Post: colored map names, etc. TUTORIAL
04-22-2011, 05:18 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); well recently ITheFallenI showed me a mod, where his map names were colored, and game settings etc. so I was like WTF????? but then he told me mp stuff was kept in default_mp.self /facepalm (I somehow forgot that). All credits go to ITheFallenI so far as I know of. but anyway this is how you do it.


    
1. Get the [u]DEBUG[/u] default_mp.self out of the debug update 1.12
2. use this emersons self--->elf transformer (download [url="https://www.megaupload.com/?d=M4MD5FEL"]here[/url])
3. Choose the decrypted default_mp.self then uncrypt it
4. Open you .elf in notepad++ or something
5. Edit the codes (i havent done this yet so you'll have to find)
6. save, and open the self--->elf transformer again
7. Transfer the .elf back into default_mp.self
8. Put back in 1.12 update by blackbox or filemanger



FINDING THE MAP NAMES
    
1. open in NOTEPAD++
2. Find the color # in .elf and then use them before a map name.
3. Put before lets say afghan
4. Save and exit



TODA!!! you now have colored map names, etc.



END RESULT
You must login or register to view this content.




HERE IS THE DEBUG (us) 1.12 update.pkg
You must login or register to view this content.

for you lazy people (.elf's)
You must login or register to view this content.



AGAIN ALL CREDIT GOES TO ITheFallenI for telling me that it was stored in default_mp.self, and Ill add credits to any other people that found it out, just tell me your name

sincerly
-xELiiT3_Sn1PaXx
(adsbygoogle = window.adsbygoogle || []).push({});

The following 6 users say thank you to xELiT3_Sn1PaXx for this useful post:

.Pluto, add_me, BuC-ShoTz, egoDream, maxrox, Xr3v0 HD
04-22-2011, 08:03 AM #29
Originally posted by yukuku View Post
lol nice :fa:


1 more post till 1000 posts :love:
04-22-2011, 08:12 AM #30
Okami
Known As Yukuku
Originally posted by Sn1PaXx View Post
1 more post till 1000 posts :love:


blah now you reply

---------- Post added at 04:12 AM ---------- Previous post was at 04:05 AM ----------

Originally posted by Sn1PaXx View Post
1 more post till 1000 posts :love:


so you edited the self already :O
04-22-2011, 08:16 AM #31
Originally posted by yukuku View Post
blah now you reply

---------- Post added at 04:12 AM ---------- Previous post was at 04:05 AM ----------



so you edited the self already :O


no not yet, all I did was decrypted them into .elfs look below the pic
04-22-2011, 08:18 AM #32
Okami
Known As Yukuku
Originally posted by Sn1PaXx View Post
no not yet, all I did was decrypted them into .elfs look below the pic


ok lol i was like wtf :shh:
04-22-2011, 08:27 AM #33
Originally posted by yukuku View Post
ok lol i was like wtf :shh:


yeah lol

messege is too short . . . blah blah blah **** you vbulletin
04-22-2011, 08:39 AM #34
Beta-
< ^ > < ^ >
nice brilliant
04-22-2011, 03:24 PM #35
Originally posted by Sn1PaXx View Post
well recently ITheFallenI showed me a mod, where his map names were colored, and game settings etc. so I was like WTF????? but then he told me mp stuff was kept in default_mp.self /facepalm (I somehow forgot that). All credits go to ITheFallenI so far as I know of. but anyway this is how you do it.


    
1. Get the [u]DEBUG[/u] default_mp.self out of the debug update 1.12
2. use this emersons self--->elf transformer
3. Choose the decrypted default_mp.self then uncrypt it
4. Open you .elf in notepad++ or something
5. Edit the codes (i havent done this yet so you'll have to find)
6. save, and open the self--->elf transformer again
7. Transfer the .elf back into default_mp.self
8. Put back in 1.12 update by blackbox or filemanger




TODA!!! you now have colored map names, etc.



END RESULT
You must login or register to view this content.




HERE IS THE DEBUG (us) 1.12 update.pkg
You must login or register to view this content.

for you lazy people (.elf's)
You must login or register to view this content.



AGAIN ALL CREDIT GOES TO ITheFallenI for telling me that it was stored in default_mp.self, and Ill add credits to any other people that found it out, just tell me your name

sincerly
-xELiiT3_Sn1PaXx

just taking a look at the elf and...
    
InfinityWardKey.SEMV....PRESENCE_DM.....PRESENCE_TDM....PRESENCE_SD.....PRESENCE_DOM....PRESENCE_SAB....PRESENCE_CTF....PRESENCE_KOTH...PRESENCE_DD.....PRESENCE_GTNW...PRESENCE_UNKNOWN_MAP............PRESENCE_MP_INVASION............PRESENCE_MP_HIGHRISE............PRESENCE_MP_CHECKPOINT..........PRESENCE_MP_NIGHTSHIFT..........PRESENCE_MP_FAVELA..............PRESENCE_MP_QUARRY..............PRESENCE_MP_BRECOURT............PRESENCE_MP_DERAIL..............PRESENCE_MP_SUBBASE.............PRESENCE_MP_UNDERPASS...........PRESENCE_MP_ESTATE..............PRESENCE_MP_RUNDOWN.............PRESENCE_MP_BONEYARD............PRESENCE_MP_AFGHAN..............PRESENCE_MP_TERMINAL............PRESENCE_MP_RUST................DLC1_PRESENCE_MP_COMPLEX........DLC1_PRESENCE_MP_COMPACT........DLC1_PRESENCE_MP_STORM..........DLC1_PRESENCE_MP_CRASH..........DLC1_PRESENCE_MP_VACANT.........DLC1_PRESENCE_MP_OVERGROWN......DLC1_PRESENCE_MP_TRAILERPARK....DLC1_PRESENCE_MP_FUEL2..........DLC1_PRESENCE_MP_ABANDON........DLC1_PRESENCE_MP_STRIKE.........PRESENCE_UNKNOWN_MAP............PRESENCE_SP_TRAINER.............PRESENCE_SP_ROADKILL............PRESENCE_SP_CLIFFHANGER.........PRESENCE_SP_AIRPORT.............PRESENCE_SP_FAVELA..............PRESENCE_SP_INVASION............PRESENCE_SP_FAVELA_ESCAPE.......PRESENCE_SP_ARCADIA.............PRESENCE_SP_OILRIG..............PRESENCE_SP_GULAG...............PRESENCE_SP_DCBURNING...........PRESENCE_SP_CONTINGENCY.........PRESENCE_SP_DCEMP...............PRESENCE_SP_DC_WHITEHOUSE.......PRESENCE_SP_ESTATE..............PRESENCE_SP_BONEYARD............PRESENCE_SP_AF_CAVES............PRESENCE_SP_AF_CHASE............PRESENCE_SP_MUSEUM..............PRESENCE_UNKNOWN_MAP....................PRESENCE_SO_KILLSPREE_FAVELA............PRESENCE_SO_ROOFTOP_CONTINGENCY.........PRESENCE_SO_SNOWRACE1_CLIFFHANGER.......PRESENCE_SO_KILLSPREE_TRAINER...........PRESENCE_SO_AC130_CO_HUNTED.............PRESENCE_SO_FOREST_CONTINGENCY..........PRESENCE_SO_CHOPPER_INVASION............PRESENCE_SO_DEFUSE_FAVELA_ESCAPE........PRESENCE_SO_DEMO_SO_BRIDGE..............PRESENCE_SO_KILLSPREE_INVASION..........PRESENCE_SO_INTEL_BONEYARD..............PRESENCE_SO_HIDDEN_SO_GHILLIES..........PRESENCE_SO_SNOWRACE2_CLIFFHANGER.......PRESENCE_SO_DEFENSE_INVASION............PRESENCE_SO_SHOWERS_GULAG...............PRESENCE_SO_DOWNLOAD_ARCADIA............PRESENCE_SO_CROSSING_SO_BRIDGE..........PRESENCE_SO_SABOTAGE_CLIFFHANGER........PRESENCE_SO_ESCAPE_AIRPORT..............PRESENCE_SO_TAKEOVER_ESTATE.............PRESENCE_SO_ASSAULT_OILRIG..............PRESENCE_SO_TAKEOVER_OILRIG.............PRESENCE_SO_JUGGERNAUTS_FAVELA..
04-22-2011, 03:58 PM #36
havoc undead
Do a barrel roll!
where is this information stored for xbox?
04-22-2011, 04:16 PM #37
Choco
Respect my authoritah!!
Originally posted by havoc
where is this information stored for xbox?


default_mp.xex :y:

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo