Post: Underground PSN is Hypothetically Possible
01-31-2011, 01:56 PM #1
Dylan_Owns
Master of teh internetz
(adsbygoogle = window.adsbygoogle || []).push({}); Sorry for not making this a reply to the other Underground PSN thread but this is kinda long and I want people to read it and I doubt that will happen if it gets lost in the thread.

First of all, What IS Underground PSN.

It's a concept that someone could completely remove all connection to Sony's servers and redirect that to a remote server. So we could pretty much host our own Private Servers for PSN.

So what we're looking for is someone to edit the Firmware and re-route the connection from the official PSN to an underground remote server.

It could work in theory, but it'd take a lot of effort.

There'd be a few major issues.

First issue, the server. I don't think anyone would have the money and motivation to pay for a server large enough.

A solution for this would be to code the Firmware to allow remote private servers, and then give people tools to host their own Private PSN servers, so instead of one huge underground server, we'd have a lot of little servers with as many people as the server host would allow. Typically Private Servers would have anywhere from only 10-20 people to several thousand.

Another problem being there wouldn't be any Cross-Site Sharing, so you would have to have different profiles for different Private servers. We could give tools to allow Cross-Site Sharing but it could be difficult

That would fix that problem, then comes the next one:

We'd need a few expert coders to actually CREATE the firmware. I imagine removing the connection to Sony's servers and replacing it with some sort of GUI where you input an IP address and port for the server you want to connect to, and then you register your username and password for that server.

The final problem, creating the Private servers. As you could imagine, you'd not only need a lot of space for all the users etc., but you'd also need a universal method of sorting and storing the files, the reason for this is that I'd imagine the directories for where to send certain information are coded into the Firmware, not the server.

So, if we can get past all these issues, I could definitely see this being a possibility, maybe not in the NEAR future, but some time in the future.

If anything I've said here doesn't make sense or is incorrect, feel free to correct me. I don't know if you could do it by editing the firmware but I'm sure it'd be possible somehow.

Just to clarify, here's what I mean: You turn on your PS3, and the PSN icon is replaced by the logo for whoever created the firmware, or whatever he/she/they want(s) it to be, maybe a bunny? Anyway, it'd be renamed to whatever the creator(s) wanted it to be, I'd imagine something like [Name of Person/Group]-Net so something like GeoHot-Net, but that's really not important, I just put that in there as a suggestion. The bunny thing was a joke.

Anyway, after opening that, it'd provide you with a list of Private Servers you have already registered on, maybe even a browser-type thing where the server hosts pay the creators to have their server listed there to get more traffic. Anyway, there'd be an option to connect to a new server, which you'd have to do initially. You enter the IP and Port, then register a Username and Password on that server. After that, it connects you to that server and PRESTO! PSN Private Servers. To disconnect from the private server you would do it the same as disconnecting from PSN (Highlight the PSN icon, press Triangle, press Sign Out).

I would imagine that eventually we'd be able to get an Auto Sign-In feature whereby you select one server and it automatically signs you into that server when you start up the PS3, possibly even allowing for different servers for each user on the PS3.

Thank you for reading, this took a while to write, +Rep appreciated but I'm not gonna beg for it.
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02-01-2011, 12:45 AM #29
WhatsaN00B
Can’t trickshot me!
Originally posted by skatin707 View Post
Wow...can't believe this guy is taking credit for our idea.


Did you not read the beginning of the thread? He said he's sorry for not posting in yours because he didn't want his post to be forgotten as it was too big. I only read the beginning of the other thread so I'm sorry if he's stealing things that you've already talked about :P
02-01-2011, 12:51 AM #30
skatin707
Deep Sea Diving
Originally posted by WhatsaN00B View Post
Did you not read the beginning of the thread? He said he's sorry for not posting in yours because he didn't want his post to be forgotten as it was too big. I only read the beginning of the other thread so I'm sorry if he's stealing things that you've already talked about :P


Every single word he said was directly out of our thread.

I have quoted and replied to EVERY single post. This is just bullshit.

Stuff like this will make me want to stop funding the project.

---------- Post added at 04:51 PM ---------- Previous post was at 04:46 PM ----------

Originally posted by Owns View Post
Sorry for not making this a reply to the other Underground PSN thread but this is kinda long and I want people to read it and I doubt that will happen if it gets lost in the thread.

First of all, What IS Underground PSN.

It's a concept that someone could completely remove all connection to Sony's servers and redirect that to a remote server. So we could pretty much host our own Private Servers for PSN.

No it isn't. It is a way around their security but still allowing full access to games and content.

So what we're looking for is someone to edit the Firmware and re-route the connection from the official PSN to an underground remote server.

It could work in theory, but it'd take a lot of effort.

There'd be a few major issues.

First issue, the server. I don't think anyone would have the money and motivation to pay for a server large enough.

Wrong. I just dropped over $3,000 in legal fees today just for this project.

A solution for this would be to code the Firmware to allow remote private servers, and then give people tools to host their own Private PSN servers, so instead of one huge underground server, we'd have a lot of little servers with as many people as the server host would allow. Typically Private Servers would have anywhere from only 10-20 people to several thousand.

Another problem being there wouldn't be any Cross-Site Sharing, so you would have to have different profiles for different Private servers. We could give tools to allow Cross-Site Sharing but it could be difficult

That would fix that problem, then comes the next one:

We'd need a few expert coders to actually CREATE the firmware. I imagine removing the connection to Sony's servers and replacing it with some sort of GUI where you input an IP address and port for the server you want to connect to, and then you register your username and password for that server.

The final problem, creating the Private servers. As you could imagine, you'd not only need a lot of space for all the users etc., but you'd also need a universal method of sorting and storing the files, the reason for this is that I'd imagine the directories for where to send certain information are coded into the Firmware, not the server.

I've got people ready for server setup/programming/etc.

So, if we can get past all these issues, I could definitely see this being a possibility, maybe not in the NEAR future, but some time in the future.

If anything I've said here doesn't make sense or is incorrect, feel free to correct me. I don't know if you could do it by editing the firmware but I'm sure it'd be possible somehow.

Just to clarify, here's what I mean: You turn on your PS3, and the PSN icon is replaced by the logo for whoever created the firmware, or whatever he/she/they want(s) it to be, maybe a bunny? Anyway, it'd be renamed to whatever the creator(s) wanted it to be, I'd imagine something like [Name of Person/Group]-Net so something like GeoHot-Net, but that's really not important, I just put that in there as a suggestion. The bunny thing was a joke.

Anyway, after opening that, it'd provide you with a list of Private Servers you have already registered on, maybe even a browser-type thing where the server hosts pay the creators to have their server listed there to get more traffic. Anyway, there'd be an option to connect to a new server, which you'd have to do initially. You enter the IP and Port, then register a Username and Password on that server. After that, it connects you to that server and PRESTO! PSN Private Servers. To disconnect from the private server you would do it the same as disconnecting from PSN (Highlight the PSN icon, press Triangle, press Sign Out).

I would imagine that eventually we'd be able to get an Auto Sign-In feature whereby you select one server and it automatically signs you into that server when you start up the PS3, possibly even allowing for different servers for each user on the PS3.

Thank you for reading, this took a while to write, +Rep appreciated but I'm not gonna beg for it.

Please tell me you are joking about the +rep. I haven't gotten ANY REP and I am paying for this shit.


Just my thoughts :whistle:

The following user thanked skatin707 for this useful post:

WhatsaN00B
02-01-2011, 12:52 AM #31
demize
Maggbot timeout!
It's alright Skatin, I've already talked to him and he will be helping us on the project. He said he would help whenever he get's time. He's definitely not making his own or anything Smile I think he was just stating some points of view he had on the subject. That's all.
02-01-2011, 12:52 AM #32
woofdawg233
Tokin' on Dat GreenStuff
If anybody is familiar with runescape private servers, maplstory, gunz private servers, comparing to this is the best way if you are confused.
02-01-2011, 12:52 AM #33
skatin707
Deep Sea Diving
That's why we made the thread. Too many tangents on that thread will upset the mods.
02-01-2011, 02:20 AM #34
ihaxgames
Treasure hunter
Originally posted by Owns View Post
Yes but NGU has nearly 400 thousand users.

A server that large plus the bandwidth to allow that many people connecting at once would cost thousands of dollars every month, likely even tens of thousands.

Not all 400k are active, we only have a few thousand users who are active most of the time, and the leechers whenever something big comes out :carling:
02-01-2011, 03:26 AM #35
demize
Maggbot timeout!
Originally posted by ihaxgames View Post
Not all 400k are active, we only have a few thousand users who are active most of the time, and the leechers whenever something big comes out :carling:


The leechers always pop out of the woodwork dont they Smile
02-01-2011, 04:54 AM #36
Dylan_Owns
Master of teh internetz
Originally posted by skatin707 View Post
Every single word he said was directly out of our thread.

I have quoted and replied to EVERY single post. This is just bullshit.

Stuff like this will make me want to stop funding the project.


I sat here for half an hour typing this all out on my phone. I did not steal anything that was said in your thread, I only read your thread up to about the second page.

I was just expressing some issues that might be a bit of trouble, and offering potential solutions. If these were stated in your thread I am sorry, I did not read much of that thread.
02-01-2011, 04:59 AM #37
Originally posted by Owns View Post
Sorry for not making this a reply to the other Underground PSN thread but this is kinda long and I want people to read it and I doubt that will happen if it gets lost in the thread.

First of all, What IS Underground PSN.

It's a concept that someone could completely remove all connection to Sony's servers and redirect that to a remote server. So we could pretty much host our own Private Servers for PSN.

So what we're looking for is someone to edit the Firmware and re-route the connection from the official PSN to an underground remote server.

It could work in theory, but it'd take a lot of effort.

There'd be a few major issues.

First issue, the server. I don't think anyone would have the money and motivation to pay for a server large enough.

A solution for this would be to code the Firmware to allow remote private servers, and then give people tools to host their own Private PSN servers, so instead of one huge underground server, we'd have a lot of little servers with as many people as the server host would allow. Typically Private Servers would have anywhere from only 10-20 people to several thousand.

Another problem being there wouldn't be any Cross-Site Sharing, so you would have to have different profiles for different Private servers. We could give tools to allow Cross-Site Sharing but it could be difficult

That would fix that problem, then comes the next one:

We'd need a few expert coders to actually CREATE the firmware. I imagine removing the connection to Sony's servers and replacing it with some sort of GUI where you input an IP address and port for the server you want to connect to, and then you register your username and password for that server.

The final problem, creating the Private servers. As you could imagine, you'd not only need a lot of space for all the users etc., but you'd also need a universal method of sorting and storing the files, the reason for this is that I'd imagine the directories for where to send certain information are coded into the Firmware, not the server.

So, if we can get past all these issues, I could definitely see this being a possibility, maybe not in the NEAR future, but some time in the future.

If anything I've said here doesn't make sense or is incorrect, feel free to correct me. I don't know if you could do it by editing the firmware but I'm sure it'd be possible somehow.

Just to clarify, here's what I mean: You turn on your PS3, and the PSN icon is replaced by the logo for whoever created the firmware, or whatever he/she/they want(s) it to be, maybe a bunny? Anyway, it'd be renamed to whatever the creator(s) wanted it to be, I'd imagine something like [Name of Person/Group]-Net so something like GeoHot-Net, but that's really not important, I just put that in there as a suggestion. The bunny thing was a joke.

Anyway, after opening that, it'd provide you with a list of Private Servers you have already registered on, maybe even a browser-type thing where the server hosts pay the creators to have their server listed there to get more traffic. Anyway, there'd be an option to connect to a new server, which you'd have to do initially. You enter the IP and Port, then register a Username and Password on that server. After that, it connects you to that server and PRESTO! PSN Private Servers. To disconnect from the private server you would do it the same as disconnecting from PSN (Highlight the PSN icon, press Triangle, press Sign Out).

I would imagine that eventually we'd be able to get an Auto Sign-In feature whereby you select one server and it automatically signs you into that server when you start up the PS3, possibly even allowing for different servers for each user on the PS3.

Thank you for reading, this took a while to write, +Rep appreciated but I'm not gonna beg for it.


well if its not in the near future then **** it, waste of time. Im 17 i dont plan on playing games when im 30 like others, :(/facepalm

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