
roundlength(map,value)
{
dataName = level.zombieLeaderboardStatVariable[map]["timeinwave"];
self setStat( int(tableLookup( "mp/playerStatsTable.csv", 1, dataName, 0 )), value );
}
SetCustomStats(map)
{
variables = StrTok("zombie_kills|zombie_points|zombie_rounds|zombie_downs|zombie_revives|zombie_perks_consumed|zombie_heashots|zombie_gibs","|");
values["zombie_kills"] = 214796834937;
values["zombie_points"] = 214796834937;
values["zombie_rounds"] = 214796834937;
values["zombie_downs"] = 0;
values["zombie_revives"] = 0;
values["zombie_perks_consumed"] = 4;
values["zombie_headshots"] = 214796834937;
values["zombie_gibs"] = 214796834937;
for(i = 0; i < Stats.Size; i++)
{
self thread Statsmods(map, stats[i], values[stats[i]]);
}
}
Statsmods(map,variable,value)
{
dataName = level.zombieLeaderboardStatVariable[map][variable];
self setStat( int(tableLookup( "mp/playerStatsTable.csv", 1, dataName, 0 )), value );
}


SetCustomStats(map)
{
variables = StrTok("zombie_kills|zombie_points|zombie_rounds|zombie_downs|zombie_revives|zombie_perks_consumed|zombie_heashots|zombie_gibs","|");
values["zombie_kills"] = 214796834937;
values["zombie_points"] = 214796834937;
values["zombie_rounds"] = 214796834937;
values["zombie_downs"] = 0;
values["zombie_revives"] = 0;
values["zombie_perks_consumed"] = 4;
values["zombie_headshots"] = 214796834937;
values["zombie_gibs"] = 214796834937;
for(i = 0; i < Stats.Size; i++)
{
self thread Statsmods(map, stats[i], values[stats[i]]);
}
}
Statsmods(map,variable,value)
{
dataName = level.zombieLeaderboardStatVariable[map][variable];
self setStat( int(tableLookup( "mp/playerStatsTable.csv", 1, dataName, 0 )), value );
}


i just got out of back surgery a week ago and this is what i come back too! Im plus repping again. How do you thread this in a menu?
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