[B]1)[/B]MW2 1.13 Files
[B]2)[/B]Unself Program (Any Suggestions??)
[B]3)[/B]Your .GSCs From Your Desired Patch
[B]4)[/B]Default_mp.self (1.13)
[B]1)[/B] We will need to decrypt the default_mp.self located
inside of the 1.13 retail update
[B]2)[/B]Locate the Pre-Compiled .GSC files in the default_mp.self
[B]2)[/B]Uncompile those files, then edit them to your liking
[B]4)[/B]When done recompile the .GSCs back
[B]5)[/B]Re-Pack the default_mp.self file and replace it in hdd_0/game/30377/USDIR
[B]6)[/B]Start MW2 with no bypass on 1.13 using modded .GSCs
When Starting MW2_MP, the Edited/Recompiled GSC files
would overide your patch and use itself as the patch
...
Or if you had the same patch on that contained the same GSC files as the ones you recompiled
into the default_mp.self it would just use your patch, either way its the same
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1)MW2 1.13 UPDATE
2)Unself Program (Any Suggestions??)
3)Your .GSCs From Your Desired Patch
4)Default_mp.self (1.13)
If I could unself the default_mp.self (1.13),
then maybe i could decrypt the GSC Compiler
(with the help of some good coders) and replace
the desired GSC files into the compiler. I could then
put any patch on hdd_0/game/BLUS30377/USDIR/, re-pack
the default_mp.self and replace it in the USRDIR?
When Starting MW2_MP, the edited GSC Compiler would overide
your patch and use the modded GSC files that you replaced in the
compiler.. Or if you had the same patch on as the desired gsc files
it would just use your patch, either way its the same

YT: [SIZE=2][B][URL="https://youtube.com/user/H00K3DonF0N1X"]H00K3DonF0N1X[/URL] << Takes you to my YT[/B][/SIZE]
PSN: [B]H00K3D_on_F0N1X
[/B]TW: [B]@TheyCallMePerm[/B]

1)MW2 1.13 UPDATE
2)Unself Program (Any Suggestions??)
3)Your .GSCs From Your Desired Patch
4)Default_mp.self (1.13)
If I could unself the default_mp.self (1.13),
then maybe i could decrypt the GSC Compiler
(with the help of some good coders) and replace
the desired GSC files into the compiler. I could then
put any patch on hdd_0/game/BLUS30377/USDIR/, re-pack
the default_mp.self and replace it in the USRDIR?
When Starting MW2_MP, the edited GSC Compiler would overide
your patch and use the modded GSC files that you replaced in the
compiler.. Or if you had the same patch on as the desired gsc files
it would just use your patch, either way its the same

YT: [SIZE=2][B][URL="https://youtube.com/user/H00K3DonF0N1X"]H00K3DonF0N1X[/URL] << Takes you to my YT[/B][/SIZE]
PSN: [B]H00K3D_on_F0N1X
[/B]TW: [B]@TheyCallMePerm[/B]


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