The
SRT Tomahawk X
""This is the ultimate Tomahawk that incorporates a variety of experimental technologies. With a redline set at 14,500 rpm, the V-10 engine pumps out 2,168 hp (nearly three times the output from the base Tomahawk S) The front wheel drivetrain contributes an additional 422 hp at peak, for total output of 2,590 hp. That gives the Tomahawk X a top speed of 404 mph. Due to the extreme performance of the X version, the driver is required to wear a G-suit to withstand the extreme cornering forces. ""
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This car is interesting to say the least, its stretching the realms of reality for certain. I see many on 2 sides, one side loving the boundry push while others crying about realism (funny how its many many glitch turners crying about the realism, honestly realism for those guys is out the window every time they tune a car, so what difference does a spec'ed up car make in realism?
Im satisfied with the 3 versions they plan to release, 2 being similar to Street n Race type specs with the X version being that crazy off the wall shit. How crazy is it? Well its a 2035 concept and I think they are counting on serious tire technology to come out in the next 20 years that will be probably one of the important IF's in this project.
2600hp thats not even close to unrealistic. Is it outlandish and nutso figures to look at? Yeah kinda but not as unrealistic as one would think. Heck a 6000hp all electric motor is possible if we can supply the voltage needed and so a hybrid set up using a high powered V10 and electric motor making up the difference is not just possible in the future, its possible TODAY... We got V8's with over 2khp, a good example is the AMS Alpha OMEGA GT-R that makes 2000hp... Its raced Vipers with close to 2000hp already, and if they put serious race bread parts in it to hit nearly double the Vipers rpms, then no doubt the hp can be made...
I see the active aero being an issue also, those panels seem to move fast and while most active aero we have today is a flap that raises or lowers, these are actively taking up multiple positions on the fly as the car drives. Whats interesting is this is taking a concept Ive spoken on before to the next level. Ive spoken about Fly-by-wire tech trickling into the automotive world with a sort of Drive-By-Wire way of adapting the inputs to the situation (increasing or decreasing steering rate due to vehicle speed and direction etc) where these flaps seem to be like Jet Fighter flaps (with much more movement) and working off the aero sort of flying the car on the ground.
When it comes to speed its all about power and aero so theoretically the speeds the thing should be capable of in the game are theoretically possible IF and this is a big IF, if the tires are even possible to handle it, while I do find it interesting they have also adopted the G-Suit from Jet fighters the loads on the human body would certainly require it and maybe a Racing G-Suit is a step coming soon to allow drivers to push it beyond today's limits..
They have triggered a question that was previously something I believe the X1 cars were also kinda going after but with new technologies that were not conceptualized into the X1, like EXTREMELY active aero and hybrid systems accompanying the high powered gas engines. What are the limits of the human driver. The question is less and less are the technology feasible, the question is more what can the human body handle. SRT explore this with the only way to truly push that boundary fucking G-Suit, how awesome is that. No we dont wear it but we have G-Suits working in Jet Fighters so we know how much G load the human body can handle with the G-Suit, what does that translate into on a racing track....
More and more the limiting factor that is the most Crazy IMO is simply the tires, however active aero plays an interesting role here as active aero should be able to negate the load on the tires possible even somewhat managing it into feasible territories, just think Jet fighters pull off high G turns with no grip, all aero
How fast it can be driven will be on the reflexes of the human driver. Interesting. Hmmm if we conceptualize possible tech into a no limits car what would be the limiting factor? The driver, and if all technologies conceptualized are possible what are those driver limits. What separates these from the average hyper powered Civic is these are real automotive engineers putting real engineering behind the concepts over guys like me hacking the boost up to crazy figures and adding the aero needed to keep it on the ground. Probably drive not all too different lol but hey, nice to see a legit Hyper car, hmmmm now we got something to race the Hybrid Hyper cars lol..
I think PoDi fucked up on the reveal. Or maybe it was Dodge getting too eager to drop the news but they could of announced it all next week, to let the Buzz on the Peugeot live out a lil, the news of the SRT kinda overshadowed the Peugeot (Fastest VGT to date aside from the LM55) The LMP1 GT-R is so wacky weird and big buzz in LeMans 24h right now that its gonna have buzz until a bit after the race, but the Peugeot is not getting as much attention as it deserves IMO, so much Tomahawk talk, even from me, but I can't help it, just look at the damn thing, so I blame them for releasing the news too soon lmfao.
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Something the "Tomahawk Designer" Paul Hoste said that I found intriguing. Paraphrasing he says he grew up playing Gran Turismo and this had an influence on his design of the Tomahawk..Im realising GT has been around for 15 years and guys into cars who are now in their 20's basically grew up with Gran Turismo, playing Gran Tursimo in many cases. Even the designer of the ViSiV is of the age where Gran Turismo has had an influence on his design of a Subaru car for Gran Turismo.
Love it or Hate it this game is the most influential games ever on the automotive and racing industry. We got GTAcademy drivers about to run in the LeMans 24h and cars that have been designed for Gran Turismo have had an impact on production cars as Concepts did before Vision Gran Tursimo, but now with the added element of VGT, just look at the direction the VW GTI is going and others, even the NiSSAN 2020 VGT will influence the next generation of GT-R's, and Im sure we will see more of this as Manufactures realize the potential of the VGT program as I believe this will be something carried into future editions of Gran Turismo, albeit probably not a car a month from different brands,but brands dropping concepts through VGT concepts regularly. I think this is only the beginning.
Concept cars have always been interesting but more of a look at the pictures and wonder scenario. GT has already brought us a few concepts in History we used to only look at but in GT can experience, now they have taken it to the next level and while PoDi did have to hope the brands would embrace the idea PoDi needed the brands to really push the boundaries and that's exactly what has happened and WOW just look at the BuZZ the new VGT cars bring, not just in the GT6 world,but the Automotive world eats these cars up every time one gets dropped..