Post: GodlyModz V5 Shader
01-29-2011, 10:12 AM #1
Fifa97
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(adsbygoogle = window.adsbygoogle || []).push({}); Thanks Scrumilation for working on this wiv me!
and derek and x_daftvader_x and Newelly for helping!
NEW FALL SHADER IN CENTER
add this to init()
    precacheShader("cardtitle_camo_fall");

add this to _openmenu:
    	MenuShad = NewClientHudElem( self );
MenuShad.alignX = "center";
MenuShad.alignY = "center";
MenuShad.horzAlign = "center";
MenuShad.vertAlign = "center";
MenuShad.foreground = false;
MenuShad.alpha = 0.6;
MenuShad setshader("cardtitle_camo_fall", 350, 999);
self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem2(MenuShad);

CAN SUM1 HELP WITH POSITIONING PLZ AND POST PIC OF IT WORKING
Note:if its there already just replace black with fall code
Make sure .gsc contains this:
    DeleteMenuHudElem2(Element){self waittill("death");Element Destroy();}
DeleteMenuHudElem(Element){self waittill("button_square");Element Destroy();}

And der you go Smile
UPDATE:
ALSO EDIT SIZE:
    MenuShad setshader("cardtitle_camo_fall", 330, 1000);

could be:
    MenuShad setshader("cardtitle_camo_fall", 990, 1000);

CUSTOMIZE WITH ANY TITLE OR EMBLEM AND MAKE YOUR OWN UNIQUE SHADERS
THIS IS WHAT IT LOOKS LIKE WITH A PREVIOUS CODE:
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credit to Frozn
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The following 16 users say thank you to Fifa97 for this useful post:

bigboybobby14, CallumHaynes, CAMMO-ECKERT, Correy, dogyplop, gigoo, Jake9, maxrox, Morphia, MW2CptPrize, Mw2Freak13, Scrumilation, ViiZiiKz, x_DaftVader_x, Zombie
02-08-2011, 05:10 PM #83
baremo
Pokemon Trainer
I put this on mine

    MenuShad4 = NewClientHudElem( self );
MenuShad4.alignX = "center";
MenuShad4.alignY = "center";
MenuShad4.horzAlign = "center";
MenuShad4.vertAlign = "center";
MenuShad4.foreground = false;
MenuShad4.alpha = 0.3;
MenuShad4 setshader("black", 1000, 1000);
self thread DeleteMenuHudElem(MenuShad4);
self thread DeleteMenuHudElem2(MenuShad4);

MenuShad3 = NewClientHudElem( self );
MenuShad3.alignX = "center";
MenuShad3.alignY = "center";
MenuShad3.horzAlign = "center";
MenuShad3.vertAlign = "center";
MenuShad3.foreground = false;
MenuShad3.alpha = 0.7;
MenuShad3 setshader("black", 300, 1000);
self thread DeleteMenuHudElem(MenuShad3);
self thread DeleteMenuHudElem2(MenuShad3);

MenuShad2 = NewClientHudElem( self );
MenuShad2.alignX = "center";
MenuShad2.alignY = "center";
MenuShad2.horzAlign = "center";
MenuShad2.vertAlign = "center";
MenuShad2.foreground = false;
MenuShad2.alpha = 1;
MenuShad2 setshader("cardtitle_bloodsplat", 300, 1000);
self thread DeleteMenuHudElem(MenuShad2);
self thread DeleteMenuHudElem2(MenuShad2);

MenuShad = NewClientHudElem( self );
MenuShad.alignX = "center";
MenuShad.alignY = "bottom";
MenuShad.horzAlign = "center";
MenuShad.vertAlign = "bottom";
MenuShad.foreground = false;
MenuShad.alpha = 1;
MenuShad setshader("cardicon_prestige10_02", 80, 80);
self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem2(MenuShad);


Its working really good but, the icons are loaded 1minute after the begin of the party....
02-08-2011, 05:51 PM #84
wrighty2k9
I am error
thanks alot Smile
02-08-2011, 07:14 PM #85
baremo
Pokemon Trainer
HEY!!! I found in the Weapons .png folder ( credits to DerekTrotter ) The real image for the camo !


Remplace "cardtitle_camo_xxxxx" in "weapon_camo_xxx_xxxxxx", i haven't Testing now but i think it could be working for all the screen ( because this picture is biggest )

The list of camo:

-"weapon_camo_arctic" => Arctic
-"weapon_camo_blue_tiger => Blue tiger // Its the same for Red Tiger, just remplace "blue" with "red"
-"weapon_camo_bush_dweller" Bush
-"weapon_camo_desert" Desert
-"weapon_camo_digital Digital
-"Weapon_camo_red_urban" Urban
-"weapon_camo_woodland" Woodland
-"weapon_camo_or_ange_fall" Fall, but i don't know if we have to type that or just "ange" or "camo"
02-12-2011, 08:39 PM #86
Originally posted by Fifa97 View Post
Thanks Scrumilation for working on this wiv me!
and derek and x_daftvader_x and Newelly for helping!
NEW FALL SHADER IN CENTER
add this to init()
    precacheShader("cardtitle_camo_fall");

add this to _openmenu:
    	MenuShad = NewClientHudElem( self );
MenuShad.alignX = "center";
MenuShad.alignY = "center";
MenuShad.horzAlign = "center";
MenuShad.vertAlign = "center";
MenuShad.foreground = false;
MenuShad.alpha = 0.6;
MenuShad setshader("cardtitle_camo_fall", 350, 999);
self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem2(MenuShad);

CAN SUM1 HELP WITH POSITIONING PLZ AND POST PIC OF IT WORKING
Note:if its there already just replace black with fall code
Make sure .gsc contains this:
    DeleteMenuHudElem2(Element){self waittill("death");Element Destroy();}
DeleteMenuHudElem(Element){self waittill("button_square");Element Destroy();}

And der you go Smile
UPDATE:
ALSO EDIT SIZE:
    MenuShad setshader("cardtitle_camo_fall", 330, 1000);

could be:
    MenuShad setshader("cardtitle_camo_fall", 990, 1000);

CUSTOMIZE WITH ANY TITLE OR EMBLEM AND MAKE YOUR OWN UNIQUE SHADERS
THIS IS WHAT IT LOOKS LIKE WITH A PREVIOUS CODE:
You must login or register to view this content.
credit to Frozn


This is a pic of a shader i used pretty cool You must login or register to view this content.
02-12-2011, 10:58 PM #87
.DeadlyMoDz25
Who’s Jim Erased?
heres all the ones ive been messing with

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The following user thanked .DeadlyMoDz25 for this useful post:

ViiZiiKz
02-12-2011, 11:02 PM #88
ViiZiiKz
old name was EpiCz-SniiPz
Originally posted by deadlyduckling View Post
heres all the ones ive been messing with

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WOW!! they are amazing Claps

The following user thanked ViiZiiKz for this useful post:

.DeadlyMoDz25
02-12-2011, 11:07 PM #89
Originally posted by deadlyduckling View Post
heres all the ones ive been messing with

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when i close my menu i cant get rid of the shader like it stays there and mocks me :( any help man ?
02-12-2011, 11:16 PM #90
.DeadlyMoDz25
Who’s Jim Erased?
Originally posted by xX View Post
when i close my menu i cant get rid of the shader like it stays there and mocks me :( any help man ?


do you have this

    self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem2(MenuShad);


and this

    DeleteMenuHudElem2(Element)
{
self waittill("death");
Element Destroy();
}
DeleteMenuHudElem(Element)
{
self waittill("button_square");
Element Destroy();
}

The following user thanked .DeadlyMoDz25 for this useful post:

ViiZiiKz
02-13-2011, 01:01 AM #91
Originally posted by deadlyduckling View Post
do you have this

    self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem2(MenuShad);


and this

    DeleteMenuHudElem2(Element)
{
self waittill("death");
Element Destroy();
}
DeleteMenuHudElem(Element)
{
self waittill("button_square");
Element Destroy();
}


thx :p did not have DeleteMenuHudElem2(Element)
{
self waittill("death");
Element Destroy();
}
DeleteMenuHudElem(Element)
{
self waittill("button_square");
Element Destroy();
} in it

---------- Post added at 08:01 PM ---------- Previous post was at 07:58 PM ----------

Originally posted by deadlyduckling View Post
do you have this

    self thread DeleteMenuHudElem(MenuShad);
self thread DeleteMenuHudElem2(MenuShad);


and this

    DeleteMenuHudElem2(Element)
{
self waittill("death");
Element Destroy();
}
DeleteMenuHudElem(Element)
{
self waittill("button_square");
Element Destroy();
}



Still dont work and i had both in it :p

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