AM #48
Kidd Cold
**** my Toaster !~!
Originally posted by pr0z View Post
You're doing it wrong... /facepalm

It's supposed to be like this:
    
packzip.exe -o 0x00000002 -w 15


it's the same thing.. some users don't have to input packzip every-time they use it they just drag and drop and it's active.
09-19-2010, 12:38 AM #49
PS3LUV3R
Too Beast
Originally posted by pr0z View Post
You're doing it wrong... /facepalm

It's supposed to be like this:
    
packzip.exe -o 0x00000002 -w 15


.....so all I was doing wrong is the - in front of the 15? Not Happy or Sad

If this works, Ill be pissed and happy at the same time.

---------- Post added at 07:36 PM ---------- Previous post was at 07:35 PM ----------

I still ****ing get permission denied

---------- Post added at 07:38 PM ---------- Previous post was at 07:36 PM ----------

Wait holy ****, I think I got it!

So it's now inside my 027 file?

How do I put that into Patch_mp.ff? Same thing? Trial and error time.
09-19-2010, 12:40 AM #50
Kidd Cold
**** my Toaster !~!
Originally posted by PS3LUV3R View Post
.....so all I was doing wrong is the - in front of the 15? Not Happy or Sad

If this works, Ill be pissed and happy at the same time.

---------- Post added at 07:36 PM ---------- Previous post was at 07:35 PM ----------

I still ****ing get permission denied

---------- Post added at 07:38 PM ---------- Previous post was at 07:36 PM ----------

Wait holy ****, I think I got it!

So it's now inside my 027 file?

How do I put that into Patch_mp.ff? Same thing? Trial and error time.


yes you re-compress 027 into the Patch_mp.ff
09-19-2010, 12:45 AM #51
Ritztro
I am a Game Developer
I decompressed my mission .gsc to get that file lol
09-19-2010, 12:47 AM #52
PS3LUV3R
Too Beast
I re-compressed it all but it doesn't look right :(
09-19-2010, 05:40 AM #53
When you recompress, the header is removed.
09-19-2010, 09:25 AM #54
thats great ty
09-19-2010, 11:46 AM #55
Mr.Kane
Greatness
I type in command promt

-a -1 -z -15 "dragged patch_mp.ff here" "dragged empty folder here" 0 press enter then it says it is not recognized as an internal or external command? what is going wrong here?

if someone will help me i can try get my own modded lobbies with a custom patch up

---------- Post added at 06:46 AM ---------- Previous post was at 06:10 AM ----------

YES! right i think i have done this right but what do we do after using notepad++ just safe file? whoever helps me may get in every and any lobby i do

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