Post: Hawkin's Zombieland v3.4
02-15-2011, 01:38 AM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); Here it is my Zombieland v3.4

I felt my v3.3.x was a little unbalanced, some maps Cough... (Strike)

were impossible for Zombies and others were impossible for humans. So this release was about balance.

What's New?:

FORCEFIELSad Awesome I've created a new element called a Forcefield. It works a little like a door but it is easier to see through, and you can shoot through it with full damage to zombies.

MAJOR MAP CHANGES: Skidrow, Scrapyard, Terminal, Karachi, Carnival, Strike, Vacant, Rundown. As Well as minor changes in almost every other one.

MOVING VEHICLES: I am still playin with this feature, it can be found in only Rundown. I will only works correctly if 1 person is in it. Again it is still very BETA! But kind of cool.

INVISIBLE WALLS & UAV: Self Explanatory.

LAG FREE on all maps. Including Skidrow and Terminal. As long as you do not have more then 2-3 spectators, there will be no lag.

AUTOKICK ENHANCESad Awesome I have made anti-join almost useless. (It is still there) If there is more then 9 people when Zombies are chosen, everyone on the wrong team and spectators are kicked. If you are playing and people leave it will randomly pick a spectator to join as a zombie.

EXTRA SPACE FOR EDITING NEW PATCHES: If you like to edit zombie patches there is room for more code I emptied _ac130.gsc, so that is room for alot of KB.

OTHER NEW SHHHHT that I am probably forgetting.

BETTER DEMO MODE: While the map is being created press Melee, Melee, Sprint, Sprint, Melee, Melee, Sprint, Sprint, and Demo Mode, will be enabled with UFO mode now for host. (go prone and Press Sprint).

This is a .zip file because many people never hear of a .Rar.
Included is the PS3 Patch file and a PC version which has all the gsc's in them. You can copy and paste them into ff viewer or whatever.

DOWNLOAD
You must login or register to view this content.



NEW GSC's Changed since 3.3.3:
_ac130.gsc
killstreaks.gsc
Missions.gsc
Humanzombiessetup.gsc
Custommapedits.gsc


Thanks to:
Derek Trotter
Killingdyl
Adkins
EliteMossy
Dansbmx
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The following 31 users say thank you to Hawkin for this useful post:

add_me, CrAzYcshaw, crime2010, decrulez96, DR-Dizzy, firepanda11, Greenbolt111, GuilloDesigns, Hack-Tivision, hammy876, Hazey, hdc89, hilts11, hydro_122499, Jake9, Lolicon, Lotus321, Mariodude007, Mr.Pure420, nighthawkieps3, ryankite1, sanjx1, Scrumilation, slice741, soebred, Vultra, wowaka, xd366, xR4G3x, xSpider95, YouRecognizeMe
02-15-2011, 01:43 AM #2
hdc89
Banned
Nice Happy

DAMN YOU SONY!!!! lol
02-15-2011, 01:50 AM #3
Originally posted by Hawkin View Post
Here it is my Zombieland v3.4

I felt my v3.3.x was a little unbalanced, some maps Cough... (Strike)

were impossible for Zombies and others were impossible for humans. So this release was about balance.

What's New?:

FORCEFIELSad Awesome I've created a new element called a Forcefield. It works a little like a door but it is easier to see through, and you can shoot through it with full damage to zombies.

MAJOR MAP CHANGES: Skidrow, Scrapyard, Terminal, Karachi, Carnival, Strike, Vacant, Rundown. As Well as minor changes in almost every other one.

MOVING VEHICLES: I am still playin with this feature, it can be found in only Rundown. I will only works correctly if 1 person is in it. Again it is still very BETA! But kind of cool.

INVISIBLE WALLS & UAV: Self Explanatory.

LAG FREE on all maps. Including Skidrow and Terminal. As long as you do not have more then 2-3 spectators, there will be no lag.

AUTOKICK ENHANCESad Awesome I have made anti-join almost useless. (It is still there) If there is more then 9 people when Zombies are chosen, everyone on the wrong team and spectators are kicked. If you are playing and people leave it will randomly pick a spectator to join as a zombie.

EXTRA SPACE FOR EDITING NEW PATCHES: If you like to edit zombie patches there is room for more code I emptied _ac130.gsc, so that is room for alot of KB.

OTHER NEW SHHHHT that I am probably forgetting.

BETTER DEMO MODE: While the map is being created press Melee, Melee, Sprint, Sprint, Melee, Melee, Sprint, Sprint, and Demo Mode, will be enabled with UFO mode now for host. (go prone and Press Sprint).

This is a .zip file because many people never hear of a .Rar.
Included is the PS3 Patch file and a PC version which has all the gsc's in them. You can copy and paste them into ff viewer or whatever.

DOWNLOAD
You must login or register to view this content.



NEW GSC's Changed since 3.3.3:
_ac130.gsc
killstreaks.gsc
Missions.gsc
Humanzombiessetup.gsc
Custommapedits.gsc


Thanks to:
Derek Trotter
Killingdyl
Adkins
EliteMossy


good job bro Smile
02-15-2011, 01:57 AM #4
DR-Dizzy
aka xAeRo-_EliTzZ 8|
Nice update <3 :y:
02-15-2011, 01:58 AM #5
HtD
Dark Knight
Originally posted by hdc89 View Post
Nice Happy

DAMN YOU SONY!!!! lol


Why u say that?
02-15-2011, 01:59 AM #6
Lotus321
Are you high?
thanks again : D
02-15-2011, 02:00 AM #7
hdc89
Banned
Originally posted by HtD View Post
Why u say that?


I Updated To 3.56(Blocks HomeBrew)Eek
02-15-2011, 02:12 AM #8
xd366
find me on twitter now
nice. but im 90% sure that tomorrow (tuesday) 1.12 will be released. if not. then we got a whole nother week for fun with this Smile.
02-15-2011, 02:27 AM #9
wowaka
Former Staff
FOUND BOTH SECRET TERMINAL FLAGS, rep/pm me for details

The following user thanked wowaka for this useful post:

agtiger
02-15-2011, 02:29 AM #10
xd366
find me on twitter now
also. you might wanna look here for blackout code if you want it. You must login or register to view this content.

i didnt use Blackout (). i used the HARE. that was just an example in the link. it works great Happy.

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