bind BUTTON_RTRIG "+attack"
bind BUTTON_LTRIG "+toggleads_throw"
bind BUTTON_RSHLDR "+frag"
bind BUTTON_LSHLDR "+smoke"
bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"
set gpad_button_rstick_deflect_max 1.0
set gpad_button_lstick_deflect_max 1.0
bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "+actionslot 1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"
reset waypointOffscreenScaleSmallest
reset compassObjectiveHeight
reset compassObjectiveWidth
reset cg_drawCrosshair
reset cg_drawCrosshairNames
reset ragdoll_explode_force
reset ragdoll_explode_upbias
reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset cg_hudGrenadeIconHeight
reset cg_hudGrenadeIconWidth
reset cg_hudGrenadeIconOffset
reset cg_hudGrenadePointerHeight
reset cg_hudGrenadePointerWidth
reset cg_hudGrenadePointerPivot
reset com_gameMsgWindow1LineCount
reset cg_fovscale
reset cg_drawTalk
// Hack resets
reset Revive_Trigger_Radius
reset Zombie_dog_animset
reset ai_accuracyDistScale
reset ai_disableSpawn
reset ai_meleeRange
reset ai_noPathToEnemyGiveupTime
reset aim_slowdown_enabled
reset ammoCounterHide
reset bg_bobAmplitudeDucked
reset bg_bobAmplitudeProne
reset bg_bobAmplitudeStanding
reset bg_fallDamageMaxHeight
reset bg_fallDamageMinHeight
reset bullet_penetrationEnabled
reset cg_debug_overlay_viewport
reset cg_draw2D
reset cg_drawBreathHint
reset cg_drawGun
reset cg_laserForceOn
reset cg_scoreboardpingtext
reset cg_thirdPerson
reset cg_weaponHintsCoD1Style
reset cl_stanceHoldTime
reset con_minicon
reset dog_MeleeDamage
reset fire_world_damage_rate
reset fx_enable
reset g_ai
reset g_banzai_max_target_distance
reset g_knockback
reset g_player_maxhealth
reset g_speed
reset hud_drawHUD
reset hud_showStance
reset jump_slowdownEnable
reset lowammpulserate
reset magic_chest_movable
reset perk_armorvest
reset perk_weapRateMultiplier
reset perk_weapReloadMultiplier
reset perk_weapSpreadMultiplier
reset phys_gravity
reset player_backSpeedScale
reset player_bayonetRange
reset player_breath_hold_time
reset player_clipSizeMultiplier
reset player_damageMultiplier
reset player_deathInvulnerableTime
reset player_deathInvulnerableToMelee
reset player_lastStandBleedoutTime
reset player_meleeDamageMultiplier
reset player_meleeRange
reset player_radiusDamageMultiplier
reset player_sprintCameraBob
reset player_sprintSpeedScale
reset player_sprintUnlimited
reset player_strafeSpeedScale
reset player_sustainAmmo
reset player_swimDamage
reset player_swimTime
reset r_drawWater
reset r_fog
reset r_fullbright
reset timescale
set party_maxplayers 18
set ui_allow_teamchange 0
set scr_hardcore 0
set scr_oldschool 0
set scr_xpscale 1
set scr_max_rank 0
// UI
set cg_hudObjectiveTextScale 0.3
set cg_headIconMinScreenRadius 0.025
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set cg_weaponHintsCoD1Style 1
// SHARED GAMETYPE DEFAULTS
// gameplay
set scr_game_graceperiod 15
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_perks 1
set scr_game_forceradar 0
set scr_game_hardpoints 1
set scr_game_forceradar 0
set scr_vehicles_enabled 1
// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowradar 1
set scr_hardpoint_allowdogs 1
// teams
set scr_team_fftype 0
set scr_team_respawntime 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0
set scr_team_teamkillerplaylistbanquantum 0
set scr_team_teamkillerplaylistbanpenalty 0
// player
set scr_player_numlives 0
set scr_player_respawndelay 0
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// dogs
set scr_dog_time 60
set scr_dog_health 100
set scr_dog_count 8
set scr_dog_max_at_once 4
// UI
set ui_hud_hardcore 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
// DEATHMATCH
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
// DOMINATION
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
// TEAM DEATHMATCH
set scr_tdm_scorelimit 750
set scr_tdm_timelimit 10
set scr_tdm_roundlimit 1
set scr_tdm_numlives 0
set scr_tdm_playerrespawndelay 0
set scr_tdm_waverespawndelay 0
// SABOTAGE
set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
set scr_sd_grenadeLauncherDudTime 15
// CAPTURE THE FLAG
set scr_ctf_scorelimit 3
set scr_ctf_timelimit 5
set scr_ctf_roundlimit 2
set scr_ctf_roundswitch 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 15
set scr_ctf_touchreturn 1
set scr_ctf_idleflagreturntime 30
set scr_ctf_flagrespawntime 0
set scr_ctf_enemycarriervisible 0
// KING OF THE HILL
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
// WAR
set scr_twar_timelimit 10
set scr_twar_waverespawndelay 0
set scr_twar_numlives 0
set scr_twar_playerrespawndelay 0
set twar_finalFightTimeLimit 5
set twar_captureTime 40
set twar_neutralFlagLockTime 0
set twar_captureAccelBonus 35
set twar_captureAccelLimit 50
set twar_momentumEnabled 1
set twar_momentumMax 70
set twar_momentumMaxMultiplier 3
set twar_momentumMultiplierBonus 25
set twar_momentumMultiplierBonusLimit 75
set twar_momentumBlitzkriegTime 30
set twar_momentumFlagCap 25
set twar_momentumKillPlayer 5
set twar_momentumRadar 10
set twar_momentumArtillery 10
set twar_momentumDogs 10
set twar_momentumKamikaze 10
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