Minecraft was one of the standout games of 2010 (despite the fact that it hasn’t technically released yet), and one of the most common recurring questions on the official forums is whether the experience would work on consoles. Luckily Projectorgames, the veteran Indie outfit behind the sublime Steam Heroes, is set to answer this question. FortressCraft is set to deliver a heady blend of freeform creation with cutting edge-graphics, using nifty coding techniques to get around the Xbox 360’s lack of RAM compared to most PCs. Currently the project is set for an Xbox Live Indie release.
Despite only being in development for three weeks, FortressCraft is already looking incredible. Day/night cycles, water effects, 32-player online multiplayer and avatar support is already in the bag- with ProjectorGames now focusing on the peer 2 peer functionality. To add extra pressure to the already tight schedule, project leader ‘DJArcas’ has exclusively confirmed to us that the release is set for February 7th, which is the Microsoft deadline for Indie games submitted using the XNA 3.1 toolset. If they miss the midnight cutoff point, they’ll have to go back to the drawing board!
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..I have heard alot about FortressCraft its going on xbox for $3 and theres 10 chapters for $3 for eatch and I really think its a rip off of minecraft so ill stay with the original.