Post: Minecraft coming to Xbox!
01-30-2011, 06:22 PM #1
Boris Johnson
Craigy...Craigo!
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Minecraft was one of the standout games of 2010 (despite the fact that it hasn’t technically released yet), and one of the most common recurring questions on the official forums is whether the experience would work on consoles. Luckily Projectorgames, the veteran Indie outfit behind the sublime Steam Heroes, is set to answer this question. FortressCraft is set to deliver a heady blend of freeform creation with cutting edge-graphics, using nifty coding techniques to get around the Xbox 360’s lack of RAM compared to most PCs. Currently the project is set for an Xbox Live Indie release.

Despite only being in development for three weeks, FortressCraft is already looking incredible. Day/night cycles, water effects, 32-player online multiplayer and avatar support is already in the bag- with ProjectorGames now focusing on the peer 2 peer functionality. To add extra pressure to the already tight schedule, project leader ‘DJArcas’ has exclusively confirmed to us that the release is set for February 7th, which is the Microsoft deadline for Indie games submitted using the XNA 3.1 toolset. If they miss the midnight cutoff point, they’ll have to go back to the drawing board!


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02-25-2011, 03:38 PM #20
Siberian Husky
Climbing up the ladder
Ya.. I doubt Minecraft will come to the Xbox.. It seems waaaay to good to be true Smile
03-19-2011, 01:11 PM #21
CalyHD
Banned
Its not for real, notch said hes not planning on bringing it to consoles until the PC version is finished and a Iphone version is out.
03-19-2011, 01:59 PM #22
x420XP
Utter Perfectionist
Thats FortressCraft, not Minecraft.
Similar but they arn't the same game /facepalm
03-19-2011, 03:03 PM #23
ciunas
Insert User Title Here
Its a copy of Minecraft, I hope they get sued by notch.
03-19-2011, 06:15 PM #24
Originally posted by sh View Post
Its a copy of Minecraft, I hope they get sued by notch.


And Minecraft was a copy of various other games before it, if nobody copied anyone else's things the world would suck. And that's coming from someone who isn't buying this purely to support Notch :y:
03-19-2011, 06:21 PM #25
ciunas
Insert User Title Here
Originally posted by Clutch
And Minecraft was a copy of various other games before it, if nobody copied anyone else's things the world would suck. And that's coming from someone who isn't buying this purely to support Notch :y:


Theres a difference between copying various things to make a good game and just copying one thing to make the exact same thing.
03-19-2011, 06:31 PM #26
Originally posted by sh View Post
Theres a difference between copying various things to make a good game and just copying one thing to make the exact same thing.


Minecraft is an exact copy of games before it(Google it), with heavy modification. That's it.
03-19-2011, 10:50 PM #27
screenshot from @GawleyFTW 's twitter:

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03-20-2011, 02:02 AM #28
Cyborg Ninja
PS3 Security FtW !
Originally posted by pedzo1996 View Post
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Minecraft was one of the standout games of 2010 (despite the fact that it hasn’t technically released yet), and one of the most common recurring questions on the official forums is whether the experience would work on consoles. Luckily Projectorgames, the veteran Indie outfit behind the sublime Steam Heroes, is set to answer this question. FortressCraft is set to deliver a heady blend of freeform creation with cutting edge-graphics, using nifty coding techniques to get around the Xbox 360’s lack of RAM compared to most PCs. Currently the project is set for an Xbox Live Indie release.

Despite only being in development for three weeks, FortressCraft is already looking incredible. Day/night cycles, water effects, 32-player online multiplayer and avatar support is already in the bag- with ProjectorGames now focusing on the peer 2 peer functionality. To add extra pressure to the already tight schedule, project leader ‘DJArcas’ has exclusively confirmed to us that the release is set for February 7th, which is the Microsoft deadline for Indie games submitted using the XNA 3.1 toolset. If they miss the midnight cutoff point, they’ll have to go back to the drawing board!


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Source the original site they have plenty of videos of fortress craft and xbox live information.

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:bro:

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