Post: Hawkin's Zombieland v3.4
02-15-2011, 01:38 AM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); Here it is my Zombieland v3.4

I felt my v3.3.x was a little unbalanced, some maps Cough... (Strike)

were impossible for Zombies and others were impossible for humans. So this release was about balance.

What's New?:

FORCEFIELSad Awesome I've created a new element called a Forcefield. It works a little like a door but it is easier to see through, and you can shoot through it with full damage to zombies.

MAJOR MAP CHANGES: Skidrow, Scrapyard, Terminal, Karachi, Carnival, Strike, Vacant, Rundown. As Well as minor changes in almost every other one.

MOVING VEHICLES: I am still playin with this feature, it can be found in only Rundown. I will only works correctly if 1 person is in it. Again it is still very BETA! But kind of cool.

INVISIBLE WALLS & UAV: Self Explanatory.

LAG FREE on all maps. Including Skidrow and Terminal. As long as you do not have more then 2-3 spectators, there will be no lag.

AUTOKICK ENHANCESad Awesome I have made anti-join almost useless. (It is still there) If there is more then 9 people when Zombies are chosen, everyone on the wrong team and spectators are kicked. If you are playing and people leave it will randomly pick a spectator to join as a zombie.

EXTRA SPACE FOR EDITING NEW PATCHES: If you like to edit zombie patches there is room for more code I emptied _ac130.gsc, so that is room for alot of KB.

OTHER NEW SHHHHT that I am probably forgetting.

BETTER DEMO MODE: While the map is being created press Melee, Melee, Sprint, Sprint, Melee, Melee, Sprint, Sprint, and Demo Mode, will be enabled with UFO mode now for host. (go prone and Press Sprint).

This is a .zip file because many people never hear of a .Rar.
Included is the PS3 Patch file and a PC version which has all the gsc's in them. You can copy and paste them into ff viewer or whatever.

DOWNLOAD
You must login or register to view this content.



NEW GSC's Changed since 3.3.3:
_ac130.gsc
killstreaks.gsc
Missions.gsc
Humanzombiessetup.gsc
Custommapedits.gsc


Thanks to:
Derek Trotter
Killingdyl
Adkins
EliteMossy
Dansbmx
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The following 31 users say thank you to Hawkin for this useful post:

add_me, CrAzYcshaw, crime2010, decrulez96, DR-Dizzy, firepanda11, Greenbolt111, GuilloDesigns, Hack-Tivision, hammy876, Hazey, hdc89, hilts11, hydro_122499, Jake9, Lolicon, Lotus321, Mariodude007, Mr.Pure420, nighthawkieps3, ryankite1, sanjx1, Scrumilation, slice741, soebred, Vultra, wowaka, xd366, xR4G3x, xSpider95, YouRecognizeMe
02-16-2011, 06:19 PM #65
Nikeymikey
Do a barrel roll!
Let's keep all hidden flag talk in pm's!! Its not worth them being hidden if they are revealed in here, takes away the challenge!!!Smile
02-16-2011, 06:59 PM #66
TheWraith--
Gym leader
Originally posted by Hawkin View Post
Here it is my Zombieland v3.4

I felt my v3.3.x was a little unbalanced, some maps Cough... (Strike)

were impossible for Zombies and others were impossible for humans. So this release was about balance.

What's New?:

FORCEFIELSad Awesome I've created a new element called a Forcefield. It works a little like a door but it is easier to see through, and you can shoot through it with full damage to zombies.

MAJOR MAP CHANGES: Skidrow, Scrapyard, Terminal, Karachi, Carnival, Strike, Vacant, Rundown. As Well as minor changes in almost every other one.

MOVING VEHICLES: I am still playin with this feature, it can be found in only Rundown. I will only works correctly if 1 person is in it. Again it is still very BETA! But kind of cool.

INVISIBLE WALLS & UAV: Self Explanatory.

LAG FREE on all maps. Including Skidrow and Terminal. As long as you do not have more then 2-3 spectators, there will be no lag.

AUTOKICK ENHANCESad Awesome I have made anti-join almost useless. (It is still there) If there is more then 9 people when Zombies are chosen, everyone on the wrong team and spectators are kicked. If you are playing and people leave it will randomly pick a spectator to join as a zombie.

EXTRA SPACE FOR EDITING NEW PATCHES: If you like to edit zombie patches there is room for more code I emptied _ac130.gsc, so that is room for alot of KB.

OTHER NEW SHHHHT that I am probably forgetting.

BETTER DEMO MODE: While the map is being created press Melee, Melee, Sprint, Sprint, Melee, Melee, Sprint, Sprint, and Demo Mode, will be enabled with UFO mode now for host. (go prone and Press Sprint).

This is a .zip file because many people never hear of a .Rar.
Included is the PS3 Patch file and a PC version which has all the gsc's in them. You can copy and paste them into ff viewer or whatever.

DOWNLOAD
You must login or register to view this content.



NEW GSC's Changed since 3.3.3:
_ac130.gsc
killstreaks.gsc
Missions.gsc
Humanzombiessetup.gsc
Custommapedits.gsc


Thanks to:
Derek Trotter
Killingdyl
Adkins
EliteMossy
Dansbmx



Doent this origionally costs money to download?
02-16-2011, 07:06 PM #67
wowaka
Former Staff
Originally posted by TheWraith
Doent this origionally costs money to download?


Long time ago they did, ZL 2.2 by Jeff Adkins was 35$!
02-16-2011, 08:40 PM #68
pizzamon1
Bounty hunter
Originally posted by Hawkin View Post
what?? 1 line? explain

---------- Post added at 12:52 AM ---------- Previous post was at 12:50 AM ----------



there is a way w/o being a zombie easy once u know


my thing with the 1 line is that wen i copy/paste it from notepad and put into ff viewer instead of showing like notepad( because diff font) it shows diagonally. and when u would originally put something 1 line lower it shows a large blank space. like for example...... CreateWall(bluhbluhbluh); CreateWall(bluhbluhbluh)
instead of showing the next create wall under the other one( as shown in the other gsc's and in notepad, it shows it like that. just wondering how to change back.
thanks
02-16-2011, 09:08 PM #69
TheWraith--
Gym leader
Originally posted by julianportman View Post
Long time ago they did, ZL 2.2 by Jeff Adkins was 35$!


thats stupid. no one would buy that. except for one person. then they would release it to the world for free Happy
02-16-2011, 09:20 PM #70
wowaka
Former Staff
Originally posted by TheWraith
thats stupid. no one would buy that. except for one person. then they would release it to the world for free Happy


Lots of ppl paid, cause modding wasn't as public. I would certainly pay for a custom version Hawkins 3.4 (if only a few dozen ppl had it)
02-16-2011, 09:23 PM #71
TheWraith--
Gym leader
Originally posted by julianportman View Post
Lots of ppl paid, cause modding wasn't as public. I would certainly pay for a custom version Hawkins 3.4 (if only a few dozen ppl had it)


well i got all zombieland's and i got them ABSOLUTLY FREE Happy
02-16-2011, 09:29 PM #72
wowaka
Former Staff
Originally posted by TheWraith
well i got all zombieland's and i got them ABSOLUTLY FREE Happy


But if u were one of the only ppl to have ZOMBIELANDS, it would be way better(not sure y my spell check does that..) and ud be happy u paid
02-16-2011, 09:35 PM #73
TheWraith--
Gym leader
Originally posted by julianportman View Post
But if u were one of the only ppl to have ZOMBIELANDS, it would be way better(not sure y my spell check does that..) and ud be happy u paid


na i wouldnt play it i never play it much anyways...

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