Post: All Anti-Ban and Unban Theories/Methods go here...
01-27-2011, 09:03 AM #1
Cryptic
Former Staff | Content Manager
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With the recent influx of bannings on all consoles, there are too many threads being made on how not to get banned, and theories and methods on not getting banned.

We need to keep them all organized and in one place so from now on, (Goes for all sections) they will be posted here.

Currently working method: ItzHazy Mods found this working Anti-Ban.

Here is how:

Originally posted by IttzHazeyMods View Post
in order to prevent from getting console banned you must delete the black ops game data utility BEFORE you updated to 3.56, then when you update download the patch and you will only be banned on your hacked accounts, not console banned.... the reason i know this works is because there is so many of my friends and just people on here that were getting console banned (i looked on here before i updated) so i decided i would try deleting the patch and, it worked, i have about 10 hacked 15th accounts on my ps3, i didnt delete any of them, sorry that i didnt post this sooner...


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The following 19 users say thank you to Cryptic for this useful post:

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06-05-2011, 12:16 PM #263
Basically what i am trying to achieve is cloning/replicating the Black ops server for psn, i will be doing this using a variety of tools such as wireshark: for observing the unencrypted network packets and protocols, Dwcryptonet: this is used to analyze and unencrypt encrypted network packets and protocols, it has been designed specifically for the Demonware server(which PS3 black ops server uses). however i would need to modify the coding of the program, in order for it to be compatible with analyzing ps3 protocols (as it was intended for PC servers), (i am working on it at the moment).
Some findings of mine about the black ops PSN server:
PC black ops servers, and PS3 black ops servers have same protocols (request and answers are the same)
Measures used to prevent Reverse engineering and sniffing of protocols: SSLv3 and TLSv1
> data -> packetization -> compression -> encryption
hopefully it should be up and running soon
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06-05-2011, 03:10 PM #264
edwin864
Bounty hunter
Originally posted by iknowitsme View Post
Basically what i am trying to achieve is cloning/replicating the Black ops server for psn, i will be doing this using a variety of tools such as wireshark: for observing the unencrypted network packets and protocols, Dwcryptonet: this is used to analyze and unencrypt encrypted network packets and protocols, it has been designed specifically for the Demonware server(which PS3 black ops server uses). however i would need to modify the coding of the program, in order for it to be compatible with analyzing ps3 protocols (as it was intended for PC servers), (i am working on it at the moment).
Some findings of mine about the black ops PSN server:
PC black ops servers, and PS3 black ops servers have same protocols (request and answers are the same)
Measures used to prevent Reverse engineering and sniffing of protocols: SSLv3 and TLSv1
> data -> packetization -> compression -> encryption
hopefully it should be up and running soon
DOWNLOA You must login or register to view this content.


will this work in ofw?
06-06-2011, 06:19 AM #265
Originally posted by edwin864 View Post
will this work in ofw?

yes it should, as i would just use DynDNS, to redirect via a dns redirection....., but my main focus atm is to analyse the protocols and packets and unencrypted them.
06-06-2011, 03:54 PM #266
edwin864
Bounty hunter
Originally posted by iknowitsme View Post
yes it should, as i would just use DynDNS, to redirect via a dns redirection....., but my main focus atm is to analyse the protocols and packets and unencrypted them.


r u close to finishing it
06-06-2011, 04:09 PM #267
Originally posted by edwin864 View Post
r u close to finishing it


I am still busy analyzing the protocols (very time consuming). Then I need to code the server from scratch, then create the dns for the server to run on... But I will try get it up and running ASAP
06-07-2011, 06:33 PM #268
Rasil23
Climbing up the ladder
Other words Never. Winky Winky
06-09-2011, 08:35 PM #269
edwin864
Bounty hunter
Originally posted by iknowitsme View Post
I am still busy analyzing the protocols (very time consuming). Then I need to code the server from scratch, then create the dns for the server to run on... But I will try get it up and running ASAP



can i help u in something cause i want to play online
06-10-2011, 02:48 AM #270
yea if you want, do you have any experience with networking, and or programming?
06-14-2011, 11:38 AM #271
Proboscis
★ Truthworthy level 1 ! ★
Originally posted by iknowitsme View Post
yea if you want, do you have any experience with networking, and or programming?


I do. Not programming, but maybe networking ? I may help you.

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