Post: Robert Bowling- Perfect Weapon Balancing Not Possible
02-21-2012, 12:04 AM #1
Chaz
Tremble Underfoot
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Source: You must login or register to view this content. // By: Chaz-Angus // Feb 20. 2012

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In a recent interview, Creative Strategist for Infinity Ward, Robert Bowling, stated
that crafting a perfectly balanced game is one of the hardest parts of making the game.

Originally posted by another user
"I think ideal balance is possible, but perfect balance is subjective to the individual player," said Bowling in a recent interview with NowGamer. "So if we nerf shotguns, the people who love shotguns are going to be angry, and if we buff shotguns, the people who love shotguns will be happy, but everyone else will be upset. But Bowling admits that finding a perfect balance is "entirely subjective, as it all depends on your preferred play style."


Bowling also answered some questions about the obviously over-powered, and possibly over-used,
Type 95. Bowling isn't oblivious to the criticism that the Type 95 receives.

Originally posted by another user
"We do, and it’s because the Type 95 is a very easy weapon to use," said Bowling, "where something like the MK14 – which is what I’ve actually been using recently – is a very powerful weapon, but in my opinion it requires more skill to use than the Type 95."


It's not just down to player skill, however, with Bowling saying that - due to Type 95's "lower barrier to entry" - there's more exposure to the weapon, "so it’s only natural that it’s the gun that gets the most comments."



In the end, Bowling states that a players ability to get kills isn't determined by individual weapon stats.
It is about skill level and a players own ability to get kills. If you wish you can read the full article You must login or register to view this content..

As much as I want to say Robert Bowling is wrong and the game is horrible, (just an opinion, don't get butthurt)
he is absolutely right. No FPS that I have played so far in my lifetime has been perfectly balanced. It inevitably
comes down to your own skill level and ability to get kills. Bowling is right on this one guys. No matter how you look at it.

Thanks for reading and stopping by!

Chaz-Angus :fa:










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The following 6 users say thank you to Chaz for this useful post:

Bush., daavio, MagesticTiger, User23434, Nifty., Press ►
02-21-2012, 06:54 AM #11
There is always going to be OP weapons in Call of Duty.

So deal with it. FMG9's FTW
02-21-2012, 07:28 AM #12
hitman2120
Do a barrel roll!
I would accept that argument if they made a decent attempt at balancing the weapons but they didn't. The game is filled with poor design decisions and its showing. First are the akimbo secondaries. It doesn't take a Nobel Prize winner to realize that akimbo machine pistols would provide unparalleled firepower that can't even be matched by the best primaries. Then there is the Type 95. CoD is a twitch based shooter. How do they expect people to react when they include a gun that one shots people?

Then there are the weapons that massively outclass other weapons in their category; point in case the KSG versus the Striker. There is no comparison to be had. Despite the fact that the KSG shoots slower it doesn't necessarily hold a damage advantage over the Striker. It is incredibly frustrating to use that weapon without damage proficiency and even when you do get it, it is still mediocre at best easily overshadowed by the vastly more consistent Striker.

The rule of thumb to follow is low damage = low recoil, high damage = high recoil and they haven't been following it. Yet another example, the M16 versus the Type 95. Why is the Type 95 both more accurate and stronger than the M16? All this plus the support and deathstreak gimmicks are ripping apart the community between the originals and the new breed.

The sad reality is this game was rushed and made by a bunch of inexperienced interns who don't have a clue on how to make a AAA shooter. Robert Bowling can spew all the BS he wants but the fact is he doesn't have a clue nor a hand in making this game.

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ResistTheSun
02-21-2012, 07:36 AM #13
littlerob
Bounty hunter
Originally posted by angus View Post
robert bowling states that weapon balancing is subjective
source: You must login or register to view this content. // by: Chaz-angus // feb 20. 2012

You must login or register to view this content.

in a recent interview, creative strategist for infinity ward, robert bowling, stated
that crafting a perfectly balanced game is one of the hardest parts of making the game.


bowling also answered some questions about the obviously over-powered, and possibly over-used,
type 95. Bowling isn't oblivious to the criticism that the type 95 receives.



in the end, bowling states that a players ability to get kills isn't determined by individual weapon stats.
It is about skill level and a players own ability to get kills. If you wish you can read the full article You must login or register to view this content..

As much as i want to say robert bowling is wrong and the game is horrible, (just an opinion, don't get butthurt)
he is absolutely right. No fps that i have played so far in my lifetime has been perfectly balanced. It inevitably
comes down to your own skill level and ability to get kills. Bowling is right on this one guys. No matter how you look at it.

Thanks for reading and stopping by!

Chaz-angus :fa:












i say restore the game to how it was when it came out to many changes have happend and the game is getting worse, i hate the fmgs but they should of kept the same for thoes prope that enjoyed using them, if all guns where the same how would you beat somone 1v1? I also think they should sort the new spawns out as it makes it so much harder, peole spawn right next to you its crap, and tbh for once in a cod game can snipers please have no hit markes i mean come on 50.cal in your chest sit the fuk down notrun of!!
02-21-2012, 07:49 AM #14
Because using a Fully Automatic Mk14 with a modded controller takes so much skill Robert Trolling...
02-21-2012, 07:52 AM #15
Nice to see that 402 has gotten something right for once...
02-21-2012, 03:14 PM #16
Chaz
Tremble Underfoot
Originally posted by littlerob View Post
i say restore the game to how it was when it came out to many changes have happend and the game is getting worse, i hate the fmgs but they should of kept the same for thoes prope that enjoyed using them, if all guns where the same how would you beat somone 1v1? I also think they should sort the new spawns out as it makes it so much harder, peole spawn right next to you its crap, and tbh for once in a cod game can snipers please have no hit markes i mean come on 50.cal in your chest sit the fuk down notrun of!!


There's no way they can simply restore the game to its original state.
As logical as it may sound, fans/players/critics wouldn't take it well at all,
and they would simply stop playing. Plus, if they restore the game to when it
launched, everyone will do the prestige token glitch again :dumb:
02-21-2012, 04:49 PM #17
LuckyAiden
Samurai Poster
Originally posted by Angus View Post
There's no way they can simply restore the game to its original state.
As logical as it may sound, fans/players/critics wouldn't take it well at all,
and they would simply stop playing. Plus, if they restore the game to when it
launched, everyone will do the prestige token glitch again :dumb:


They can put different weapons, still some people will have less skill than others.. But yeah they pushed it a lil bit too far putting even more deathstreaks, and support.. Its all about money now, lag compensation ? Who the fuk would make a game & be like, " oh wait, lets put some lag in it so the persons with good connections get owned by shitty connections people " :dumb:

They want money? Okay, who doesn't want money nowadays ? :lol: But fuking respect old COD players instead of making everything easy for the new 12 years old kids ...

DOGSHIT > MY ASS HAIR > NOTHING > X > IW

The following user thanked LuckyAiden for this useful post:

Chaz
02-21-2012, 07:52 PM #18
Porter_Justice
Cake is a lie
Weapon buffs are subjective. At launch people bitched about the UMP to find out PP90, MP7, P90 can be as good if not better. People moaned about type95 as if the ACR isnt arguably as good if not theMK14 and Scar.

Thw game should be fair more than balanced. I wish people would stop bring so afraid. Every COD people are more worried about what is OP instead of dominating.
I can do as well with M16 as I could with ACR or Type95 but why gimp myself? The same people complaining about OP weapons could be using cheap deathstreaks, going negative all the time,etc.

I hated 74u in BO but as a man I wouldn't think of begging devs to balance the weapons. Is be motivated to beast witha statically lesser gun or if it was too bad I wouls use it.
02-21-2012, 08:02 PM #19
Well there is more to it.
Everyone is going to be a different level, so we may all not have the same unlocks. This causes it to be imbalanced because one player may have a gun that is completely worthless, while the other will have the most powerful weapon.
If all guns were balanced, the game simply wouldn't be fun in my opinion.

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