Post: Hawkin's Zombieland v3.4
02-15-2011, 01:38 AM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); Here it is my Zombieland v3.4

I felt my v3.3.x was a little unbalanced, some maps Cough... (Strike)

were impossible for Zombies and others were impossible for humans. So this release was about balance.

What's New?:

FORCEFIELSad Awesome I've created a new element called a Forcefield. It works a little like a door but it is easier to see through, and you can shoot through it with full damage to zombies.

MAJOR MAP CHANGES: Skidrow, Scrapyard, Terminal, Karachi, Carnival, Strike, Vacant, Rundown. As Well as minor changes in almost every other one.

MOVING VEHICLES: I am still playin with this feature, it can be found in only Rundown. I will only works correctly if 1 person is in it. Again it is still very BETA! But kind of cool.

INVISIBLE WALLS & UAV: Self Explanatory.

LAG FREE on all maps. Including Skidrow and Terminal. As long as you do not have more then 2-3 spectators, there will be no lag.

AUTOKICK ENHANCESad Awesome I have made anti-join almost useless. (It is still there) If there is more then 9 people when Zombies are chosen, everyone on the wrong team and spectators are kicked. If you are playing and people leave it will randomly pick a spectator to join as a zombie.

EXTRA SPACE FOR EDITING NEW PATCHES: If you like to edit zombie patches there is room for more code I emptied _ac130.gsc, so that is room for alot of KB.

OTHER NEW SHHHHT that I am probably forgetting.

BETTER DEMO MODE: While the map is being created press Melee, Melee, Sprint, Sprint, Melee, Melee, Sprint, Sprint, and Demo Mode, will be enabled with UFO mode now for host. (go prone and Press Sprint).

This is a .zip file because many people never hear of a .Rar.
Included is the PS3 Patch file and a PC version which has all the gsc's in them. You can copy and paste them into ff viewer or whatever.

DOWNLOAD
You must login or register to view this content.



NEW GSC's Changed since 3.3.3:
_ac130.gsc
killstreaks.gsc
Missions.gsc
Humanzombiessetup.gsc
Custommapedits.gsc


Thanks to:
Derek Trotter
Killingdyl
Adkins
EliteMossy
Dansbmx
(adsbygoogle = window.adsbygoogle || []).push({});

The following 31 users say thank you to Hawkin for this useful post:

add_me, CrAzYcshaw, crime2010, decrulez96, DR-Dizzy, firepanda11, Greenbolt111, GuilloDesigns, Hack-Tivision, hammy876, Hazey, hdc89, hilts11, hydro_122499, Jake9, Lolicon, Lotus321, Mariodude007, Mr.Pure420, nighthawkieps3, ryankite1, sanjx1, Scrumilation, slice741, soebred, Vultra, wowaka, xd366, xR4G3x, xSpider95, YouRecognizeMe
02-18-2011, 03:52 PM #101
hydro_122499
Bounty hunter
Originally posted by julianportman View Post
Isnt there 4(or more) secret flags on trailer park


yo did u get the maps from amp?
02-18-2011, 04:30 PM #102
wowaka
Former Staff
Originally posted by 122499 View Post
yo did u get the maps from amp?


No, some noob who thinks I can give admin in zombieland, I was just online. Be one at 1.

---------- Post added at 11:30 AM ---------- Previous post was at 11:19 AM ----------

Storm flag is sooo cool
02-18-2011, 06:01 PM #103
Nikeymikey
Do a barrel roll!
According to the flag checklist on page 8, there are only 3 flags on trailer park!!

By the way found the afghan flags and the derail flags. Don't know how to get to the derail ones without bein a flying zombie tho. Lol.
02-18-2011, 06:11 PM #104
GuilloDesigns
"Submit 2 Authority"
Originally posted by Hawkin View Post
Here it is my Zombieland v3.4

I felt my v3.3.x was a little unbalanced, some maps Cough... (Strike)

were impossible for Zombies and others were impossible for humans. So this release was about balance.

What's New?:

FORCEFIELSad Awesome I've created a new element called a Forcefield. It works a little like a door but it is easier to see through, and you can shoot through it with full damage to zombies.

MAJOR MAP CHANGES: Skidrow, Scrapyard, Terminal, Karachi, Carnival, Strike, Vacant, Rundown. As Well as minor changes in almost every other one.

MOVING VEHICLES: I am still playin with this feature, it can be found in only Rundown. I will only works correctly if 1 person is in it. Again it is still very BETA! But kind of cool.

INVISIBLE WALLS & UAV: Self Explanatory.

LAG FREE on all maps. Including Skidrow and Terminal. As long as you do not have more then 2-3 spectators, there will be no lag.

AUTOKICK ENHANCESad Awesome I have made anti-join almost useless. (It is still there) If there is more then 9 people when Zombies are chosen, everyone on the wrong team and spectators are kicked. If you are playing and people leave it will randomly pick a spectator to join as a zombie.

EXTRA SPACE FOR EDITING NEW PATCHES: If you like to edit zombie patches there is room for more code I emptied _ac130.gsc, so that is room for alot of KB.

OTHER NEW SHHHHT that I am probably forgetting.

BETTER DEMO MODE: While the map is being created press Melee, Melee, Sprint, Sprint, Melee, Melee, Sprint, Sprint, and Demo Mode, will be enabled with UFO mode now for host. (go prone and Press Sprint).

This is a .zip file because many people never hear of a .Rar.
Included is the PS3 Patch file and a PC version which has all the gsc's in them. You can copy and paste them into ff viewer or whatever.

DOWNLOAD
You must login or register to view this content.
:420:


NEW GSC's Changed since 3.3.3:
_ac130.gsc
killstreaks.gsc
Missions.gsc
Humanzombiessetup.gsc
Custommapedits.gsc


Thanks to:
Derek Trotter
Killingdyl
Adkins
EliteMossy
Dansbmx
Good Patch!
02-18-2011, 09:16 PM #105
nice patch
02-18-2011, 09:44 PM #106
wowaka
Former Staff
Originally posted by Nikeymikey View Post
According to the flag checklist on page 8, there are only 3 flags on trailer park!!

By the way found the afghan flags and the derail flags. Don't know how to get to the derail ones without bein a flying zombie tho. Lol.


I've gone through4 flags on trailer park that were not displayed on the map, sooo

The following 2 users say thank you to wowaka for this useful post:

hydro_122499, Nikeymikey
02-19-2011, 01:51 AM #107
Nikeymikey
Do a barrel roll!
Thats good to know, im redownloading the dlc maps now so ill take a look soon.

You dont happen to know where the flag is on rust do you?
PM me if you do!!!
02-19-2011, 06:48 PM #108
Originally posted by Hawkin View Post
Here it is my Zombieland v3.4

I felt my v3.3.x was a little unbalanced, some maps Cough... (Strike)

were impossible for Zombies and others were impossible for humans. So this release was about balance.

What's New?:

FORCEFIELSad Awesome I've created a new element called a Forcefield. It works a little like a door but it is easier to see through, and you can shoot through it with full damage to zombies.

MAJOR MAP CHANGES: Skidrow, Scrapyard, Terminal, Karachi, Carnival, Strike, Vacant, Rundown. As Well as minor changes in almost every other one.

MOVING VEHICLES: I am still playin with this feature, it can be found in only Rundown. I will only works correctly if 1 person is in it. Again it is still very BETA! But kind of cool.

INVISIBLE WALLS & UAV: Self Explanatory.

LAG FREE on all maps. Including Skidrow and Terminal. As long as you do not have more then 2-3 spectators, there will be no lag.

AUTOKICK ENHANCESad Awesome I have made anti-join almost useless. (It is still there) If there is more then 9 people when Zombies are chosen, everyone on the wrong team and spectators are kicked. If you are playing and people leave it will randomly pick a spectator to join as a zombie.

EXTRA SPACE FOR EDITING NEW PATCHES: If you like to edit zombie patches there is room for more code I emptied _ac130.gsc, so that is room for alot of KB.

OTHER NEW SHHHHT that I am probably forgetting.

BETTER DEMO MODE: While the map is being created press Melee, Melee, Sprint, Sprint, Melee, Melee, Sprint, Sprint, and Demo Mode, will be enabled with UFO mode now for host. (go prone and Press Sprint).

This is a .zip file because many people never hear of a .Rar.
Included is the PS3 Patch file and a PC version which has all the gsc's in them. You can copy and paste them into ff viewer or whatever.

DOWNLOAD
You must login or register to view this content.



NEW GSC's Changed since 3.3.3:
_ac130.gsc
killstreaks.gsc
Missions.gsc
Humanzombiessetup.gsc
Custommapedits.gsc


Thanks to:
Derek Trotter
Killingdyl
Adkins
EliteMossy
Dansbmx


you shoulkd add pack a punch
02-19-2011, 07:03 PM #109
Nickm0117
Are you high?
nice post i will use this u should add pack o punch machien to it

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