Post: Secret Emblem in your playercard!
04-20-2011, 03:43 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); A while ago someone had posted that someone had a "custom" icon in their playercard. Well today we know that its just a secret one they made but didnt put in the game. We thought about getting it but never really messed around with it.

the problem we had is that we knew how to set it but not how to unlock as its not in the default unlocks.

well I developed a code that should unlock it and set it, we just need a good coder to lead to it.

    
self setPlayerData("iconUnlocked","cardicon_hazard",1) //unlocks it
self SetcardIcon( "cardicon_hazard" ); //sets it
self maps\mp\gametypes\_persistence::statSet( "cardIcon", "cardicon_hazard" ); //allows it to stick
self setPlayerData( "cardIcon", "cardicon_hazard" ); //reasuring its set


now we just need a good coder to include it so like

    
#include maps/mp/cardicons::cardicon_hazard //not an actuall directory


then when we put that all together we have it unlocked!!

Might have to use this
    
precacheShader("cardicon_hazard");


PICS OF SECRET EMBLEMS



cardicon_electro You must login or register to view this content.



cardicon_hazard You must login or register to view this content.



cardicon_sniper You must login or register to view this content.



cardicon_skullnbones You must login or register to view this content.



cardicon_sami You must login or register to view this content.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 9 users say thank you to xELiT3_Sn1PaXx for this useful post:

add_me, bnader, JamazkieHD, jkry_2_1_, Mezzid, Pauly, PussayPatrol, TheFallen, Tyga.
04-20-2011, 11:25 PM #20
juddylovespizza
I'VE GOT JUNGLE FEVER
Won't work because its not in the unlock table, even if you did some how set it, it would not show up to others.

The following user thanked juddylovespizza for this useful post:

TIAGO_SILVA
04-20-2011, 11:28 PM #21
pcfreak30
>> PCFreak30.com Happy<<
Well there IS a setplayerdata command to set a icon, not just unlock it. I will look it back up when I get home. I love having a laptop back Happy.
04-21-2011, 12:33 AM #22
PussayPatrol
I'm a neat monster...
Originally posted by Sn1PaXx View Post
all this does is unlocks it . . .
because if you use like statSet("cardicion", "cardicon_hazard", 1)

that would set it as your icon already,but it was locked so we though oh it doesnt work, but If you unlock it first, then set it it would have an alpha sign for your emblem. SO . . . We just need to find the directory of where the iwd00 icons are stored, and then we #include then it would definately work Smile Smile

---------- Post added at 05:59 PM ---------- Previous post was at 04:33 PM ----------

okay I updated Awesome face


so if i find where its hidden and share it with you guys will it work?

---------- Post added at 10:03 AM ---------- Previous post was at 09:55 AM ----------

Originally posted by Sn1PaXx View Post
A while ago someone had posted that someone had a "custom" icon in their playercard. Well today we know that its just a secret one they made but didnt put in the game. We thought about getting it but never really messed around with it.

the problem we had is that we knew how to set it but not how to unlock as its not in the default unlocks.

well I developed a code that should unlock it and set it, we just need a good coder to lead to it.

    
self setPlayerData("iconUnlocked","cardicon_hazard",1) //unlocks it
self SetcardIcon( "cardicon_hazard" ); //sets it
self maps\mp\gametypes\_persistence::statSet( "cardIcon", "cardicon_hazard" ); //allows it to stick
self setPlayerData( "cardIcon", "cardicon_hazard" ); //reasuring its set


now we just need a good coder to include it so like

    
#include maps/mp/cardicons::cardicon_hazard //not an actuall directory


then when we put that all together we have it unlocked!!

Might have to use this
    
precacheShader("cardicon_hazard");


PICS OF SECRET EMBLEMS



cardicon_electro You must login or register to view this content.



cardicon_hazard You must login or register to view this content.



cardicon_sniper You must login or register to view this content.



cardicon_skullnbones You must login or register to view this content.



cardicon_sami You must login or register to view this content.


will this work? :

setPlayerData "prestige" 11

setPlayerData "challengeProgress" "ch_marksman_ak47" 1000
setPlayerData "challengeState" "ch_marksman_ak47" 9
setPlayerData "challengeProgress" "ch_expert_ak47" 500
setPlayerData "challengeState" "ch_expert_ak47" 9
setPlayerData "challengeProgress" "ch_ak47_gl" 20
setPlayerData "challengeState" "ch_ak47_gl" 2
setPlayerData "challengeProgress" "ch_ak47_reflex" 60
setPlayerData "challengeState" "ch_ak47_reflex" 2
setPlayerData "challengeProgress" "ch_ak47_silencer" 15
setPlayerData "challengeState" "ch_ak47_silencer" 2
setPlayerData "challengeProgress" "ch_ak47_acog" 20
setPlayerData "challengeState" "ch_ak47_acog" 2
setPlayerData "challengeProgress" "ch_ak47_fmj" 40
setPlayerData "challengeState" "ch_ak47_fmj" 2
setPlayerData "challengeProgress" "ch_ak47_mastery" 10
setPlayerData "challengeState" "ch_ak47_mastery" 2
setPlayerData "challengeProgress" "ch_marksman_fal" 1000
setPlayerData "challengeState" "ch_marksman_fal" 9
setPlayerData "challengeProgress" "ch_expert_fal" 500
setPlayerData "challengeState" "ch_expert_fal" 9
setPlayerData "challengeProgress" "ch_fal_gl" 20
setPlayerData "challengeState" "ch_fal_gl" 2
setPlayerData "challengeProgress" "ch_fal_reflex" 60
setPlayerData "challengeState" "ch_fal_reflex" 2
setPlayerData "challengeProgress" "ch_fal_silencer" 15
setPlayerData "challengeState" "ch_fal_silencer" 2
setPlayerData "challengeProgress" "ch_fal_acog" 20
setPlayerData "challengeState" "ch_fal_acog" 2
setPlayerData "challengeProgress" "ch_fal_fmj" 40
setPlayerData "challengeState" "ch_fal_fmj" 2
setPlayerData "challengeProgress" "ch_fal_mastery" 10
setPlayerData "challengeState" "ch_fal_mastery" 2
setPlayerData "iconunlocked cardicon_hazard 1"

the last one will that work ??????

---------- Post added at 10:33 AM ---------- Previous post was at 10:03 AM ----------

Originally posted by ShoTz View Post
no you wont see in your emblem list


hey blackstorm ok this is a qushtion please nobody flame ok:

would the emblems be in the string tables>mp/allchallenegestable.csv

soo would it be in therre?
04-21-2011, 12:39 AM #23
/facepalm I fell retarded

yeah your right idk if its challengeunlocktables.cvs though

Just find the string tables in ff viewer theres like 4 I cant right now im busy
04-21-2011, 12:42 AM #24
PussayPatrol
I'm a neat monster...
Originally posted by Sn1PaXx View Post
/facepalm I fell retarded

yeah your right idk if its challengeunlocktables.cvs though

Just find the string tables in ff viewer theres like 4 I cant right now im busy


ok leave it to me bro Smile

The following user thanked PussayPatrol for this useful post:

xELiT3_Sn1PaXx
04-21-2011, 12:51 AM #25
xJ4Bz
◥⊙▲ ツ▲⊙◤
Originally posted by blasta117 View Post
for 1.12 i think you would use this, im 99% sure this would work, at least unlock it but not sure on setting it...just mess around with it.

setPlayerData "iconUnlocked" "cardicon_hazard" 1
setcardIcon "cardicon_hazard" 1


HERES WHAT THEY LOOK LIKE. please add this to ur thread.

cardicon_electro You must login or register to view this content.
cardicon_hazard You must login or register to view this content.
cardicon_sniper You must login or register to view this content.
cardicon_skullnbones You must login or register to view this content.
cardicon_sami You must login or register to view this content.

found this but idk what its called You must login or register to view this content.

Btw, the last one is
    cardtitle_abstract3

The following user thanked xJ4Bz for this useful post:

JamazkieHD
04-21-2011, 12:59 AM #26
PussayPatrol
I'm a neat monster...
Originally posted by xJ4Bz View Post
Btw, the last one is
    cardtitle_abstract3


what do u mean ??????
04-21-2011, 01:31 AM #27
xJ4Bz
◥⊙▲ ツ▲⊙◤
Originally posted by 69r View Post
what do u mean ??????


I was just giving the code to Masta-blasta117. He didn't know what the last one was called.
04-21-2011, 02:30 AM #28
PussayPatrol
I'm a neat monster...
Originally posted by Sn1PaXx View Post
A while ago someone had posted that someone had a "custom" icon in their playercard. Well today we know that its just a secret one they made but didnt put in the game. We thought about getting it but never really messed around with it.

the problem we had is that we knew how to set it but not how to unlock as its not in the default unlocks.

well I developed a code that should unlock it and set it, we just need a good coder to lead to it.

    
self setPlayerData("iconUnlocked","cardicon_hazard",1) //unlocks it
self SetcardIcon( "cardicon_hazard" ); //sets it
self maps\mp\gametypes\_persistence::statSet( "cardIcon", "cardicon_hazard" ); //allows it to stick
self setPlayerData( "cardIcon", "cardicon_hazard" ); //reasuring its set


now we just need a good coder to include it so like

    
#include maps/mp/cardicons::cardicon_hazard //not an actuall directory


then when we put that all together we have it unlocked!!

Might have to use this
    
precacheShader("cardicon_hazard");


PICS OF SECRET EMBLEMS



cardicon_electro You must login or register to view this content.



cardicon_hazard You must login or register to view this content.



cardicon_sniper You must login or register to view this content.



cardicon_skullnbones You must login or register to view this content.



cardicon_sami You must login or register to view this content.


i cant find anything i rekan they removed it :(

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo