Post: Hawkin's Zombieland v3.5 12 People Can Play Stable No Lag
02-19-2011, 11:18 PM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); Here is v3.5 of my Zombieland. You now can play with up to 12 people.

Other New features:
Can't Kill Yourself with you own Land Mines.
If you screw up a Teleport, you get 1 redo.
NEW MAP DESIGN For Rundown and Carnival.
(Rundown has 2 Secret Flags, and Carnival has 5 Secret Flags)
Did I mention 12 people can play without crashing or any lag?
More Stable with 12 people then v3.4 with 9 people. It played 2 days without crashing once. (decent internet required)
Fixed it so you when you buy a nuke the Zombies have 30 seconds to kill the Human and the nuke won't go off. It is now an Instant Nuke, but it takes 30 seconds after you buy it, before you get the nuke and there are warning messages.
Doors/ Forcefields tell you how much HP they have.
All known bugs from v3.4 were fixed.
Other NEW stuff you will have to find on your own.

Also you must press select to see how much cash or health you have.

I made an XBOX Version of this patch because so many people requested it. I do NOT have an XBOX so I have not tested it, but it has the same exact .gsc files as the PS3 version.

Enjoy guys,
-H

You must login or register to view this content.
You must login or register to view this content.

UPDATED! v3.5.1 | 2/20/2011
I fixed a few bugs with v3.5
Everything Below has been fixed:
EMP's not working properly.
Pavelows able to kill humans under the right circumstances.
Zombies Able to Use Turret Guns. (Turret Guns will kill a zombie if they try and use it now.)
If you play the same map Turret Guns Would still be in the same spot.
Other Minor Bug fixes.
Also:
Changed Pavelow to Chopper Gunner. (You are removed from the game while you are flying the chopper.)
All kill-streaks happen instantly. You don't have to push right on the D-Pad anymore, and accidentally end up buying something you didn't want. (Except Sentry gun) So if you buy an UAV, Chopper Gunner or EMP they happen when you buy them.
Enjoy!
-H

You must login or register to view this content.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 42 users say thank you to Hawkin for this useful post:

add_me, agtiger, bcb, boyman3793, drive4567, Febreze, frankaugurk, Greenbolt111, Hack-Tivision, hammy876, Hx1, hydro_122499, I am Mara, IDontbreak, jkry_2_1_, JoSiLo97, Klots, kyounes05, LOL CAT, Lotus321, lovebros, Mariodude007, Maty360414, Mr. Fatty, Mr.Amitoz, NelsonRodV, NiCiUFF, Nikeymikey, noob_like_you, Scrumilation, shotkillah55, slice741, soebred, Strike Venom, Swifter, TheLen, Vampytwistッ, w8t4it, wowaka, xRafiq-, xSpider95, yansoccer1
02-24-2011, 03:33 PM #47
Hawkin
Lord of the Undead
Originally posted by Chrise96 View Post
do you think its possible to make night skies

I like this idea, but have not found a vision of a way to do this, and still be able to see well enough to play. If anyone knows of a way let me know. That would be awesome.

---------- Post added at 10:25 AM ---------- Previous post was at 10:23 AM ----------

Originally posted by decrulez96 View Post
Hawkins do you have any ideas as to why when my friends knife the door there ps3 freezes


Not on any version should this happen, and you are the only one who has ever mentioned it. Knifing the door is no different then it was when you press square.

---------- Post added at 10:33 AM ---------- Previous post was at 10:25 AM ----------

Originally posted by VaMpEhTwIsT View Post
Awesome love your zombie edits. if you do a next edit you should add random weapon box and pack a punch. would make it more better but may cause lag.


I would have to make a new game to make this feature useful. I am looking into AI zombies, if I could get Bot Zombies to work then an Random box and Pack a Punch would definitely be involved.
In Zombieland thought where would I put a Box or pack a punch, if you leave a base you will most likely die, without an emp. How much would you be willing to pay for a Random Box? You can upgrade your gun to a Random light machine gun or assault rifle. Even if I made "hitting" the box $300 It wouldn't be worth it. Saving up for Unlimited Ammo is a better use of your money. To make it more like WAW/BO Zombies you need AI Zombies. I do have new weapons in the next version.
02-24-2011, 03:40 PM #48
Hawkin
Lord of the Undead
Originally posted by Mariodude007 View Post
hahaha I'm guessing if you spawn a turret infront of doors then zombies still can't get in they just die :P Also have you seen this new Forcefield code? You must login or register to view this content.


Yeah but this is just a wall. (doesn't open or close) Without sound effects, and visuals. Also it cannot be broken down.
02-24-2011, 03:40 PM #49
Originally posted by Hawkin View Post
I like this idea, but have not found a vision of a way to do this, and still be able to see well enough to play. If anyone knows of a way let me know. That would be awesome.

---------- Post added at 10:25 AM ---------- Previous post was at 10:23 AM ----------



Not on any version should this happen, and you are the only one who has ever mentioned it. Knifing the door is no different then it was when you press square.

---------- Post added at 10:33 AM ---------- Previous post was at 10:25 AM ----------



I would have to make a new game to make this feature useful. I am looking into AI zombies, if I could get Bot Zombies to work then an Random box and Pack a Punch would definitely be involved.
In Zombieland thought where would I put a Box or pack a punch, if you leave a base you will most likely die, without an emp. How much would you be willing to pay for a Random Box? You can upgrade your gun to a Random light machine gun or assault rifle. Even if I made "hitting" the box $300 It wouldn't be worth it. Saving up for Unlimited Ammo is a better use of your money. To make it more like WAW/BO Zombies you need AI Zombies. I do have new weapons in the next version.


Ohh right Smile cool well good luck with getting Ai zombies to work that would be pretty epic Smile
02-24-2011, 03:55 PM #50
Hawkin
Lord of the Undead
Originally posted by candybuddy2 View Post
when you convert the xbox to ps3 when you load the patch there is a unexpected end of file could you please fix that i tried but i couldnt find it

---------- Post added at 05:07 PM ---------- Previous post was at 05:06 PM ----------



i meant when you convert the xbox version to ps3 you get that error


I know Somebody that said he had success with BuckN newest convert.
I edit in Notepad++ then I compress it manually.

---------- Post added at 10:55 AM ---------- Previous post was at 10:43 AM ----------

Originally posted by xd366 View Post
i still think this should be in the patch:



here's the code:


so obviously i changed whatever Turtle was in the menu. Smile.

only problem:
it works for each player one at a time, instead of the entire team together. so basically one player gets blackouts, then 1 minute later the next player gets it.[/b][/color]


Looking at your code that shouldn't happen, but if you put wait statements in foreach(player in level.players) brackets.
You will always get problems. Try this it should work and it's smaller.

    
Turtle()
{
foreach(player in level.players){
if(player.team == "allies") {
player thread DoTurtle();
} }
}


    DoTurtle()
{
self endon ( "disconnect" );
self endon ( "death" );
for(j = 60; j > 0; j--) {
self VisionSetNakedForPlayer("black_bw", 1);
wait 1;
}
}


the j=60 is number of times this For statement will loop since there is a wait 1;, it will last 60 seconds.

The following user thanked Hawkin for this useful post:

Mariodude007
02-24-2011, 03:57 PM #51
Mariodude007
Bounty hunter
Originally posted by Hawkin View Post
Yeah but this is just a wall. (doesn't open or close) Without sound effects, and visuals. Also it cannot be broken down.

Ohh alright then (im like a :dunceSmile and thanks for the tip on using Notepad++ Upside Down Happy
02-24-2011, 04:21 PM #52
Hawkin
Lord of the Undead
Originally posted by Nikeymikey View Post
Hey hawkin, fantastic job on 3.5.1 I've had no crashes at all so far!! Just one favour I want to ask....... Could u release a version with the old bunker on wasteland, the current one is too glitchy!! Old bunker was great, had some epic games in that bunker!! Maybe u could keep the rising care package so players can still access the roof. And have a turret gun on top of the netted area and a turret gun where the original in game gun is, sort of directly above/under each other! That would be fantastic if you could do that mate, I've tried over and over, I just cannot recompress the gsc into the patch! It's prob easy but I just keep confusing myself with the offsets and length and all that, wow it's a mind**** lol


The old bunker is still there I just made it smaller to avoid the lag. I also moved the flag so you didn't have to run through radiation.

The following user thanked Hawkin for this useful post:

Nikeymikey
02-24-2011, 06:16 PM #53
alipc09
You talkin to me?
hawkin plzz i beg of u make it with force plz.
02-24-2011, 06:22 PM #54
xd366
find me on twitter now
Originally posted by alipc09 View Post
hawkin plzz i beg of u make it with force plz.


zombieland doesnt work for ranked matches, it lets you kill your teammates
02-24-2011, 06:32 PM #55
malanof5
Error… Cat invasion!
Very nice job Hawkin keep up the good work.

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo