Post: ~ Unlock All Titles & Emblems Script ~
11-10-2010, 08:59 AM #1
DiJiTaLNiCk
BaLLiN' STaTuS
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys. i bring u the all titles and emblems script for Black ops. this is just the script. we still have to work out how to recompress /facepalm

To add this put the above code somewhere in your missons.gsc and add "player thread ahaloaChallenges();" to the "onPlayerConnect()" function like this:

Originally posted by another user
onPlayerConnect()
{
for(;Winky Winky
{
level waittill( "connected", player );

player thread initMissionData();
player thread monitorBombUse();
player thread monitorDriveDistance();
player thread monitorFallDistance();
player thread monitorLiveTime();
player thread monitorPerkUsage();
player thread monitorGameEnded();
player thread monitorFlaredOrTabuned();
player thread monitorDestroyedTank();
player thread monitorImmobilizedTank();
player thread ahaloaChallenges();
}
}


Add this somewhere in the missions.gsc :

ahaloaChallenges()
{
self endon("disconnect");

//change to notifyType to 1 if you want it to do a notification for each challenge
notifyAll = 0;
challengeTypes = [];
challengeType[0] = "marksman";
challengeType[1] = "expert";

for ( weaponNum = 0; weaponNum < 64; weaponNum++ )
{
if ( isDefined( level.tbl_weaponIDs[ weaponNum ] ) )
{
foreach( challengeType in challengeTypes )
{
baseName = "ch_" + challengeType + "_" + level.tbl_weaponIDs[ weaponNum ][ "reference" ] + "_";
numLevels = getChallengeLevels( baseName );

if ( numLevels > 1 )
{
refString = baseName + numLevels;
self.challengeData[baseName + "1"] = 255;
}
else
{
refString = baseName;
self.challengeData[baseName] = 255;
}

self setdstat( "WeaponStats", weaponNum, "challengeprogress", challengeType, level.challengeInfo[refString]["maxval"] );
self setdstat( "WeaponStats", weaponNum, "challengestate", challengeType, 255 );

if( notifyAll == 1 )
{
self thread milestoneNotify( level.challengeInfo[refString]["tier"], level.challengeInfo[refString]["index"], weaponNum, level.challengeInfo[refString]["tier"] );
}
wait .05;
}
}
}

foreach ( baseName in self.challengeData )
{
numLevels = getChallengeLevels( baseName );

if ( numLevels > 1 )
{
refString = baseName + numLevels;
self.challengeData[baseName + "1"] = 255;
}
else
{
refString = baseName;
self.challengeData[baseName] = 255;
}

self setdstat( "ChallengeStats", refString, "challengeprogress", level.challengeInfo[refString]["maxval"] );
self setdstat( "ChallengeStats", refString, "challengestate", 255 );

if( notifyAll == 1 )
{
self thread milestoneNotify( level.challengeInfo[refString]["tier"], level.challengeInfo[refString]["index"], 0, level.challengeInfo[refString]["tier"] );
}
wait .05;
}
notifyData = spawnstruct();
notifyData.titleText = "Challenges Done";
notifyData.notifyText = "<3 ahaloa";
notifyData.duration = 2;
self thread notifyMessage( notifyData );
}


CREDITS: Ahaloa for discovering it
(adsbygoogle = window.adsbygoogle || []).push({});

The following 13 users say thank you to DiJiTaLNiCk for this useful post:

arty83, BaNk-R0BbeR-, DONT_H8_5150, e0tL Mods, julian_1234, Eskimopride420, irepthat323, islanda73, Nazam, Otaku Buster, Spiral, Stejzz, x_DaftVader_x
11-10-2010, 08:19 PM #11
Originally posted by DEREKTROTTER View Post
this will never be of any use, the fastfiles will not be encrypted

well i hope not :(


Has your account been hacked by someone from Treyarch Del Boy?

:Upside Down HappyUpside Down HappyUpside Down Happy(
11-10-2010, 08:32 PM #12
Anal Treat
NGU's resident prick
Originally posted by Homer
Has your account been hacked by someone from Treyarch Del Boy?

:Upside Down HappyUpside Down HappyUpside Down Happy(


No, He just doesn't want yet another game getting ****ed up by hackers that can't keep it to private matches and want to **** with everyone...
11-10-2010, 08:35 PM #13
Originally posted by Anal
No, He just doesn't want yet another game getting ****ed up by hackers that can't keep it to private matches and want to **** with everyone...


MMmmm, have you tried anger management?

The following user thanked x_DaftVader_x for this useful post:

Anal Treat
11-10-2010, 08:36 PM #14
Anal Treat
NGU's resident prick
Originally posted by Homer
MMmmm, have you tried anger management?


Yea...I ended up sleeping with my shrink, She was hawt :carling:

The following user thanked Anal Treat for this useful post:

x_DaftVader_x
11-10-2010, 08:37 PM #15
LightEmUp
Can’t trickshot me!
You must login or register to view this content.
11-10-2010, 10:55 PM #16
Karoolus
I'm the W@W Menu Guy !
Originally posted by niccrx View Post
LOL fast files havent been encrypted yet therefore there is no way we can add this code to our .gsc's atm..
this is just the script we need to work out how to encrypt/recompress the patches back into .ff form

---------- Post added at 02:57 PM ---------- Previous post was at 02:53 PM ----------



nothing is impossible it is just a matter of time Smile


the question is, how long will that be Happy
i wouldn't mind hacking the game, but i don't want everything unlocked the first month or so, cause that would DEFINATELY be: hello ban
we'll see Smile
11-10-2010, 11:07 PM #17
kkid423
20th in world CoD4
Once the patchbis fully rede to be used will it be released. Or maybe just premiumss?
11-10-2010, 11:09 PM #18
Karoolus
I'm the W@W Menu Guy !
Originally posted by kkid423 View Post
Once the patchbis fully rede to be used will it be released. Or maybe just premiumss?


patch = nowhere NEAR compressing, so nowhere NEAR completion Winky Winky
11-10-2010, 11:48 PM #19
Default Avatar
Shafimd
Guest
Sorrry..Tested. Didnt work.

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo