hey hawkin did you fix the ufo bug in demo mode?? i am wanting to edit a few bunkers and need ufo!!
Excellent patch btw. 12 players rules!!
EDIT::
Can anyone tell me whats wrong with this code, i get script compile error, unexpected end of file when i try it.
Wasteland()
{
CreateElevator((4696, -2739, 54), (276, -3811, 97), 0);
CreateElevator((-326, -2367, 46), (4200, -3100, 45), 0);
CreateWalls((4800, -3000, 39), (4950, -3000, 160));
CreateWalls((4950, -3000, 39), (4950, -3400, 160));
CreateWalls((4950, -3400, 39), (4800, -3400, 160));
CreateWalls((4800, -3400, 39), (4800, -3275, 180));
CreateWalls((4800, -3125, 39), (4800, -3000, 160));
CreateDoors((4800, -3300, 85), (4800, -3200, 85), (90, 180, 0), 4, 1, 50, 75);
CreateAsc((4845, -3030, 10), (4845, -3030, 160), 0, 4);
CreateGrids((4800, -3100, 150), (4925, -3400, 150), 0);
CreateWalls((1050, 1325, -100), (-300, 1325, 110));
CreateWalls((-300, 1090, -100), (1050, 1090, 110));
CreateWalls((1050, 1300, -20), (1050, 1100, 10));
CreateWalls((1050, 1300, 30), (1050, 1100, 110));
CreateAsc((-2340, -1461, -20), (-2340, -1476, 250), 0, 7);
CreateDoors((400, 1095, -70), (400, 1240, -70), (90, 0, 0), 7, 1, 50, 100);
CreateWalls((100, 1120, -90), (100, 1300, -35));
CreateWalls((-100, 1120, -90), (-100, 1300, -35)); ****
CreateBlocks((70, 1150, -85), (0, 0, 0));
CreateBlocks((145, 1150, -85), (0, 0, 0));
CreateWalls((-200, 1120, -83), (-200, 1300, -25));
CreateBlocks((-245, 1280, -65), (0, 0, 0));
CreateBlocks((-170, 1280, -75), (0, 0, 0));
CreateTurret((803, 1199, 170), (0, 0, 0));****
CreateTurret((800, 1260, 10), (0, 0, 0));****
CreateAsc((658, 1283, -15), (658, 1283, 180), 0, 4);
CreateElevator((585, -2002, 34), (100, 900, -60), 0);
CreateHFlag((2665, -3867, 106), (-3531, 1210, 95));
CreateHFlag((-3813, 1177, 95), (-200, 1219, 176));
}
I added the createwalls and changed the locations of the turrets thats all nothing else.