You must login or register to view this content. This is what it has:
-Level 1 S.P.E.C.I.A.L's set all at 9 Skills all set to 100 no missions done
-All Items/Weapons/Outfits/Meds/Etc....
-All Weapons/Mods/100,000+ ammo
-All Armor/Clothing
-All Meds, Food, and Drinks
-All Skill Books/Schematics, Misc, and Snow Globes
-All Perks/Traits, Challenge, Companion and Missing perks from Fallout 3
-All locations unlocked
-All Keys
-1 Million+ Caps
-100,000+Health Points/Action Points/Weight
-Debug Pistol (A one shot 1 kill Pistol)
-Pip boy 3 billion (A Billion Dollar worth Gold Pip Boy)[/COLOR] Normal Size (US Version) You must login or register to view this content. Normal Size (UK Version) You must login or register to view this content. Tall Size (US Version) You must login or register to view this content. Small Size (US Version) You must login or register to view this content.
Virus Scan You must login or register to view this content. You must login or register to view this content. You must login or register to view this content.
Needs to be Resigned for Saving and Trophy's How to resign using BruteForce 4.7 thread by GR1MR3APR1Z3RYou must login or register to view this content. Small Tall You must login or register to view this content.You must login or register to view this content.
Can you make the modded save to not spawn all the companion from the start, because it's mess up the quest for some companion especially E-DE since he need to be fix before can fly around. And now at primm i got two E-DE, broken and the fly around one. If i fix the broken one the game just freeze, if i talk to the flying one he just "beeb" once and fly again. Dead end man