Post: Hawkin's Zombieland v3.5 12 People Can Play Stable No Lag
02-19-2011, 11:18 PM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); Here is v3.5 of my Zombieland. You now can play with up to 12 people.

Other New features:
Can't Kill Yourself with you own Land Mines.
If you screw up a Teleport, you get 1 redo.
NEW MAP DESIGN For Rundown and Carnival.
(Rundown has 2 Secret Flags, and Carnival has 5 Secret Flags)
Did I mention 12 people can play without crashing or any lag?
More Stable with 12 people then v3.4 with 9 people. It played 2 days without crashing once. (decent internet required)
Fixed it so you when you buy a nuke the Zombies have 30 seconds to kill the Human and the nuke won't go off. It is now an Instant Nuke, but it takes 30 seconds after you buy it, before you get the nuke and there are warning messages.
Doors/ Forcefields tell you how much HP they have.
All known bugs from v3.4 were fixed.
Other NEW stuff you will have to find on your own.

Also you must press select to see how much cash or health you have.

I made an XBOX Version of this patch because so many people requested it. I do NOT have an XBOX so I have not tested it, but it has the same exact .gsc files as the PS3 version.

Enjoy guys,
-H

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UPDATED! v3.5.1 | 2/20/2011
I fixed a few bugs with v3.5
Everything Below has been fixed:
EMP's not working properly.
Pavelows able to kill humans under the right circumstances.
Zombies Able to Use Turret Guns. (Turret Guns will kill a zombie if they try and use it now.)
If you play the same map Turret Guns Would still be in the same spot.
Other Minor Bug fixes.
Also:
Changed Pavelow to Chopper Gunner. (You are removed from the game while you are flying the chopper.)
All kill-streaks happen instantly. You don't have to push right on the D-Pad anymore, and accidentally end up buying something you didn't want. (Except Sentry gun) So if you buy an UAV, Chopper Gunner or EMP they happen when you buy them.
Enjoy!
-H

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The following 42 users say thank you to Hawkin for this useful post:

add_me, agtiger, bcb, boyman3793, drive4567, Febreze, frankaugurk, Greenbolt111, Hack-Tivision, hammy876, Hx1, hydro_122499, I am Mara, IDontbreak, jkry_2_1_, JoSiLo97, Klots, kyounes05, LOL CAT, Lotus321, lovebros, Mariodude007, Maty360414, Mr. Fatty, Mr.Amitoz, NelsonRodV, NiCiUFF, Nikeymikey, noob_like_you, Scrumilation, shotkillah55, slice741, soebred, Strike Venom, Swifter, TheLen, Vampytwistッ, w8t4it, wowaka, xRafiq-, xSpider95, yansoccer1
02-21-2011, 12:33 AM #29
Originally posted by dakilla010 View Post
you should put mod menu


i rather enjoy zombies without the menu because the host already has enough advantage.. 30 sec of god mode + $200 when ur a zombie and besides that if u have the menu EVERYONE will complain and be all give me menu and if u do something they will b like blah blah u only got/did (insert average thing here) bcz ur hacking
02-21-2011, 01:39 AM #30
Nikeymikey
Do a barrel roll!
Originally posted by hdc89 View Post
So You DIDN'T Convert It Manually? That's The Problem!!!!! The Zombie Patches Or Any Patch That Just Has A Game Mode Needs To Be Manually De-Compressed And Compressed.


Hawkin released an xbox version, i used that to edit now i just need it converted into a ps3 patch. I have tried doin it manually b4 wiv no luck
02-21-2011, 12:18 PM #31
Nikeymikey
Do a barrel roll!
Another new version well done hawkin! I'm still tryin to manually recompress the custommapsedits.gsc back into the patch but I keep failing spectacularly lol. Tryin to follow the tuts on here but the tut is for missions.gsc so obviously the offsets/values are different and I'm confusing hell out of myself!!!!
02-22-2011, 09:22 AM #32
Mr.Amitoz
Big Brother ONLINE GTFO
Originally posted by Hawkin View Post
Here is v3.5 of my Zombieland. You now can play with up to 12 people.

Other New features:
Can't Kill Yourself with you own Land Mines.
If you screw up a Teleport, you get 1 redo.
NEW MAP DESIGN For Rundown and Carnival.
(Rundown has 2 Secret Flags, and Carnival has 5 Secret Flags)
Did I mention 12 people can play without crashing or any lag?
More Stable with 12 people then v3.4 with 9 people. It played 2 days without crashing once. (decent internet required)
Fixed it so you when you buy a nuke the Zombies have 30 seconds to kill the Human and the nuke won't go off. It is now an Instant Nuke, but it takes 30 seconds after you buy it, before you get the nuke and there are warning messages.
Doors/ Forcefields tell you how much HP they have.
All known bugs from v3.4 were fixed.
Other NEW stuff you will have to find on your own.

Also you must press select to see how much cash or health you have.

I made an XBOX Version of this patch because so many people requested it. I do NOT have an XBOX so I have not tested it, but it has the same exact .gsc files as the PS3 version.

Enjoy guys,
-H

You must login or register to view this content.
You must login or register to view this content.

UPDATED! v3.5.1 | 2/20/2011
I fixed a few bugs with v3.5
Everything Below has been fixed:
EMP's not working properly.
Pavelows able to kill humans under the right circumstances.
Zombies Able to Use Turret Guns. (Turret Guns will kill a zombie if they try and use it now.)
If you play the same map Turret Guns Would still be in the same spot.
Other Minor Bug fixes.
Also:
Changed Pavelow to Chopper Gunner. (You are removed from the game while you are flying the chopper.)
All kill-streaks happen instantly. You don't have to push right on the D-Pad anymore, and accidentally end up buying something you didn't want. (Except Sentry gun) So if you buy an UAV, Chopper Gunner or EMP they happen when you buy them.
Enjoy!
-H

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Big Thanks For updating and all well try to record another clip Winky Winky
02-22-2011, 01:54 PM #33
RGB
2JZ BBWWARRMMMMM
finally, nnoo laggg wohoo
02-22-2011, 04:06 PM #34
IDontbreak
Cake is a lie
Originally posted by Hawkin View Post
Here is v3.5 of my Zombieland. You now can play with up to 12 people.

Other New features:
Can't Kill Yourself with you own Land Mines.
If you screw up a Teleport, you get 1 redo.
NEW MAP DESIGN For Rundown and Carnival.
(Rundown has 2 Secret Flags, and Carnival has 5 Secret Flags)
Did I mention 12 people can play without crashing or any lag?
More Stable with 12 people then v3.4 with 9 people. It played 2 days without crashing once. (decent internet required)
Fixed it so you when you buy a nuke the Zombies have 30 seconds to kill the Human and the nuke won't go off. It is now an Instant Nuke, but it takes 30 seconds after you buy it, before you get the nuke and there are warning messages.
Doors/ Forcefields tell you how much HP they have.
All known bugs from v3.4 were fixed.
Other NEW stuff you will have to find on your own.

Also you must press select to see how much cash or health you have.

I made an XBOX Version of this patch because so many people requested it. I do NOT have an XBOX so I have not tested it, but it has the same exact .gsc files as the PS3 version.

Enjoy guys,
-H

You must login or register to view this content.
You must login or register to view this content.

UPDATED! v3.5.1 | 2/20/2011
I fixed a few bugs with v3.5
Everything Below has been fixed:
EMP's not working properly.
Pavelows able to kill humans under the right circumstances.
Zombies Able to Use Turret Guns. (Turret Guns will kill a zombie if they try and use it now.)
If you play the same map Turret Guns Would still be in the same spot.
Other Minor Bug fixes.
Also:
Changed Pavelow to Chopper Gunner. (You are removed from the game while you are flying the chopper.)
All kill-streaks happen instantly. You don't have to push right on the D-Pad anymore, and accidentally end up buying something you didn't want. (Except Sentry gun) So if you buy an UAV, Chopper Gunner or EMP they happen when you buy them.
Enjoy!
-H

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Is there any secret binds for Force host?
If not then your patch needs it, I need host for online play :FU:
02-22-2011, 06:37 PM #35
do you think its possible to make night skies

The following user thanked Chrise96 for this useful post:

Hawkin
02-22-2011, 06:46 PM #36
decrulez96
Gym leader
Originally posted by Hawkin View Post
After you teleport you have 5 seconds to press square and teleport again. (Only able to do this once per teleport.) It should say this on the screen.

---------- Post added at 06:44 PM ---------- Previous post was at 06:42 PM ----------



You don't have to set the time to unlimited or the score, it's all automatic. I don't understand this does anyone else have this problem? I just released v3.5.1 try that.


Hawkins do you have any ideas as to why when my friends knife the door there ps3 freezes
02-22-2011, 08:29 PM #37
Originally posted by Hawkin View Post
Here is v3.5 of my Zombieland. You now can play with up to 12 people.

Other New features:
Can't Kill Yourself with you own Land Mines.
If you screw up a Teleport, you get 1 redo.
NEW MAP DESIGN For Rundown and Carnival.
(Rundown has 2 Secret Flags, and Carnival has 5 Secret Flags)
Did I mention 12 people can play without crashing or any lag?
More Stable with 12 people then v3.4 with 9 people. It played 2 days without crashing once. (decent internet required)
Fixed it so you when you buy a nuke the Zombies have 30 seconds to kill the Human and the nuke won't go off. It is now an Instant Nuke, but it takes 30 seconds after you buy it, before you get the nuke and there are warning messages.
Doors/ Forcefields tell you how much HP they have.
All known bugs from v3.4 were fixed.
Other NEW stuff you will have to find on your own.

Also you must press select to see how much cash or health you have.

I made an XBOX Version of this patch because so many people requested it. I do NOT have an XBOX so I have not tested it, but it has the same exact .gsc files as the PS3 version.

Enjoy guys,
-H

You must login or register to view this content.
You must login or register to view this content.

UPDATED! v3.5.1 | 2/20/2011
I fixed a few bugs with v3.5
Everything Below has been fixed:
EMP's not working properly.
Pavelows able to kill humans under the right circumstances.
Zombies Able to Use Turret Guns. (Turret Guns will kill a zombie if they try and use it now.)
If you play the same map Turret Guns Would still be in the same spot.
Other Minor Bug fixes.
Also:
Changed Pavelow to Chopper Gunner. (You are removed from the game while you are flying the chopper.)
All kill-streaks happen instantly. You don't have to push right on the D-Pad anymore, and accidentally end up buying something you didn't want. (Except Sentry gun) So if you buy an UAV, Chopper Gunner or EMP they happen when you buy them.
Enjoy!
-H

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Awesome love your zombie edits. if you do a next edit you should add random weapon box and pack a punch. would make it more better but may cause lag.

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Greenbolt111

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