Originally posted by Dave
While the second-hand gaming market is great for the consumer, it is of no benefit to the game developers, who receive nothing from the second-hand industry. This is leading to loss of revenue.
There are two alternatives for game developers, they either prohibit the practice of consumers selling their unwanted games, or they can take their new approach which is to charge second-hand users for online play. This would be done by having a single-use online access code to be included in game boxes. The original buyer would use the code, and subsequent owners would have to purchase a new code if they would like to make use of the game's online play.
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EA have been the first game developers to use the idea, but it would appear that this will soon be used across the board. Companies such as Sony are considering using it for their first-party titles.
Sony Computer Entertainment Europe President Andrew House recently stated that they are exploring the option for their own content. He said that they may have to either implement this or a blanket charge for online play, but they would 'struggle with [that]' as they would prefer to keep PSN's free-to-use policy.
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What do you make of the idea of charging subsequent game owners for online play?
I really doubt Sony will start charging for online play. They already have PlayStation Plus (which you have to pay for), so making people charge would make PsP pointless, and the most I think they'll do, is just make different game servers (one which you have to pay for, and one which is for freebies). Just my opinion though, depending on how much they charge, I'll start playing the 360 again.
~Josh