Originally posted by SiNiST3R
I want PoDi to do stuff in GT7 that makes you go "I just have to take a look" and maybe right before GT7 hits the stores the PS4 drops prices and so does the wheels needed or even better G27 is recognized.
I'd really appreciate if they'd learned about their failures / bad moves / long term let all players wait for promised features on GT6.
It's not about the PS4 and its price in my case, I already have one which is dusting right now. I'd really like to see that PD will suprise me and maybe a lot of other people, they managed to surprise me with Midfield in GT6 already. I didn't expect the return of that track

We'll see when/if the release of GT7 happens. I'm just sceptical about it. It won't be an instant release day buy for me, I will just wait and see. About promised features and what's inside then on release day. I know they're adding things, but I'm still missing out on a promised feature for GT6. One and a half year after its release.. a BAD/REALLY BAD MOVE from PD...
Originally posted by SiNiST3R
I know Kaz said that standard cars will be in GT7, but I seriously agree and hope every single car get tuned right AES sound. Thats almost a bare minimum have to do...
The way the AES files are set up, it should be possible to aim for that. I also wouldn't expect 100% accuracy on every car then, but I've seen how these files are set up. They should be able to come up with a lot of well sounding cars in the future (if they continue this path).
Originally posted by SiNiST3R
PCars might reveal whats possible. I think it was announced Fantec would be compatible and it doesn't have any special chip, so its got to be just about the drivers. If the G27 is not compatible its almost like Logitech and Sony are in a Beef.
I don't care about PCars.. After all, it is a game made by the guys that have coded NFS shitf1 and 2... So I'd expect a NFS Shift3 (called PCars) from them. With further fucked up physics.. Have you ever tried to drift a car in Shift2?
I couldn't pass the tutorial.. Until I plugged out the wheel and tried it again with a DS3.. Which worked for me in the first try then.
So I'm not really keen on their code about the physics which are involved in a racing game.. They might as well suprise me, but I'm not putting up any hopes for that game.. Shift.. Hrhr